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Invention
anything new and hasnt been done before
Innovation
bringing new practices that a organisation hasnt done before adapted from existing products/services
Design
process that transforms innovative ideas into somethin concrete (tangible)
High impact change to product market, low possibility of Execution
Invention (sits there)
No impact on product market, no possible execution
No invention, no innovation
High impact change to product market, high Execution possibility
Radical (disruptive) innovation
Low impact on product market, high execution possibility
Incremented innovation (continuous improvement)
Modification
level 1 novelty - change in some way, usually continuous improvements
Restaging
level 2 novelty - modify use on different occasions, by new market segement or regain interest. Can't modify much but make product seen in different ways
Line extensions
level 3 novelty - product variations (flexibility), extend line or depth of product
New products in exisiting catagories
level 4 novelty - high risk = more potential to increase customers, E.g. smart devices: phones, tablets, wearables
New catagories
level 5 novelty - even riskier = even more potential to increase customers, develops new products/services
Inventions
level 6 - highest risk but most potenial to increase customers, entirely new
Radical step change (Kaikaku)
High step changes (always making new things) Big impacts on market and company changing perceptions
Kaikaku downside
continual radical step change not always sustainable as company becomes fatigued
Incremental/Continuous improvement (Kaizen)
Small changes to catch up with market requirements (gradually)
Kaizen downside
improvements may not be sustantial enough to keep up with requirements overtime
Combination (Kaikaku & Kaizen)
Optimum and sustainable improvement, maintain 'S' curve before peak
Formulate ideas
stage 1 NPD/NSD - objectives, structure, generate ideas, screen them
Decide whether to proceed
stage 2 NPD/NSD - basis of decision? impact on market? commercially viable? test concept and development and business analysis
Test the Design
stage 3 NPD/NSD - onc approved, test the product, include personnel training
Evaluate the outcome
stage 4 NPD/NSD - launch it, review outcome, test marketing
Innovation itself
if just modifying products then dont need to do all the steps of NPD/NSD. If its an invention then it needs all steps
Organisation culture
The the culture is entreprenurial then can miss some steps of NPD/NSD. Task focus or power culture requires all steps.
External environment
PESTLE, another reason contributing to eliminating some steps NPD/NSD
Screening
Level of inquired investment, ease of execution, csutomer demand, fit with existing product range
Feasibility
How difficult is it? -> what investment is needed?
Acceptability
how worthwhile is it> -> what return (benefits)?
Vulnerability
What could go wrong? -> what risks if they go wrong?
Formal approach to innovation
Product protected by patent, little to no competitors, innovation is original, new products impact manufacturing
Bureaucratic culture
Mature marketplace
involve external experts/consultants
Formal research/development departments
Informal approach to innovation
Product modification/restaging/line extension, less likely patent, innovation not part of major change, competitors actively innovating, 'new' products based on existing market ones.
Create/entrepreneurial leadership
Grow integration across supply chain
Task culture
DEregulated markets
Barriers ti successful innovation
Top management (not open to change)
Innovation seen as too risky
Intolerance to 'fanatics' inappropriate culture
Short financial time horizons
Innovations seen as change=chaos if not careful
Excessive bureaucracy (delays)
Challenge: Control of resources
(inhouse) close but loose, (outsource) distant through contracts
Challenge: Familiarity
(inhouse) strong, (outsource) weak in short term, possibly stronger long term
Challenge: Accesibility
(inhouse) High, (outsource) low/limited
Challenge: Cost
(inhouse) fixed, (outsource) variable
Challenge: Risk of knowledge leakeage
(inhouse) small, (outsource) Great - potentially
Patent
legal right to exploit invention that is novel with practical use
lasts 20 yrs (no protection after or renew), prevent submission of identical patents, disclosed in legal document
Design rights (Trademarks)
protects appearance of a product, so it isnt copied. Disclosed by word, letter or shape
Copyright
legal protection 'creative works' (books, films, music), lifetime grant, easiest to do but doesnt protect ideas, disclosed by published material.
Trade secrets (Non-disclosures)
if you dont want the product to have commercial value, dont mention it anywhere. Post idea to yourself as evidence you thought of it first.