3.3.4 Design strategies - AQA GCSE DT

studied byStudied by 0 people
0.0(0)
Get a hint
Hint

what are 4 strategies used to generate ideas?

1 / 16

flashcard set

Earn XP

Description and Tags

Designing and making principles textbook: Section 6 designing principles, chapter 44 design strategies - idea generation strategies - idea development and exploration strategies

17 Terms

1

what are 4 strategies used to generate ideas?

collaboration, user centred design, systems approach, iterative design

New cards
2

collaboration

to work together, allowing people to share thoughts, inspiration, problem solve and support each other

New cards
3

user centred design

focused on the wants and needs of the user, design development should consider feedback from constant consultation with the user

New cards
4

systems approach

based on a sequence of inputs, processes and outputs, useful for electronic and mechanical designs

New cards
5

iterative design

a cyclical process of idea generation, prototyping, testing, analysis and evaluation used to improve ideas with each iteration

New cards
6

what should be avoided when generating ideas?

design fixation

New cards
7

what is design fixation?

to focus on one idea or strategy and not consider alternatives due to fear of making mistakes and risks or time and financial constraints

New cards
8

how can design fixation be avoided or stopped?

collaborate, acknowledge fixation, change your idea, prototype, allow failures to happen

New cards
9

4 ways to explore and develop ideas

sketching, modelling, testing and evaluation

New cards
10

sketching

quick drawings to capture the essence of ideas without worrying about presentation and details

New cards
11

modelling

testing ideas in 3D to visualise them properly using cheap materials like cardboard, paper, calico, breadboards

New cards
12

3 types of testing

market, destructive, non-destructive

New cards
13

market testing

product is given to user to analyse its performance and gain feedback

New cards
14

destructive testing

extreme testing to find physical boundaries of product and influence its manufacturing and safety

New cards
15

non-destructive testing

tests function and performance to identify weaknesses in design without destroying it

New cards
16

what should be done while testing a product?

record methods, results and evidence of testing and evaluate the outcomes

New cards
17

evaluation

using testing results to identify strengths and weaknesses, compare against design spec and existing products to find gaps and competition

New cards

Explore top notes

note Note
studied byStudied by 18 people
... ago
5.0(2)
note Note
studied byStudied by 54 people
... ago
4.8(4)
note Note
studied byStudied by 25 people
... ago
5.0(1)
note Note
studied byStudied by 13 people
... ago
5.0(1)
note Note
studied byStudied by 6 people
... ago
5.0(1)
note Note
studied byStudied by 27 people
... ago
5.0(1)
note Note
studied byStudied by 7 people
... ago
5.0(1)
note Note
studied byStudied by 5267 people
... ago
5.0(12)

Explore top flashcards

flashcards Flashcard (27)
studied byStudied by 10 people
... ago
5.0(1)
flashcards Flashcard (71)
studied byStudied by 7 people
... ago
5.0(1)
flashcards Flashcard (24)
studied byStudied by 77 people
... ago
5.0(1)
flashcards Flashcard (101)
studied byStudied by 4 people
... ago
5.0(1)
flashcards Flashcard (84)
studied byStudied by 9 people
... ago
5.0(2)
flashcards Flashcard (68)
studied byStudied by 2 people
... ago
4.0(1)
flashcards Flashcard (542)
studied byStudied by 31 people
... ago
5.0(1)
flashcards Flashcard (23)
studied byStudied by 31 people
... ago
5.0(1)
robot