States of Consciousness + Learning

0.0(0)
studied byStudied by 0 people
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
Card Sorting

1/50

encourage image

There's no tags or description

Looks like no tags are added yet.

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

51 Terms

1
New cards

Conscious Processing

Active awareness of thoughts and environment.

2
New cards

Non-Conscious Processing

Mental processes that are not in awareness, such as breathing and memory storage.

3
New cards

Preconscious Mind

Mental content that can be made conscious, such as memories.

4
New cards

Unconscious Mind (Freud)

Contains hidden desires, fears, and conflicts.

5
New cards

Circadian Rhythm

The 24-hour biological clock that regulates the sleep/wake cycle.

6
New cards

REM Sleep

A stage of sleep characterized by rapid eye movement, dreams, and body paralysis.

7
New cards

N-REM Sleep

Non-dream stages of sleep, including light sleep (N1), sleep spindles (N2), and deep sleep (N3).

8
New cards

Sleep Paralysis

A condition during REM sleep where the mind is awake but the body remains immobile.

9
New cards

Manifest Content

The storyline of a dream as defined by Freud.

10
New cards

Latent Content

The hidden, unconscious meaning of a dream as described by Freud.

11
New cards

Activation-Synthesis Theory

Suggests dreams are a result of random neural activity that the brain interprets.

12
New cards

Information Processing Theory

Suggests that dreams help sort and store memories.

13
New cards

Hypnosis

An altered state of focused attention and suggestibility; useful for pain relief and habit change.

14
New cards

Depressants

Substances that slow down brain activity, like alcohol and opiates.

15
New cards

Stimulants

Substances that increase body activity, such as caffeine and nicotine.

16
New cards

Hallucinogens

Drugs that alter perception, like LSD and marijuana.

17
New cards

Addiction

Physical or psychological dependence on a substance, characterized by tolerance and withdrawal.

18
New cards

Learning

Acquired behavior through experience.

19
New cards

Instinct

Inborn, automatic behavior.

20
New cards

Habituation

Decreased response to a repeated stimulus.

21
New cards

Neutral Stimulus (NS)

A stimulus that does not trigger a response before conditioning.

22
New cards

Unconditioned Stimulus (UCS)

A stimulus that naturally causes a response.

23
New cards

Unconditioned Response (UCR)

An automatic reaction to an unconditioned stimulus.

24
New cards

Conditioned Stimulus (CS)

Initially neutral, but becomes able to trigger a learned response after conditioning.

25
New cards

Conditioned Response (CR)

A learned reaction to a conditioned stimulus.

26
New cards

Acquisition

The initial stage of learning when a conditioned stimulus is paired with an unconditioned stimulus.

27
New cards

Extinction

The process where a conditioned response fades when the conditioned stimulus is no longer paired with the unconditioned stimulus.

28
New cards

Spontaneous Recovery

The reappearance of a conditioned response after extinction.

29
New cards

Discrimination

The ability to distinguish between similar stimuli, only responding to the specific conditioned stimulus.

30
New cards

Generalization

The tendency for similar stimuli to also trigger a conditioned response.

31
New cards

Law of Effect

The principle that behaviors followed by favorable outcomes are more likely to be repeated.

32
New cards

Positive Reinforcement

Adding a pleasant stimulus to increase a behavior.

33
New cards

Negative Reinforcement

Removing an unpleasant stimulus to increase a behavior.

34
New cards

Punishment

An outcome that decreases the likelihood of a behavior being repeated.

35
New cards

Positive Punishment

Adding something unpleasant to reduce a behavior.

36
New cards

Negative Punishment

Taking away something pleasant to decrease a behavior.

37
New cards

Continuous Reinforcement

A reinforcement schedule where every response is rewarded.

38
New cards

Intermittent Reinforcement

Reinforcement that occurs only sometimes after a behavior.

39
New cards

Fixed Ratio Schedule

Reinforcement after a set number of responses.

40
New cards

Variable Ratio Schedule

Reinforcement after a random number of responses.

41
New cards

Fixed Interval Schedule

Reinforcement after a set period of time.

42
New cards

Variable Interval Schedule

Reinforcement after random time intervals.

43
New cards

Shaping

Reinforcing successive approximations towards a desired behavior.

44
New cards

Primary Reinforcers

Reinforcers that satisfy biological needs, such as food and water.

45
New cards

Secondary Reinforcers

Reinforcers that acquire value through learning, such as money and praise.

46
New cards

Token Economy

A system where tokens are used as secondary reinforcers that can be exchanged for rewards.

47
New cards

Cognitive Maps

Mental representations of physical locations, as demonstrated by Tolman’s rats in mazes.

48
New cards

Latent Learning

Learning that occurs but is not immediately evident.

49
New cards

Observational Learning

Learning that occurs by watching others.

50
New cards

Modeling

The process of learning behaviors or attitudes by observing others.

51
New cards

Bobo Doll Experiment

Bandura's study showing that children imitate aggressive behaviors observed in adults.