Marketing exam 2

studied byStudied by 84 people
5.0(2)
learn
LearnA personalized and smart learning plan
exam
Practice TestTake a test on your terms and definitions
spaced repetition
Spaced RepetitionScientifically backed study method
heart puzzle
Matching GameHow quick can you match all your cards?
flashcards
FlashcardsStudy terms and definitions

1 / 75

flashcard set

Earn XP

Description and Tags

76 Terms

1
consumer behavior
The study of individuals, groups, or
organizations and the processes they use to
select, secure, use and dispose of products,
services, experiences or ideas to satisfy
needs, and the impacts that these processes
have on the consumer and society
New cards
2
what is the Traditional Perspectives on Consumer Decision Making?
Previous focus on cognition and rationality
• Modern focus incorporates emotion into reasoning process
New cards
3
what is system 1 of what goes on inside someones brain when buying something?
• System - is an automatic, nonconscious way of thinking, making decision based
on very little information.
New cards
4
what is system 2 of what goes on inside someones brain when buying something?
System - is an effortful, slow, and controlled way of thinking, allocate attention to
effortful mental activities.
New cards
5
what are the brain systems influenced by? and which is more influential?
focused on external factors and system 1 is more influential
New cards
6
B2C- business to consumer
marketing
products to the end user
New cards
7
B2B - business to business
marketing to
organizations that use products to make
something else that is then sold to others
New cards
8
step one of the decision making process is?
problem recognition- Gap between current situation and desired end state
- Marketing can influence by “pointing out” there is a gap
New cards
9
what is step 2 of the decision making process?
information search- Criteria for evaluating solutions
• Alternative solutions
• How well does each solution
perform?
– Evoked/consideration set:
products a person will evaluate
as options
New cards
10
step three of the decision making process is?
alternative evaluation- Evaluative criteria: what you consider important about a product
– Marketing influences our evaluations by emphasizing benefits
New cards
11
step four of the decision making process is?
outlet selection and purchase
New cards
12
step five of the decision making process is?
post purchase processes- Critical because affects if they buy again
• Recommendations and online reviews
• Cognitive dissonance
– New information contradicts beliefs
– Buyer’s remorse
• Marketers can try to make consumers feel better about their purchases with follow-up, warranties, customer service, etc.
New cards
13
what affects consumer decision making?
• Cultural and social
• Individual
• Psychological
• Situational
New cards
14
culture influence
Broad set of knowledge, beliefs, laws,
morals, customs, capabilities and habits
acquired as members of society
New cards
15
social influence
Social Network
• Set of ties between us
–Can impact beliefs, health, success,
happiness
• Three big social factors: family, reference
groups, opinion leaders
New cards
16
family:
• Family biggest influence on choices as consumers
– Decision to attend CU
– Where to go during spring break
• Family Life Cycle, and where a consumer is in the life cycle, has big impact on consumer behavior
New cards
17
reference groups
Group of people to whom we compare ourselves
– Membership: group we belong to
• Blue Jays
– Aspirational: we want to be like
• Athletes, mentors, those we admire
– Dissociative: we do not want to be like
• Negative associations, i.e. home security ads and insurance
New cards
18
opinion leaders: (situational)
Exert influence on others because they
are considered knowledgeable (we listen
to them)
–Celebrities
–Leaders in business, politics
–Bloggers
New cards
19
psychological influences
Underlying mechanisms that influence consumer behavior
– Perception
– Motivation
– Attitudes
– Learning
New cards
20
mallows hierarchy of needs (psychological)
was that people
seek to meet their
basic needs
before fulfilling
higher-level needs
New cards
21
attitudes
Beliefs, feelings, tendencies toward objects,
groups, events or symbols
• “I like or don’t like it”
• Marketers try to influence with humor, warm
fuzzies/feel goods, persuasion, music
New cards
22
learning
Changes in behavior due to experiences
• Marketers can try to influence learning
through consistency and repetition
New cards
23
situational influences include:
time & involvement, - Time can affect what consumers buy and what they pay
– Time: I only want to go to one store
– Time: I need a quick dinner, even if it’s more expensive
• Involvement: personal, financial, social significance of the decision; can change by consumer and situation
New cards
24
marketing research - 4 P's
customer insight
effect of price change on demand
sales forecast
advertisement effectiveness
sales tracking
New cards
25
where does marketing data come from?
internal company data, competitive intelligence, or external
New cards
26
internal company data
Includes sales records, customer support records, accounting and finance information, sales force reports, and operation and supply chain management information.
New cards
27
competitive intelligence
Systematic gathering of data about strategies of direct and indirect competitors about new product development and marketing mix
• Gathering of data about strategies that direct and indirect competitors are pursuing
– Conferences, trade shows, social media, suppliers, distributors, retailers, customers, websites
– Government agencies
– Research companies
• Be ethical
New cards
28
external:
social media/ online reviews
New cards
29
step 1 of the marketing research process is:
Define the Problem
• Specify research objectives.
• Define consumer population of interest.
• Identify relevant contextual factors.
New cards
30
step 2 of the marketing research process is:
Develop a Research Plan
New cards
31
exploratory research:
Discover new insights to help companies better understand and define the research problem
New cards
32
descriptive research
Describes the characteristics of the population or phenomenon studied ( who, what, when, where and how)
New cards
33
casual research
Identify cause-and-effect relationships among variables.
New cards
34
reliability
consistency of a measure (whether the results can be reproduced under the same conditions).
New cards
35
validity
the accuracy of a measure (whether the results really do represent what they are supposed to measure).
New cards
36
step 3 of the marketing research process is:
collect data (primary or secondary, snowball, sampling, quota)
New cards
37
primary data
Primary data- (qualitative vs quantitative)
New cards
38
secondary data
Secondary data
• Typically free and readily accessible
• Internal and external sources
• U.S. Census Bureau, U.S. Securities and Exchange Commission
• Trade association, regulatory agencies, online database
• Social media
New cards
39
qualitative
• Focus groups: small amount of people, interact with each other, discuss a
particular topics
• Depth interview: one on one, open-end questions about perception to
products or brands
New cards
40
quantitative
Quantitative methods
• Survey-based research
• Experiments ( lab experiment and Field experiment)
New cards
41
simple random sampling
• In simple random sampling (SRS), each element in the population has a known and equal probability of selection.
• Each possible sample of a given size (n) has a known and equal probability of being the sample actually selected.
• This implies that every element is selected independently of every other element.
New cards
42
quota sampling
Quota sampling may be viewed as two-stage restricted judgmental sampling.
– The first stage consists of developing control categories, or quotas, of population elements.
New cards
43
snowball sampling

In snowball sampling,

  1. an initial group of respondents is selected, usually at random.

  2. After being interviewed, these respondents are asked to identify others who belong to the target population of interest.

  3. Subsequent respondents are selected based on the referrals.

New cards
44
step 4 of marketing research process is:
Analyze the Data
• Analyzing qualitative data
• Results difficult to measure objectively.
• Sample sizes can be small.
• Poor interpretation.
• Analyzing quantitative data
• Can be done quickly.
• Low cost.
• Uncertainty about how well sample represents population.
New cards
45
step 5 of marketing research process is:
Present Results and Take Action
• Present formal, written report to decision makers along with an oral
report.
• Communicate any limitations with research.
• Data Visualization
• Clarity, visual appeal, and meaning.
• Infographics.
New cards
46
marketing research:
the systematic and objective
• identification,
• collection,
• analysis,
• dissemination, and
• use of information,
for the purpose of improving decision making related to the
• identification and
• solution of problems and opportunities in marketing.
New cards
47
problem identification research
Research undertaken to help identify problems which are not necessarily apparent on the surface and yet exist or are likely to arise in the future. Examples: market potential, market share, image, market characteristics, sales analysis, forecasting, and trends research.
New cards
48
problem solving research
Research undertaken to help solve specific marketing problems. Examples: segmentation, product, pricing, promotion, and distribution research.
segmentation research
product research
pricing research
promotion research
distribution research
New cards
49
social media blog:
All social media share certain common characteristics that make them very
relevant as a domain for conducting marketing research.
• Social media are marked by user-generated content.
• Users are able to rate, rank, comment on, review and respond to the new
world of media.
New cards
50
mobile
Using mobile devices, including surveys, data collection, online focus groups
New cards
51
neuromarketing
Uses neuroscience to better understand consumer responses to marketing stimuli
– Brain imaging
– Eye tracking
• Heat maps: colored regions on an image that show higher levels of attention
– Facial coding: categorization of facial expressions to reveal emotional response while processing content
New cards
52
new product:
Technically, it’s a product new to a
company in any way
– New-to-the-market
– New-category entries
– Product-line extensions
– Revamped products
New cards
53
New-to-the-Market
Inventions never seen before that create a new market
– Disruptive technology: shakes up or establishes new industry
• Requires strong R&D, marketing
• Time-consuming, expensive
• High risk
New cards
54
New-Category Entries
Products new to a company, not new to the market
• Less risky than new-to-the-market
New cards
55
Product-Line Extensions
Product line: group of related products marketed by a company
• Recognized brand
• Customer loyalty
• Manufacturing process established
• Marketed alongside existing products
• Lower risk than first two types of new products
New cards
56
Revamped Products
• New packaging, different features and updated designs and functions
– “New and improved”
• Recognizable brand
• Customer loyalty
• Manufacturing process established
• Marketed alongside existing products
• Lower risk than first two types of new products
New cards
57
NPD- New product development:
process of
conceiving, testing and
launching a new product in
the marketplace
New cards
58
NPD stage 1
Direction company will take when it develops a new product
• Align to marketing strategy
• Guidelines
• General characteristics
• Target markets
• Financial estimates
• International plans
New cards
59
NPD stage 2
idea generation:Product concept lists
• Open innovation: gather external and internal ideas
• Internal generation
– 3M Post-it Notes
• External generation
– Outsource: buy ideas from a third-party
– Competitors: auto industry
– Consumers: Lay’s new flavor contest (cloud/crowdsourcing)
Stage 2: Idea Generation
New cards
60
NPD stage 3
idea screening: Evaluate ideas to determine fit
• Need accurate data, not “gut feeling”
– Blackberry clickable screen
• Idea screening:
– Concept test: ask consumers for reactions to rough product ideas
– Product safety
– ROI hurdle
– Will the product sell?
– Can it be developed and marketed within time and budget constraints?
– Can we produce it?
New cards
61
NPD stage 4
business analysis: Process of analyzing new product to determine profitability
• Goes beyond ROI
• Profitability = revenue (price x number sold) – costs to make product
• Estimates for new products to determine profitability
– Costs
– Estimated sales price (marketing research!)
– Demand (marketing research!)
New cards
62
NPD stage 5
product development : Company determines product can be produced/offered in a way that meets customer needs and generates profits
• Long and expensive stage
• Prototype (goods): mock-up of the good to be sure it will be safe, can be produced and at a low enough cost
• Services: training protocols, identify equipment needs, determine staffing
– Example: new insurance plan from Mutual of Omaha would need sales training, new staff to manage
New cards
63
NPD stage 6
test marketing: • New product introduced in final form to limited market
• Test all four P’s, fine tune marketing plan
• Risks:
– Expensive (not as expensive as a failed new product)
– Time-consuming
– Competition may be alerted to new product
• Other options:
– Simulated: mock shopping experience, advertisements of product
– Online test marketing: sell samples that are not available in stores
New cards
64
NPD stage 7
product launch: Completing all final preparations for making fully tested product available to market
• Most expensive stage!
– Purchasing raw materials
– Hiring & training employees
– Building inventory
– Adding capacity to produce at manufacturing facilities
– Placing goods in warehouses to prepare for orders
– Internal systems, customer service
New cards
65
product adoption
Happens when consumers purchase and
use a new product
New cards
66
diffusion
process by which product is
adopted and spreads across various types
of adopters
New cards
67
innovators
immediately at launch
New cards
68
early adopters
soon after introduction, not as fast as innovators
New cards
69
early majority
gather more information, spend more time deciding to purchase
New cards
70
late majority
rely on others for information, buy something because others already have
New cards
71
laggards
do not like change, loyal until something no longer available (or until it stops working)
New cards
72
NPD stage
The seven stages of product development
make up stage one of the Product Life
Cycle (before it’s “born”)
New cards
73
introduction stage
After launch
• Innovators begin to purchase
• Sales slow
• Profits low due to high cost to develop and market
• First to market = capture sales early
• Length of stage depends on
– Competitive advantage
– Amount of resources put into promotion
– Effort to educate market
• Example: Covid “pills,” new PokeMon video game
New cards
74
growth stage
• Early adopters & early majority
• Sales, profits and competition increase
• Increased promotion vs competition
• Building distribution
• Brand loyalty, repeat purchases
• Example: 3D Printers, iPhone 14
New cards
75
maturity stage
• Late majority and repeat buyers
• Focus on profitability and keeping market share
• Sales level off
• Competition increases
• Marketing costs increase
• Company offers more versions
• Longest stage of PLC
• Example: M&M’s
New cards
76
decline stage
Sales and profits decrease
• Price cuts
• Cut costs
• No work put into improving or changing product
• Discontinuations
• Example: Pay phones, Desktop computers
New cards
robot