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These flashcards encapsulate key concepts from the lecture on play, art, myth, and ritual, aiding in understanding the interrelationships and definitions discussed.
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What is play, according to the textbook discussed in the lecture?
Play is a generalized form of openness, context-dependent, involving framing, and can be similar to language in terms of conceptualization.
What is an example given in the lecture to illustrate play among dogs?
Dogs exhibit play by displaying behaviors like wagging their tails and barking, which can rapidly change to aggression, indicating the fine line between play and serious actions.
What is meta communication as per Bateson, mentioned in the lecture?
Meta communication refers to considering context and framing to understand that communication within that context differs from real-life communication.
What does the lecture suggest about the relationship between play and societal norms?
Play is highly context-dependent and may not always refer to something else; it can exist purely for its own sake without transformation.
Who is Stallo in Sami mythology as remembered in the lecture?
Stallo is a cannibalistic figure in Sami mythology that can be outwitted by humans; similar to the windigo in First Nations cultures.
What is the relationship between myth and social structure as discussed in the lecture?
Myths often justify social rankings and can change with shifts in social structures, demonstrating fluidity in how people perceive their positions.
According to the lecture, what is a key concept of art?
Art is seen as a form of play where limits of form are altered, producing transformation and representation, but it is highly context-dependent.
What are some components that define artistic expression as discussed in the lecture?
Art involves elements such as form, style, and medium, which are shaped by cultural context and individual creativity.
What are the two types of art defined in the lecture?
Art by intention (purposely made art) and art by appropriation (objects defined as art by others).
How does the lecture define myths?
Myths are origin stories that recount authoritative narratives about the world, moral codes, and situate individual experiences within broader societal frameworks.
What is framing in social research?
Framing refers to the way information is presented and structured, influencing how individuals understand and interpret that information.
What is reflexivity in research?
Reflexivity is the practice of reflecting on how a researcher's own background, values, and experiences may influence the research process and findings.
How does framing affect interpretation?
Framing can significantly alter perceptions by highlighting certain aspects while minimizing others, shaping the audience's understanding.
Why is reflexivity important in research?
Reflexivity is important because it allows researchers to critically assess their biases and assumptions, leading to more credible and nuanced conclusions.
What is the focus of Chin's study?
Chin's study explores the role of framing in public health communication, examining how different presentations of information impact public perception and behavior.
How does myth reflect society?
Myth reflects society by embodying the values, beliefs, and norms of a culture, providing insight into the collective consciousness and identity of that community.
How does myth shape society?
Myth shapes society by influencing cultural practices, reinforcing social norms, and providing frameworks for understanding the human experience, thus playing a role in social cohesion and cultural continuity.
Who is Claude Lévi-Strauss?
Claude Lévi-Strauss was a French anthropologist and ethnologist, widely regarded as one of the founders of structuralism and a key figure in the study of human culture and mythology.
What is Lévi-Strauss known for?
Lévi-Strauss is known for his theories on the structures of myths and cultures, emphasizing the underlying patterns of human thought and the binary oppositions present in cultural systems.