Cognitive Psychology IUPSY-P 335 Exam 1

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Last updated 1:42 AM on 2/11/26
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73 Terms

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Dorsal Pathway

where information moves from the Occipital to the Parietal Lobe. Used to identify spatial configurations, movements, actions. 

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Mach Band illusion

where strips of gray are placed next to each other and appear to be a progressive gradient change despite each strip being a single shade of gray 

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Lateral Inhibition

where retinal cells after being stimulated, inhibit activity of neighboring retinal cells. In doing so abrupt changes in luminance are enhanced and a contrast map is created. 

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Ventral Pathway

where information moves from the Occipital to Temporal lobe. Used to identify form and identity 

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Cognitive Psychology
formed by philosophy, natural sciences, introspection, behaviorism, linguistics, computer/information science, and verbal learning. It is also one of the youngest branches of psychology as it wasn't a field until the 1970s. Majority of the popular cognitive psychology researchers/representatives are old white men
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Introspection
reflecting on your own thoughts and feelings in response to a stimulus
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Problems with Introspection
Very difficult to study, no way to say that someone's analysis is wrong, people's perceptions change and are inherently dimensional rather than categorical like sensation, and each person has their own perception, not all thoughts can be introspected
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Behaviorism
only focuses on observable behaviors, ultimately missing out on researching beliefs and goals and can't research complex behaviors
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B.F. Skinner's belief of behaviorism
language is learned through imitation and reinforcement
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N. Chomsky's belief on behaviorism
Reinforcement can't account for all language phenomena
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E.C. Tolman's Study
rats across tests will choose the similar areas where in the past the food was
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Max Wertheimer, Kurt Koffka, & Wolfgang Kohler beliefs of perception
our brain uses patterns to find and develop images in pictures despite the lack of information
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Role of Schema in Memory
Similar to gestalt, where behaviors change depending on the setting
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Accuracy/Completeness
cognitive tests and how well or how poorly individuals perform
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Speed/Response Time
how quickly a response is developed. Uses tests which may ask people to identify something
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Neuroimaging

looks at brain function localization through a scanner such as the fMRI

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CT
computer X-ray of the brain
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MRI
3D imaging using magnetic ions of brain tissue
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PET
observes glucose with radioactivity to see what parts are using glucose to perform a task. Useful for identifying localization
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fMRI
observes blood oxygen levels during a task. Useful for identifying localization
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EEG
measures electric activity in the brain by placing wires on the scalp. Super precise about time but sucks at localization
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Case Studies
intensive analysis of a single individual or small group of individuals that would otherwise be unethical/difficult in lab settings. Helpful for generating hypotheses and informing future research
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Examples of Case Studies in Cognitive Psychology
Phineas Gage and Clive Wearing
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Limitations of Case Studies
lack of control over variables, no control group, issues of generalizability and reliability, cannot establish causality.
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Correlational Studies
describing and predicting how variables are naturally related with the ability to study many variables at once.
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Limitations of Correlational Studies
only evaluates the strength of the relationship between certain variables but can't prevent outside factors so they can't establish causality.
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Experiments
manipulates a variable to examine its effect on an outcome of interest, making it the most informative method as it can infer causality.
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Independent Variable (IV)
what the researcher changes/manipulates for a desired outcome. Typically measured against another group such as a control group.
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Dependent Variable (DV)
the outcome of the experiment after the effects of the IV
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Random Assignment
When a researcher ensures that each participant has an equal chance of being assigned to any given condition of the IV
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Experimental control
when a researcher ensures that the only thing varying in the experiment is the IV
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Limitations of Experiments
hard to put together and account for every variable that can influence the dependent variable.
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The average person's face recognition ability

people are better at recognizing faces when they are upright than when they are upside down

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Prosopagnosia
disability where a person can recognize a face as a face but not whose face it is. Sometimes they can't recognize objects either. It is caused by damage to the fusiform gyrus
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Fusiform gyrus when looking at objects

part of the facial recognition system that isn't as active when looking at objects compared to people

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Fusiform gyrus
used to recognize faces. Only active when recognizing upright faces OR objects of expertise (veterinarians are good at identifying pets, mechanics at cars, etc.)
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Gauthier & Tarr study
had participants learn about made-up aliens and their species. After becoming familiar, the ability to identify the aliens and the species
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Pascalis et al. Study
had participants familiarize the face of a person and an animal and then tested reaction time of identifying whether or not look-alikes are the original faces. Found that 6 month old babies can differentiate for both man and animal but 9 month olds can only do humans.
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Golby study
found that individuals of a certain race are better at identifying the faces of people of their own race
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Other-race effect
phenomena where we have better recognition of faces from our own racial group compared to other groups. Strength of this phenomena depends on exposure
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Super-recognizers
individuals who have extremely accurate face recognition
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Thatcher illusion
when faces are inverted, it is extremely difficult to recognize what is wrong with faces until they are immediately upright
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Holistic facial processing
the automatic face recognition ability of the average person. Where we see the whole face rather than picking up on individual characteristics
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Why visual perception is so complex
sensory input is ambiguous. Objects look different from different angles or distances and can be obscured. Scenes in general can require reasoning or prior knowledge
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Sensation
gathering input. Converting sensory input into action potentials
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Perception
making sense of input. Organizing and interpreting sensations with a focus of processing on a subset of the world
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Top-down processes
influence of knowledge, context, and expectations, a process of construction. Prior knowledge can guide visual perception
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Closure
where people use context clues to fill in a blank to create a shape (i.e., panda example)
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Gestalt principle Figure/ground
things that look together are processed together
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Principal of closure

where we use surrounding evidence to perceive shape

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Speech
wave of sound with no consistent pauses between words
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Cornea
protective layer of the eye
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Iris
how much light gets in the eye
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Pupil
hole that light comes through
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Lens
focuses light to put image on a retina
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Retina
back layer of eye that contains photoreceptors. Responsible for the lateral inhibition in the Mach Band illusion
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Fovea
focus point on the retina
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Blind spot
an empty part of the retina where information received isn't processed
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Optic Nerve
coiling wire of axon cells
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Rods
sensitive to light, movement and more common in the periphery than cones
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Cones
sees color, and recognizes details. More on Fovea than rods
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Transduction
translation of a sensory signal into an electrical one
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Flow of visual information
absorbed through the optic nerve, then through the thalamus, then occipital lobe
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Bottom-up processes
features of stimulus itself are assembled, a process of detection
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Parallel processing
features are processed separately (in different areas) but simultaneously
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Binding problem
if parallel processing exists, how do we have uniform experiences? (How is all the information combined to make a whole picture in space)
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Depth Perception
3D world captured in the retina as a 2D image then converted to 3D representation
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Occlusion/Interposition
identifying which object is closes by recognizing what parts of other objects are cut off
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Linear perspective
where parallel lines converge at the horizon
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Relative height/elevation

uses distance to identify the height of objects

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Texture
closer objects have better defined texture and detail
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Familiar height
uses known information of an object such as height to identify the distance
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Interposition
also known as occlusion. Refers to the depth cue used to identify which things are closest to you