Defining Educational Technology

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A collection of vocabulary flashcards based on the concepts discussed in the lecture on Educational Technology.

Last updated 1:12 AM on 2/2/26
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19 Terms

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Educational Technology

The disciplined application of knowledge for the purpose of improving learning, instruction, and/or performance.

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AECT Definition

Educational technology is the study and ethical practices of facilitating learning and improving performance by creating, using, and managing appropriate technological processes and resources.

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Learning FROM technology

How to construct or program machines to perform tasks, viewing the machine as the teacher.

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Learning WITH technology

Using hardware and software tools to support and enrich the learning process.

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Mindtools

Technological tools that enhance problem solving and critical thinking.

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Behaviorism

A theory that emphasizes the importance of observable behavior in learning.

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Cognitive Load

The effort used by working memory to process information.

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Germane Load

The cognitive effort that contributes to learning and understanding.

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Social Constructivism

A theory by Lev Vygotsky emphasizing the role of social interaction in learning.

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Zone of Proximal Development (ZPD)

The difference between what a learner can do without help and what they can achieve with guidance.

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Discovery Learning

Learning that occurs through problem-solving and exploration, where learners draw on past experiences.

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Constructivism

A learning theory that suggests learners construct their own knowledge through experiences.

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Cognitive Offloading

The use of external devices to reduce cognitive demand during tasks.

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4E Cognition

Cognition that is Embodied, Embedded, Extended, and Enacted in interaction with the environment.

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PLATO

The first computer teaching machine, designed to facilitate educational instruction through technology.

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Immediate Knowledge

A key idea in Skinner's teaching machines emphasizing instant feedback to learners.

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Mastery Learning

An educational philosophy that suggests students must master a topic before moving on to the next.

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Programming Instruction

Instruction tailored to guide students through material in a gradual, step-by-step process.

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Constructionism

A learning theory that incorporates creating tangible artifacts to enhance understanding and knowledge.