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types of goals
performance goals
outcome goals
performance goals
performer compares themselves against what they have already done or suggest what they are going to go
outcome goals
used to judge end results
involve comparison with other competitors
outcome that matters
SMART
Specific: state exactly what will need to be done
Measurable: clear what success will look like
Acceptable: decided on by all participants in the process
Realistic: know it is practical- steps can be taken to do it
Time bound: state when it will be achieved
skill
learned action with the intention of bringing about predetermined results with maximum certainty and minimum outlay of time and energy
ability
inherited. stable traits that determine an individuals potential to learn or aquire a skill
skill classification
categorisation of sporting skills in accordance with set continua
basic skill
low levels of concentration
need to master basic skills before they attempt more complex skills
complex skills
more difficult
complicated movements
high levels of coordination and control
closed skill
not affected by environment
occur in fixed or predicable situations
uses exactly same technique every time
i control of what happens next
open skill
affected by environment
externally paced
have to make decisions
adapt their skills to a changing or unpredictable environment
performer is not in control
gross skill
large muscle movements
large muscle groups
not very precise
fine skills
precise movements
small muscle groups
great detail
high levels of hand- eye coordination
self paced skills
controlled by performer
externally paced skills
controlled by environment
information processing
using available information in order to make a decision. this sis choosing a suitable skill or movement
INPUT: information you receive from your senses
DECISION MAKING: performer selects an appropriate response from memory. lmt - long term memory holds information that has been rehearsed and stored. stm - short term memory is the ‘working memory’
OUTPUT: decision chosen is sent to the appropriate muscles to carry out the response
FEEDBACK: information is received intrinsically and extrinsically regarding success of action
guidance
method to convey information to a performer
VISUAL
VERBAL
MANUAL
MECHANICAL
visual guidance
a performer can see something being performed
verbal guidance
a coach telling the learner what they are doing right or wrong
manual guidance
physically moving the performer through touch
mechanical guidance
physical support through the use of equiptments
intrinsic feedback
received from within performance
information from senses and muscles
extrinsic feedback
information received about performance which comes from outside of the performer
arousal
physical and mental state of alertness/ excitement varying from deep sleep to intense excitement
methods to control arousal
mental rehearsal/ imagery/ visualisation
deep breathing
positive self talk
mental rehearsal
performer picturing themselves performing the skill perfectly before attempting it
visualisation
imagining a relaxing scene or place
breathing control
physical or physiological process
directly affects body
affects control of arousal
self talk
psychological process
directly affects the mind
what we tell ourselves about a situation
aggressiobn
a deliberate intent to harm or injure another person, which can be physical or mental
types of aggression
direct aggression
indirect aggression
direct aggression
physical contact between players
indirect aggression
does not involve physical contact
taken out on an object to gain an advantage over an opponent
personality
introvert or extrovert
introvert
personality being quiet, passive, reserved and shy
tend to play individual sports because they are self motivated and don’t need others to motivate them
extrovert
personality characterised as sociable, active, talkative and outgoing
tend to play team sports
motiation
the drive to succeed or the desire to achieve something
intrinsic
extrinsic
intrinsic motivation
the drive that comes from within the performer
feeling of pride, self satisfaction or general achievement
extrinsic movement
provided by an outside source or person
drive experienced by a performer when striving to achieve a reward
TANGIBLE REWARDS: certificates, trophies, medals, money
INTANGIBLE REWARDS: praise or feedback from others, applause from the crowd
SUPER
STRONGER: intrinsic generally believed to be stronger/ better
UNDERMINE: overuse of extrinsic can undermine intrinsic value
PERSIST: more likely to persist if motivated intrinsically
EFFORT: more likely to be sustained if intrinsically motivated
RELIANCE: performers can become too reliant on extrinsic motivation