1/47
Looks like no tags are added yet.
Name | Mastery | Learn | Test | Matching | Spaced | Call with Kai |
|---|
No analytics yet
Send a link to your students to track their progress
when was SAGE developed, why, and its importance
August 1949 russia made a nuclear bomb = new form of war → the cold war, and SAGE was the computer used to program this, a computer so big ppl could fit inside it
SAGE → when one computer inside of it was working, the other computer would receive data
Lincoln laboratory at MIT was where the majority of SAGE work happened
^^^ This is also where CAD projects were developedÂ
Ivan Sutherland
Ivan Sutherland at MIT showed the world how to draw on a computer —> a software called sketchpad
What gets drawn on the paper getting translated onto a screen was brand new, with no guidance!
This is where the first graphic systems was born to incorporate real time graphics drawing
You made a sketch, the computer applied some rules, and the computer finished it for you
Changes were easy to make!
Pierre Bezier
developed a method to draw complex curves and shapes on the computerÂ
Design to the actual manufacturing of parts
made Bezier curves possible in computer software
Put in location of data points you want, and the flatbed would show how it would look, allowing for adjustments to be made to the drawing
what is CAD —> CAM
creates a productÂ
Early benefit of bringing in computers brought design and manufacturing closer together !Â
Architects saw the value as well
People appreciated visualization and art!
Also made it ideal for animation
james and john witney (brothers)
Pursuit of connection between abstract visuals and music
Created sophisticated pattern that kept shutter open while artwork was movedÂ
Used his technique to create the stargate sequenceÂ
Using animation to create abstract designs that are visualizations of musicÂ
Music truned into rose curves and easily recognizable shapes and curves → leads to idea of visual harmony
where was CGI first researched and main reason why
at Bell Labs to assure the future of communications
what was the Stromberg carlson microfilm plotter
Used to make scientific diagrams or print out text → used to make moviesÂ
what is hypercube
showed 4D objectsÂ
Goal of these technologies was to create new modes of communication!
Ken knowlton & who did he collaborate with
made BFlix or BellFlix
Collaborated with Lilian Shwartz (a designer of some kind) for use of color!Â
Charles Csuri
demonstrated a computer could be used to deconstruct and manipulate an existing image → showed a better way compared to traditional cell animations
Uses a computer to fill in frames between keyframes
The film “Hunger” by peter folds importance due to what technique?
was one of the first to use keyframes and won many awards
Jim Blinn & The phases of computer graphics
Used a teapot to seat computer graphics bc it has complex shapes like sharp creases, negative curves, etc.
Phases:Â
Wireframing, opaque surfaces, lighting and shadows, highlights, texture mapping, reflections of objects
Turner Whitted
Pursued ray tracing (?) ideasÂ
Made a global lumination model as a movie to show off the algorithm modelÂ
Donald Greenberg
goal was to create pictures that are indistinguishable from real world imagesÂ
Radiosity
^^^ a global lumination model to make light reflect and diffuse more realistically
Fiat Lux & what is it and who is it by
by Paul Debevec
one of the first shortfilms that used CGI in a way that was able to reflect light and shapes so well and looked super realistic
The frame buffer
crossover of computer technology and video technology, a memory where every memory location corresponds to a pixel or picture element on the screenÂ
The graphics engine updates the frame buffer with the next image to be displayed on the screen.Â
Raster technology was able to shrink down the frame buffer to a stereo size, a board, and now a chip
Richard shoup and what did he make
Made super paint
Let video in and out and used 8BIT colorÂ
First serious paint program
Ed Catmulll made what with who
Made 24 Bit frame buffer to create a 24bit paint program with richard shoup at NYIT
Yoichiro kawagachi
An artist who used CAD and 3D design tech to make optical illusion types of 3D video art
when did CGI enter commercials and what did it use specifically
70s and 80s
Did this by using the tecnology used to simulate nuclear radiator → light reflectionsÂ
Robert Abel & Associates
did work for Tron and the Star Trek movies
CGI made the invisible, visible
“created groundbreaking computer-generated graphics for television commercials, movies, and video games, including early advancements in ray-tracing and fluid character animation; he is considered a founding father of computer-based animation and special effects”
John witney jr & what company did he make
Wanted to bring computer graphics into entertainment
Made III (triple-I) (information international inc)
Disney made the movie TRON → used CGI to create intro sequence at start of the film to depict the hero’s entrance into the computer
But tron was not well accepted by the public
Led to 100s of people losing jobs due to hollywood turning away from computer graphics
Created some of the first CGI in feature films
how is CGI used in offices
for producing high quality presentation materials
Douglas englebart & what did he make
Developed the computer mouse!
Increased the quality of printer material and communication
Goal of publishing was to allow images to be a digital piece of paper → image representation to be as close as possible to what will be on paperÂ
Steve Jobs & The Macintosh
Goal of publishing was to allow images to be a digital piece of paper → image representation to be as close as possible to what will be on paperÂ
he believed it was the key to the future
Jim clark & what companies and items did he make
Wanted to design a custom silicon chip set to accelerate chipsets
Used a built in frame buffer ad graphic interface to manipulate wireframe 3D objects
Had 3D motion and color graphicsÂ
Could output video from it
Wavefront —> a comapny primarily known for developing 3D animation software.
Jim blinn and space related work
Make database of spacecraft moving towards jupiter
Grandfather of much of computer graphics and mission planning for space!
Invented “what u see is what ur going to get!”
Made a radar system that could look at the surface and make a map of the surface of a planet by using image data → 3D model of the planet venus !
Donna cox
Scientific simulation is representing natural phenomenaÂ
Can help predict and control the aftermath of natural disasters like tornadoes and fires → predictive models (ex of smoke plumes)
Medical images & CGI
allow to see deep structures without disturbing the surrounding tissue
Digitizing human cadavers in one mm sections allowing for virtual surgery = can try out new procedures in an anatomically accurate environment
Allows to understanding viruses like AIDS, its structures = design of drugs is more effective
Allows for individualized treatment of patients
3 basic approaches to animating motion
Keyframe animation
Key postions are strung tofetehr to create motion
Motion capture
Live performer is instrumented to create digital synthetic character of them
Real time playback of the real person moving but digitally
Procedural Synthesis
The computer moves characters based on studies of physics and anatomical motion
Skeleton animation system
The end
a film that animates motion
George lucas
Wanted to push the creative process to make movies, but knew computers were the route there
star wars based on Star trek movies ! (im pretty sure)
Morphing a tiger into a person using computer graphics in the movie willow → first time this happened
Silicon graphics what did they found
founding PIXAR Motion
Jurassic park importance
was one of the first movies to use majority CGI & Accomplished photoreal creaturesÂ
Luxo Jr
was a milestone pixar piece of 2 lamps interacting (an adult and a child) → a pixar film (the breakthrough piece)
Red’s Dream and tin toy
were two more key pixar films that used CGI
who did pixar collaborate with to make toy story
Pixar collaborated with disney
James H Clark
key figure in CGI
founded Geometry Engine software for CGI
founded Silicon Graphics, a CGI company
Cofounded Netscape, a navigation browser
launched Healtheon/WebMD
John Warnock
co founder of adobe systems in 1982 - aiding in creating PostScript, photoshop, illustrator, and acrobat
inventor of the pdf
pioneered desktop publishing (enabling ppl to print books and things straight from their computers), with software he made called postscript
Industrial, Light, and Magic (ILM)
key visual effects company responsible for the majority of the special effects in star wars films
created visual effects for over 500 feature films and television projects
Tippett Studios
did jurassic park visuals
developed a digital input device for character models and effects
a visual studio effects company specializing for films, and tv commercials
founded by Phil Tippett
University of Utah
David C. Evans & Ivan Sutherland were from here
developed foundational techniques like texture mapping, Gouraud shading (interpolation shading method for smooth gradients), and 3D rendering
- The Utah Teapot
- The Blinn-Phong reflection model (shading model in CGI)
Alvy Ray Smith
Co-founder of Pixar and Lucasfilm's Computer Division
Co-invented the alpha channel - results in the combining multiple 2D images into a single, final image.
First true-color raster graphics editor and HSV color space
rendering
taking info stored on a harddrive or disk and turning it into what is seen on screen
rasterization - not on final review sheet
used on real time 3D graphics, like games
rasterizer looks at thousands of triangles in the 3D screen and determines which are visible in the scene, and then analyzes the light sources and environment to add light and color to each triangle’s pixels
ray tracing
used for creating photo-realistic images from 3D scenes
it calculates the path of every ray of light by following it through the scene until it reaches the camera = can create v accurate reflections and refractions
creates a ray per pixel displayed on screen, then the path of each ray is traced from the camera back through the scene to the original light source
too complicated for real time imaging
radiosity
focuses on global lighting, and tracks the way light spreads and diffuses around a scene
simulates the effect of light bouncing around a room, good for recreating natural shading
MIT
developed Whirlwind computer