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Director:
the person who makes the final judgments on artistic decisions in the production, subject to the financial approval of the producer
Scenic Designer:
the person who designs the look of the scenery and then paints renderings and drafts floor plans
Prop Master:
the person in charge of collecting and distributing properties
Electrician:
the crewmember that hangs, adjusts, and operates lighting instruments
Lighting Designer:
in the theater, the person who decides where the lighting instruments should go, how they should be coloured, and which ones should be on at any particular time
Dimmer Board Operator:
the person who operates the lighting control console during rehearsals and performances
Stage Manager:
the person, who runs rehearsals, calls the cues during the show and, in general, organizes things backstage
Stage Crew Chief:
the person who decides how the shift will be done and assigns crew their individual jobs
Costume Designer:
the person who researchers the costumes, decides which styles and fabrics to use, and then draws or paints the costumes in renderings
Costume Shop Manager:
the person who decides how to construct the costumes and gives individual workers their assignments
First Hand:
the second in command in the costume shop, assistant to the costume shop manager
Cutters:
costume shop workers who cut the fabric for the costumes, using patterns and/or intuition
Stichers:
the costume shop worker who assembles pieces into finished costumes
Drapers:
a costume shop worker who makes clothes by draping them over a dress form or tailor's dummy
Dressers:
the person who assists actors with their costumes before, during, and after a performance
Prop:
any items that could be carried by an actor in the course of a show
Prop Designer:
the person who selects, designs, and finds the props
Craftspeople:
people working in properties shops who are proficient in carving, working with fabrics, and/or any number of other construction skills
Props Crew:
the people backstage who get the props in the right hands at the right times during the performance
Stage Crew:
the crew that works backstage during the show, shifting scenery
Master Electrician:
the person in charge of all the electricians
Electrics Crew:
the crewmembers who hand, adjust, and operate lighting instruments
Follow Spot Operators:
the person who operates a movable spotlight during a performance
Lighting Cues:
the instructions that tell the lighting operators what to do and when to do it
Sound Designer:
the person who chooses sounds, makes tapes, and deigns the sound system
Sound Engineer:
the person who operates the sound system during a performance
Monitor Speakers:
speakers that are designed to help performers hear themselves
Monitor Mixer:
the person who controls which sounds are heard in the monitor speakers (the speakers that the performers listen to) onstage
Assistant Stage Manager:
the all-purpose technical assistant; the backstage entry-level position
Production Stage Manager:
the person in charge of the technical side of the production, generally the technical director and the stage manager report to this person
Company Manager:
the person who arranges food, lodging, and other details for the cast and crew
Technical Director:
the person who figures out how the set will be built and then oversees construction; sometimes in charge of lighting as well
Scene Shop:
where scenery is constructed
Scene-Shop Manager:
the person who maintains the scene shop and, with the TD, decides how the scenery will be built
Master Carpenter:
the person in charge of all the carpenters
Paint Shop:
where scenery is painted and otherwise decorated
Scenic Artists:
a person who applies paint and other forms of decoration to scenery
Charge Artist:
a scenic painter
Flyman:
the person who operates the flying system
Cable:
any long, rubbery cord with plugs on each end that carries electricity
When touring a place take with you:
a notepad and pen, 50' tape measure, flashlight, and a camera
Playing Space:
the amount of room available onstage for the performance, does not include wing space, storage, or any part of the stage that is not visible to the audience
Wing Space:
the amount of space on the stage that is not visible to the audience
Prop Tables:
the table backstage where handheld props are put when they are not being used onstage
Changing Booths:
a small, temporary booth in the wings where an actor can make a costume change without going to the dressing room
Loading Dock:
a place where you can unload scenery, costumes, and other items that you are bringing to the theater
Dressing Rooms:
a space for performers to hang costumes, put on makeup, and otherwise prepare for the show
Fast Changes:
a costume change that must be done very quickly, and is therefore done in the wings instead of in the dressing room
Green Room:
a common area where performers wait until it is time to go onstage
Crossover:
a passageway that leads from one side of the stage to the other, out of view of the audience
Light Trees:
freestanding metal poles with wide bases, designed to hold lighting instruments
Truss:
a horizontal grid work structure that is suspended from the ceiling or held up by towers on either end, designed to hold lighting instruments, standard equipment for larger industrial shows or rock and roll concerts
Battens:
metal pipes that hang over a stage; used for flying scenery and lighting instruments
Dead-hung:
scenery or lighting that is hanging in the air and not designed to be moved during the performance, as opposed to "flying" scenery or lighting that is designed to be moved up an down
Grid:
the network of steel beams or pipes over the stage that bolds up the rigging
Arbor:
in a flying system, the cage where the operators put the counterweight to balance the weight of the scenery
Counterweights:
the slabs of iron that are loaded into a counterweight system to offset the weight of the scenery
Line Set:
a set of cables that hold one batten in a system for lighting scenery and lighting
Legs:
drapes that hang to the side of the stage, hiding the backstage area
Borders:
a horizontal drape that runs across the top of the stage, hiding the lighting instruments
Grand Drape:
the main curtain, it's used to open the show to start
Front-Of-House:
anything in the audience commonly used to describe staff and lighting positions
Lighting Inventory:
the list of lighting instruments in a theater, showing their size and type
Circuit Plot:
a list of all available circuits in a particular theater
Dimmers:
an electronic device that reduces the amount of power that a lighting instrument receives, thereby reducing the light that it is putting out
Control Console (dimmer board):
the panel that controls the lighting instruments
Stage Plug:
one or two common types of plugs on stage lighting instruments, it has three round pins and a square black plug
Twist-Lock Plug:
one of two common types of plugs on stage lighting instruments, it has three curved blades that lock when inserted and twisted
Edison Plugs:
the standard household plug in the US two parallel metal tabs
Monitor System:
a system that allows people backstage to hear what is happening on the stage
Headset System:
using headsets to keep in touch during a performance
Base Station:
the main station in a headset system; the part that provides the power and connective ability for all the other headsets
Belt Packs:
part of a headset system that connects the headset to the rest of the system
Headsets:
phone like systems used to keep in touch during a performance
The Statement:
the big picture, it's the ultimate answer to the "what is the story about?" question and it gives designers a place to start and place to return to when they need inspiration
How to read a script like a designer:
look for the number and kind of spaces the show requires, make lists of locations
One-set show:
a show that takes place in one location, set doesn't change
Box Set:
one set interiors where the walls are built to surround all three sides of the set
Multi-set show:
shows that move from location to location and need fully realized sets for each location
Unit set:
designer creates a space that will accommodate lots of different scenes, then smaller pieces are added and subtracted to communicate specific locations
Ground plan/Floor plan:
the single most important drawing in the theater, it's how people talk to each other about space, can be understood as a bird's eye view of the stage
Center Line:
the beginning of all measurements in a theater space, a line that alternates between short and long dashes and ends at the bottom of the drawing with a symbol, runs down the center vertically
Platforms:
any horizontal playing surface
Heights:
in a set they are usually measured from the real stage floor, usually shown in circles on a floor plan
Traffic patterns:
how will actors move around the stage, where are there crossovers, alleyways that exist for actors to move through
Masking:
has the designer created enough walls or drapes so the audience won't be able to see backstage and stuff
Extreme sightline:
this is the worst seat, the seat that is way out to the side and close to the stage that has the best view of the backstage area, one on either side of the auditorium usually marked with a +
Moving scenery:
any piece of rolling scenery should have more than one position marked
Glare:
it's produced when a light shining from upstage toward downstage (a back light) is reflected into the audience's eyes by a shiny floor
Bounce:
light coming from down stage bounces off the floor and splashes onto the walls upstage
Colour wheel:
be aware of it, poor colour combinations can be disastrous, lighting filters change colour by subtracting colours
Skin:
scenic platforms are made out of a variety of materials but they all consist of a frame covered by some kind of top where the actors stands (the skin) all of which held up by legs
Stock scenery (4x8):
scenery that is stored and used for many different productions (like flats and platforms)
Deck:
platforms are combined to build a deck
Coffin Lock / Lip and Clip:
hatches that lock the platforms together
Raked Stage/Rake (inches per foot):
deck is slanted toward the audience, it makes performers easier to see and make stage closer to audience for intimate relationship, rakes are measured in "inches per foot", a one-inch-to-the-foot rake, rises one inch in altitude for every foot you walk upstage
Perspective:
the scenic trick used to increase the apparent size of the stage
False Perspective:
using the effect to fool the audience with raked stages
Upstage/Downstage:
upstage walking away from the audience, downstage walking towards the audience
Steps (18" rule):
the rise plus the run should be about 18 inches