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40/40 Rule
Once a child is 40 pounds and 40 inches, they can be moved to a booster seat.
ANSI/RESNA WC-19 Standard
Voluntary standards made by the American National Standards Institute and Rehabilitation Engineering Society of North America
Provisions for the testing of wheelchairs and seating systems to determine their performance in a 30 mph frontal impact crash
Booster Seat
Uses the 40/40 rule & is intended to provide proper seat belt assembly on the child's body
Child Vehicle Restraint System
Children of a certain age, weight, and/or height are required to travel in this. This allows the children to travel safely in a vehicle.
Crashworthiness
A vehicle's ability to protect its occupants from injury during a collision
Cultural Context
Language, religion, social and economic organization, decorative arts, stories, myths, ritual practices and beliefs
Four belt tie down
Secures the wheelchair frame at each corner
- most commonly used in public transit
Docking System
Bracket on the floor and a component that is fixed to the wheelchair. They connect to secure a wheelchair for transportation
Human Context
Motor or visual impairments, Disabilities, Cognitive impairments, SVA, SCI, TBI
Institutional Context
A larger organization within a larger society that are responsible for policies, decision-making processes, and procedures.
Large Accessible Transit Vehicle
This technology uses a securement station based on external structures, rather than straps, to protect the passenger in the event of a crash
Occupant Protection for Children
Child Vehicle Restraint Systems, Rear-facing seats, Forward Facing seats, Booster seats
Rear-facing Infant Seats
Should be used from the moment the infant leaves the hospital until they are 12 months and 22 pounds
Forward-facing Infant Seats
Should be used from 22 pounds up until they read 40 pounds and 40 inches
Original Equipment Manufacturer (OEM)
A company that produces parts or products that are then used by another company to create their final product, often sold under the second company's brand
Physical Context
Physical attributes of the environment that enable, hinder, or affect the performance of activities, either with or without AT.
Safest location for Infant seat
Center rear seat
- if not available, back right side
Social Context
Individuals and groups who interact with the individual using AT, either directly or indirectly.
Common errors with forward-facing seats
1. misuse of the tether strap
2. improper use of the strapping system for the restraint system
Universal docking interface geometry
This standard specifies the dimensions and shape of the adaptor, location on the rear wheelchair, and dimensions of space required around the adaptor
Wheelchair tie-down and occupant restraint systems (WTORS)
Separate parts of a total system designed to protect the passenger or driver who uses a wheelchair
Used to secure a passenger who is seated in a wheelchair in a vehicle
Primary Driving Controls
Those that are used to stop (brakes), go (accelerator), and steer.
There are modifications available.
Secondary Driving Controls
Needed for safe operation of the vehicle but not directly involved in controlling it.
Turn signals, lights, horn, AC, ignition, windshield wipers.
Consideration for Vehicle Selection
Vehicle access, visual aspects, location and size of driving controls, seat belt assembly, airbag design.
whether the person will remain in the wheelchair or transfer
Bluetooth
Used to link telephones, computers, and other networked devices remotely over short distances using low-power radio transmission.
Electronic Aid to Daily Living (EADL)
Major parts - HTI, environmental sensor, processor, and activity output. The output is linked to appliances which are controlled through hardwiring or wireless links.
Two outputs: momentary and latched control
General Purpose Devices
Designed to serve multiple functions
- Mouthsticks, head pointers, reachers
High-Technology Devices
Complex, frequently electrically powered or electronic, have multiple functions, and are more expensive
Latched control
Each control interface activation/deactivation toggles the state of the output.
Turning on or off an appliance like the TV
Low Technology Devices
Typically easy to operate and construct, manually driven, easy to acquire, and low cost
Manipulation
Activities that we normally accomplish using the upper extremities, particularly the fingers and hands
Mouth Stick
Used as control enhancers for activating control interfaces
- direct manipulation
Momentary control
Remains active only while the control interface is activated
The output is sustained as long as the person desires it
Programmable Controller
Some controllers have codes for many appliances permanently stored in them.
They often contain codes for multiple brands of devices and do not require additional setup.
Reachers
A device used to extend physical range when reaching
A handle grip that is used to control the jaws of the device in order to grasp an object
Remote Control
Devices that allow us to control other devices, such as our TV, from a distance
Trainable Controller
"Learning remote" that stores a specific function code for an appliance, so that it can be used as if it were the appliance's own controller.
Universal Remote
Controls that can be set up to work with most appliances to reduce the number of remotes.
Special Purpose Devices
devices that serve a specific to more limited range of activities
Primary types of self-care activities supported by low-tech manipulation aids
Food consumption, Food preparation, Dressing, Hygiene
Cognition
The mental process of knowing includes aspects such as awareness, perception, reasoning, and judgment
Cognitive AT (CAT)
Cognitive prosthesis or AT for cognition, or augmenting cognitive function
Orientation
General mental functions of knowing and ascertaining one's relation to time, to place, to self, to others, to objects, and to space
ICF identifies 5 types: to person, place, space, objects, and time.
Perception
Specific mental functions of recognizing and interpreting
Intellectual Functions
General mental functions, required to understand and constructively integrate the various mental functions including all cognitive functions and their development over the lifespan
Intellectual Disabilities
Significant limitations in intellectual functioning and in adaptive behavior originating before the age of 18.
Cognitive Prosthesis
Devices and strategies that help a person with cognitive limitations function more independently in certain tasks
AT for cognition and mental health
Stimuli control, prompting, alternative input, alternative output, organization and planning, tracking, and smart home
Challenges in applying mainstream technologies
Mobile technology aids require that the user has some degree of sensory perception, language use, memory, or learning skills to actually benefit the client. Many technologies are too complex or inconsistent in operation.
Augmentative and Alternative Communication
An area of clinical practice that deals with communication problems of people who have complex communication needs.
Speech
Verbalization of language to communicate
Language
A system of communication used in a particular community
- requires a cognitive component
Complex Communication Needs (CCN)
Difficulty with cognition, motor skills, alertness level, articulation, etc.
Speech Generating Device (SGD)
Any device that produces digitally recorded or synthesized speech output
Variety of features; simple to complex
Unaided communication
Communication behaviors that require only the person's own body, such as pointing and other gestures
Aided Communication
refers to the use of aids external to the communicator's body
- pencil, letter, computer, cell phone
Partners in Communication
Communicating with close friends and family is easier than communicating with unfamiliar partners, such as a bank clerk or waitress.
Emergent Communicators
Have no reliable method of symbolic expression and they are restricted to communicating on the here and now concepts
Context-dependent Communicators
Have reliable symbolic communication but they are limited to specific contexts because they are only intelligible to familiar partners, have insufficient vocabulary, or both.
Independent Communicators
Can communicate with unfamiliar and familiar partners on any topic
Visual Scene Display
Capture events in a person's life with hot spots that can be accessed to retrieve information
- less complex and flexible
- reduce language demands of user
Dynamic Communication Display
Change the selection set displayed when a choice is made
Upon selecting an option from the set, the display is reformatted to give a new set of options
Requires high visual attention and object permanence
Opportunity Barriers
Barriers that involve policies, practices, attitudes, and knowledge and skills of those who support the person with CCNs
Access Barriers
Those that make it difficult for a person with CCNs to communicate using an AAC device or technique
Motor limitations, hearing, vision, and cognitive ability
Spelling Skills Useful to AAC
Recognition, Word Completion, Spontaneous Spelling
Auditory Scanning
A type of scanning method in which choices are systematically heard by the user who hits a switch upon hearing the desired choice
- useful for those with visual deficits