States of Consciousness
Conscious vs. Non-Conscious Processing
Conscious: Active awareness of thoughts/environment.
Non-conscious: Mental processes not in awareness (e.g., breathing, memory storage).
Levels of the Non-Conscious Mind
Preconscious: Can be made conscious (e.g., memories).
Unconscious (Freud): Hidden desires, fears, conflicts.
Subconscious: Processing below awareness that affects behavior.
Sleep & Circadian Rhythms
Circadian Rhythm: 24-hour biological clock (sleep/wake cycle).
REM Sleep: Rapid eye movement; dreams; body is paralyzed.
N-REM Sleep: Non-dream stages (N1 = light, N2 = spindles, N3 = deep sleep).
Sleep Paralysis: REM-related; mind awake, body immobile.
Dream Theories
Freud:
Manifest Content: Storyline of the dream.
Latent Content: Hidden, unconscious meaning.
Modern Theories:
Activation-Synthesis: Random neural activity interpreted by brain.
Information Processing: Dreams help sort and store memories.
Hypnosis
Altered state of focused attention and suggestibility.
Useful for pain relief, habit change. Not reliable for memory recovery.
Psychoactive Drugs
Depressants: Slow activity (alcohol, barbiturates, opiates).
Stimulants: Speed up body (caffeine, nicotine, cocaine).
Hallucinogens: Alter perception (LSD, marijuana).
Addiction: Physical/psychological dependence; tolerance and withdrawal.
Learning
Learning vs. Instinct
Learning: Acquired behavior through experience.
Instinct: Inborn, automatic behavior.
Simple Learning
Habituation: Decreased response to repeated stimulus.
Classical Conditioning (Pavlov)
Neutral Stimulus (NS): No response before conditioning.
Unconditioned Stimulus (UCS): Naturally causes a response.
Unconditioned Response (UCR): Automatic reaction to UCS.
Conditioned Stimulus (CS): Was NS, now triggers learned response.
Conditioned Response (CR): Learned reaction to CS.
Key Terms
Acquisition: Initial learning of CS–CR link.
Extinction: CR fades when CS is no longer paired with UCS.
Spontaneous Recovery: CR returns after extinction.
Discrimination: Only specific CS triggers response.
Generalization: Similar stimuli also trigger response.
Operant Conditioning (Skinner)
Law of Effect (Thorndike): Behaviors followed by good outcomes are more likely repeated.
Reinforcement: Increases behavior.
Positive Reinforcement: Add pleasant stimulus.
Negative Reinforcement: Remove unpleasant stimulus.
Punishment: Decreases behavior.
Positive Punishment: Add something unpleasant.
Negative Punishment: Take away something pleasant.
Schedules of Reinforcement
Continuous: Every response is reinforced.
Intermittent: Not every time.
Fixed Ratio: After set number of responses.
Variable Ratio: Random number of responses.
Fixed Interval: After set time.
Variable Interval: Random time intervals.
Other Concepts
Shaping: Reinforcing closer steps to desired behavior.
Primary Reinforcers: Satisfy biological needs (food, water).
Secondary Reinforcers: Learned value (money, praise).
Token Economy: Use tokens (secondary) to exchange for rewards.
Cognitive Learning
Wolfgang Köhler: Chimps used insight to solve problems.
Cognitive Maps: Mental layouts (Tolman’s rats in a maze).
Latent Learning: Learning occurs but is hidden until needed.
Observational Learning (Bandura):
Bobo Doll Experiment: Kids imitate aggressive adults.
Modeling: Learning by observing others.