Tech Theatre Terms Mack Daddy

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272 Terms

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Director:

the person who makes the final judgments on artistic decisions in the production, subject to the financial approval of the producer

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Scenic Designer:

the person who designs the look of the scenery and then paints renderings and drafts floor plans

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Prop Master:

the person in charge of collecting and distributing properties

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Electrician:

the crewmember that hangs, adjusts, and operates lighting instruments

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Lighting Designer:

in the theater, the person who decides where the lighting instruments should go, how they should be coloured, and which ones should be on at any particular time

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Dimmer Board Operator:

the person who operates the lighting control console during rehearsals and performances

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Stage Manager:

the person, who runs rehearsals, calls the cues during the show and, in general, organizes things backstage

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Stage Crew Chief:

the person who decides how the shift will be done and assigns crew their individual jobs

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Costume Designer:

the person who researchers the costumes, decides which styles and fabrics to use, and then draws or paints the costumes in renderings

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Costume Shop Manager:

the person who decides how to construct the costumes and gives individual workers their assignments

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First Hand:

the second in command in the costume shop, assistant to the costume shop manager

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Cutters:

costume shop workers who cut the fabric for the costumes, using patterns and/or intuition

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Stichers:

the costume shop worker who assembles pieces into finished costumes

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Drapers:

a costume shop worker who makes clothes by draping them over a dress form or tailor's dummy

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Dressers:

the person who assists actors with their costumes before, during, and after a performance

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Prop:

any items that could be carried by an actor in the course of a show

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Prop Designer:

the person who selects, designs, and finds the props

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Craftspeople:

people working in properties shops who are proficient in carving, working with fabrics, and/or any number of other construction skills

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Props Crew:

the people backstage who get the props in the right hands at the right times during the performance

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Stage Crew:

the crew that works backstage during the show, shifting scenery

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Master Electrician:

the person in charge of all the electricians

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Electrics Crew:

the crewmembers who hand, adjust, and operate lighting instruments

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Follow Spot Operators:

the person who operates a movable spotlight during a performance

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Lighting Cues:

the instructions that tell the lighting operators what to do and when to do it

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Sound Designer:

the person who chooses sounds, makes tapes, and deigns the sound system

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Sound Engineer:

the person who operates the sound system during a performance

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Monitor Speakers:

speakers that are designed to help performers hear themselves

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Monitor Mixer:

the person who controls which sounds are heard in the monitor speakers (the speakers that the performers listen to) onstage

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Assistant Stage Manager:

the all-purpose technical assistant; the backstage entry-level position

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Production Stage Manager:

the person in charge of the technical side of the production, generally the technical director and the stage manager report to this person

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Company Manager:

the person who arranges food, lodging, and other details for the cast and crew

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Technical Director:

the person who figures out how the set will be built and then oversees construction; sometimes in charge of lighting as well

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Scene Shop:

where scenery is constructed

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Scene-Shop Manager:

the person who maintains the scene shop and, with the TD, decides how the scenery will be built

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Master Carpenter:

the person in charge of all the carpenters

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Paint Shop:

where scenery is painted and otherwise decorated

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Scenic Artists:

a person who applies paint and other forms of decoration to scenery

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Charge Artist:

a scenic painter

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Flyman:

the person who operates the flying system

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Cable:

any long, rubbery cord with plugs on each end that carries electricity

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When touring a place take with you:

a notepad and pen, 50' tape measure, flashlight, and a camera

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Playing Space:

the amount of room available onstage for the performance, does not include wing space, storage, or any part of the stage that is not visible to the audience

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Wing Space:

the amount of space on the stage that is not visible to the audience

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Prop Tables:

the table backstage where handheld props are put when they are not being used onstage

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Changing Booths:

a small, temporary booth in the wings where an actor can make a costume change without going to the dressing room

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Loading Dock:

a place where you can unload scenery, costumes, and other items that you are bringing to the theater

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Dressing Rooms:

a space for performers to hang costumes, put on makeup, and otherwise prepare for the show

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Fast Changes:

a costume change that must be done very quickly, and is therefore done in the wings instead of in the dressing room

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Green Room:

a common area where performers wait until it is time to go onstage

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Crossover:

a passageway that leads from one side of the stage to the other, out of view of the audience

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Light Trees:

freestanding metal poles with wide bases, designed to hold lighting instruments

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Truss:

a horizontal grid work structure that is suspended from the ceiling or held up by towers on either end, designed to hold lighting instruments, standard equipment for larger industrial shows or rock and roll concerts

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Battens:

metal pipes that hang over a stage; used for flying scenery and lighting instruments

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Dead-hung:

scenery or lighting that is hanging in the air and not designed to be moved during the performance, as opposed to "flying" scenery or lighting that is designed to be moved up an down

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Grid:

the network of steel beams or pipes over the stage that bolds up the rigging

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Arbor:

in a flying system, the cage where the operators put the counterweight to balance the weight of the scenery

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Counterweights:

the slabs of iron that are loaded into a counterweight system to offset the weight of the scenery

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Line Set:

a set of cables that hold one batten in a system for lighting scenery and lighting

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Legs:

drapes that hang to the side of the stage, hiding the backstage area

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Borders:

a horizontal drape that runs across the top of the stage, hiding the lighting instruments

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Grand Drape:

the main curtain, it's used to open the show to start

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Front-Of-House:

anything in the audience commonly used to describe staff and lighting positions

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Lighting Inventory:

the list of lighting instruments in a theater, showing their size and type

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Circuit Plot:

a list of all available circuits in a particular theater

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Dimmers:

an electronic device that reduces the amount of power that a lighting instrument receives, thereby reducing the light that it is putting out

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Control Console (dimmer board):

the panel that controls the lighting instruments

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Stage Plug:

one or two common types of plugs on stage lighting instruments, it has three round pins and a square black plug

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Twist-Lock Plug:

one of two common types of plugs on stage lighting instruments, it has three curved blades that lock when inserted and twisted

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Edison Plugs:

the standard household plug in the US two parallel metal tabs

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Monitor System:

a system that allows people backstage to hear what is happening on the stage

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Headset System:

using headsets to keep in touch during a performance

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Base Station:

the main station in a headset system; the part that provides the power and connective ability for all the other headsets

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Belt Packs:

part of a headset system that connects the headset to the rest of the system

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Headsets:

phone like systems used to keep in touch during a performance

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The Statement:

the big picture, it's the ultimate answer to the "what is the story about?" question and it gives designers a place to start and place to return to when they need inspiration

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How to read a script like a designer:

look for the number and kind of spaces the show requires, make lists of locations

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One-set show:

a show that takes place in one location, set doesn't change

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Box Set:

one set interiors where the walls are built to surround all three sides of the set

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Multi-set show:

shows that move from location to location and need fully realized sets for each location

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Unit set:

designer creates a space that will accommodate lots of different scenes, then smaller pieces are added and subtracted to communicate specific locations

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Ground plan/Floor plan:

the single most important drawing in the theater, it's how people talk to each other about space, can be understood as a bird's eye view of the stage

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Center Line:

the beginning of all measurements in a theater space, a line that alternates between short and long dashes and ends at the bottom of the drawing with a symbol, runs down the center vertically

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Platforms:

any horizontal playing surface

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Heights:

in a set they are usually measured from the real stage floor, usually shown in circles on a floor plan

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Traffic patterns:

how will actors move around the stage, where are there crossovers, alleyways that exist for actors to move through

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Masking:

has the designer created enough walls or drapes so the audience won't be able to see backstage and stuff

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Extreme sightline:

this is the worst seat, the seat that is way out to the side and close to the stage that has the best view of the backstage area, one on either side of the auditorium usually marked with a +

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Moving scenery:

any piece of rolling scenery should have more than one position marked

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Glare:

it's produced when a light shining from upstage toward downstage (a back light) is reflected into the audience's eyes by a shiny floor

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Bounce:

light coming from down stage bounces off the floor and splashes onto the walls upstage

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Colour wheel:

be aware of it, poor colour combinations can be disastrous, lighting filters change colour by subtracting colours

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Skin:

scenic platforms are made out of a variety of materials but they all consist of a frame covered by some kind of top where the actors stands (the skin) all of which held up by legs

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Stock scenery (4x8):

scenery that is stored and used for many different productions (like flats and platforms)

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Deck:

platforms are combined to build a deck

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Coffin Lock / Lip and Clip:

hatches that lock the platforms together

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Raked Stage/Rake (inches per foot):

deck is slanted toward the audience, it makes performers easier to see and make stage closer to audience for intimate relationship, rakes are measured in "inches per foot", a one-inch-to-the-foot rake, rises one inch in altitude for every foot you walk upstage

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Perspective:

the scenic trick used to increase the apparent size of the stage

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False Perspective:

using the effect to fool the audience with raked stages

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Upstage/Downstage:

upstage walking away from the audience, downstage walking towards the audience

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Steps (18" rule):

the rise plus the run should be about 18 inches