Social Networks, Organizational Culture, Teams & Leadership, Pay & Motivation

0.0(0)
studied byStudied by 0 people
0.0(0)
full-widthCall with Kai
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/27

flashcard set

Earn XP

Description and Tags

Flashcards covering key concepts from social networks, organizational culture, teams and leadership, and pay and motivation.

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai

No study sessions yet.

28 Terms

1
New cards

Weak ties

Casual or indirect relationships that provide access to new and diverse information.

2
New cards

Strong ties

Close, emotionally intense connections; often redundant information but strong social support.

3
New cards

Structural hole

A gap between disconnected networks that can be bridged for competitive advantage.

4
New cards

Social capital

The benefits individuals gain through social networks, including information and influence.

5
New cards

Organizational culture

Shared values, norms, and assumptions that guide behavior in an organization.

6
New cards

Cultural artifacts

Symbols like rituals, language, and stories that reflect organizational culture.

7
New cards

Subculture

A group within an organization that has its own values differing from the dominant culture.

8
New cards

Attraction-Selection-Attrition Theory

Culture strengthens as people join, are selected, and remain based on shared values.

9
New cards

Culture fit

Hiring employees whose values align with those of the organization.

10
New cards

Social identity theory

We define ourselves partly by our group memberships, influencing our views of others.

11
New cards

Groupthink

A desire for consensus that overrides critical thinking in decision-making.

12
New cards

Tuckman model of group development

Stages of team development: Forming, Storming, Norming, Performing, Adjourning.

13
New cards

Punctuated equilibrium model

Teams alternate between periods of stability and change, often around deadlines.

14
New cards

Bystander effect

Individuals are less likely to take action when others are present.

15
New cards

Dark side traits

Traits like narcissism and Machiavellianism that may help leaders emerge but harm effectiveness.

16
New cards

Toxic Tandem

Leaders ignoring others' needs while followers overanalyze their actions, creating stress.

17
New cards

Ohio State leadership behaviors

Two behaviors: Initiating structure and consideration.

18
New cards

Fiedler’s contingency theory

Effectiveness depends on matching leadership style with situational control.

19
New cards

Substitutes for leadership

Structures or processes that reduce the need for formal leadership.

20
New cards

Expectancy theory

Motivation based on expectancy, instrumentality, and valence.

21
New cards

Agency theory

Pay can align goals of employees and employers to reduce conflict.

22
New cards

Reinforcement theory

Behaviors followed by rewards are likely to be repeated.

23
New cards

Merit pay system

Pay increases based on performance appraisals.

24
New cards

Gainsharing

Group-based performance rewards distributed frequently.

25
New cards

Sunk cost

Effort or resources already expended that influence commitment to a group.

26
New cards

Weak ties in job seeking

They provide access to non-redundant information across social groups.

27
New cards

Function of culture in organizations

Establishes norms and perceived behavioral expectations.

28
New cards

Rejection of serious candidates

Often due to poor alignment with the company's organizational culture.