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Gravity
Gravity attracts all masses, but only noticeable when one of the masses is very big
This has three effects:
On surface of planet, makes things accelerate towards ground
Gives everything weight
Keeps planets, moons, satellites in orbit

Weight vs Mass
Mass is amount of ‘stuff’ in object - same value anywhere in universe
Weight is caused by pull of gravity
Object has same mass on Earth and Moon - but different weight
1kg mass weighs less on Moon (1.6N) than Earth (10N) because force of gravity pulling on it is less
Weight is force measured in newtons
Mass is not a force
Equation: Weight, Mass, Gravity
W = mg
Weight = Mass x Gravitational field strength
[N] = [kg] / [N/kg]
Force
A push or pull
Vector quantity with size + direction
Gravity/Weight
When close to a planet this acts straight downwards
Reaction force
Acts perpendicular to surface and away from it (if surface is horizontal, reaction force acts straight upwards)
Electrostatic force
Between two charged objects
Direction depends on type of charge (like charges repel, opposites attract)
Thrust
e.g. push or pull due to engine/rocket speeding something up
Drag/air resistance/friction
Slows the object down
Lift
e.g. due to aeroplane wing
Tension
in a rope or cable
Drawing the forces acting on a body
Many forces act on everything, but usually not noticed because they balance out
Any object with weight feels reaction force back from the surface it’s on
Otherwise it would just keep falling
When an object moves in fluid (air, water etc.), it feels drag in opposite direction to motion

Friction
If an object has no force propelling it, it always slows down and stops due to friction (force that opposes motion)
To travel at steady speed, objects need driving force to counteract friction
Static friction
Friction between solid surfaces which are gripping
Can be reduced by putting lubricant (oil/grease) between surfaces

Sliding friction
Can be reduced by putting lubricant (oil/grease) between surfaces
Friction between solids often causes wear of two surfaces in contact

Drag
Keeping shape of object streamlined (sports car, boat hull) reduces drag in fluids
Lorries + caravans have ‘deflectors’ to make them more streamlines + reduce drag
Roof boxes on cars spoil their streamlined shape so slow them down
For a given thrust, higher drag = lower top speed of car
Opposite extreme is parachute (need as high drag as possible)
In fluid, friction always increases as speed increases

Newton’s First Law of Motion
As long as forces on object are balanced, it will stay still, or if already moving, it carries on at same velocity

Newton’s Second Law of Motion
If there is unbalanced force, object accelerates in that direction

Equation: Force, Mass, Acceleration
F = ma
Force = Mass x Acceleration
[N] = [kg] x [m/s²]
![<p>F = ma</p><p>Force = Mass x Acceleration</p><p>[N] = [kg] x [m/s<span>²]</span></p>](https://knowt-user-attachments.s3.amazonaws.com/5ffe9c76-4010-4315-8495-8f8fc01964cb.jpeg)
Newton’s Third Law of Motion
If object A exerts force on object B, then object B exerts an equal and opposite force on object A
e.g. swimming, push back against water with arms + legs, and water pushes you forwards with equal-sized force in opposite direction

Vector quantities
Have size and direction
e.g. force, velocity, acceleration, momentum
Scalar quantities
Only size, no direction
e.g. mass, temperature, time, length
Resultant force
When multiple forces act on object, you can find resultant force acting on object by adding/subtracting - need to know size of all different forces acting on object and their direction

Terminal velocity
Frictional forces increase with speed - but only up to a certain point
When object first starts to fall, it has much more force accelerating it than resistance slowing it down
As velocity increases, resistance builds up
Resistance force gradually reduces acceleration until resistance force is equal to accelerating force
At this point, object can’t accelerate any more, it has reached terminal velocity

Factors affect terminal velocity
Accelerating force acting on all falling objects is gravity
All objects would accelerate at the same rate without air resistance
Air resistance causes things to fall at diff speeds, and terminal velocity of object is determined by its drag compared to its weight
Drag depends on shape and area

Stopping distance
Distance covered in the time between driver first spotting a hazard and the car coming to complete stop
Stopping Distance = Thinking Distance + Braking Distance

Factors affecting thinking distance
Reaction time - affected by tiredness, drugs, alcohol and old age
Factors affecting braking distance
Speed - faster speed = further distance before stopping
Mass of vehicle - larger mass = longer time to stop
Quality of brakes - worn/faulty brakes increase braking distance
Grip - depends on road surface, weather conditions (e.g. icy), tyres