Monitors, Condition Variables, and Readers-Writers

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75 Terms

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Monitor

A synchronization construct that contains a lock and condition variables, enabling mutual exclusion and controlled access to shared data.

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Lock::Acquire()

A lock operation that blocks a thread until the lock becomes available, providing exclusive access to a resource.

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Lock::Release()

A lock operation that unlocks access to a resource and wakes up a waiting thread if necessary.

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Condition Variables

Variables that allow threads to wait for certain conditions within a locked context, facilitating synchronization.

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Wait() operation

Atomically releases the lock and puts the thread to sleep until another thread signals it.

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Signal() operation

Wakes up one thread from the waiting queue if any are present.

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Broadcast() operation

Wakes up all threads waiting on that condition variable.

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Hoare Monitors

Monitors that transfer control from the signaling thread directly to the waiting thread, often resulting in busy-wait scenarios.

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Mesa Monitors

Monitors that place the waiting thread in a ready queue and require the thread to retest the waiting condition after being signaled.

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Readers-Writers Problem

A synchronization issue where multiple readers can access data simultaneously but only one writer can, preventing data inconsistencies.

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Critical Section

A segment of code that accesses shared resources and must be executed by only one thread at a time.

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Mutual Exclusion

A property that ensures that only one thread can access a resource at any given time.

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Race Conditions

Situations where the behavior of software depends on the relative timing of events, leading to unpredictable results.

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Thread Scheduling

The method by which threads are assigned to processing resources in a computer system.

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Semaphore

A signaling mechanism that can be used for synchronizing access to shared resources but manages both mutual exclusion and scheduling.

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Best Practices for Locks

Acquire a lock before accessing shared data and release it immediately after the operation is complete.

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Condition Variable Usage

Allows a thread to release a lock and wait for a condition without holding onto the lock unnecessarily.

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Database Integrity

The accuracy and consistency of data within a database, maintained by proper synchronization mechanisms.

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Multiple Readers

Can access the database simultaneously without modification but cannot do so if a writer is active.

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Single Writer

Can modify the database but must wait if any readers or other writers are accessing it.

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Thread Safety

The property of code to function correctly during simultaneous execution by multiple threads.

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Deadlock

A situation where two or more threads are unable to proceed because each is waiting for the other to release a resource.

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Locks and Condition Variables

Essential tools in monitors that help coordinate access and ensure correct synchronization in concurrent programming.

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Atomic Operation

An operation that completes in a single step relative to other threads, ensuring data integrity.

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Signaling between Threads

The process where one thread indicates to another that a certain condition has been met.

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Thread Interaction

How threads communicate and synchronize with one another in a concurrent environment.

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Priority Inversion

A scenario where a lower-priority thread holds a lock needed by a higher-priority thread, causing delays.

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Lock-Free Data Structures

Data structures designed to allow threads to operate without the need for locks, reducing contention.

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Thread Context Switching

The process of storing and restoring the state of a thread so that execution can be resumed later.

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Mutual Exclusion Algorithms

Algorithms designed to ensure that only one thread accesses a critical section at a time.

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Mutex

A mutual exclusion object that prevents multiple threads from accessing a shared resource simultaneously.

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Concurrency Control

Techniques used to ensure that concurrent transactions do not lead to inconsistency in a database.

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Notification Mechanism

A way for threads to inform each other about changes in state or conditions.

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Thread Pool

A collection of pre-initialized threads that can be reused for executing tasks in parallel.

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Shared Data

Data that is accessed by multiple threads and requires synchronization for safe access.

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Blocking Queue

A queue that restricts access for threads until certain conditions are met, often used with condition variables.

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Producer-Consumer Problem

A problem in concurrent programming where one thread produces data and another consumes it, requiring synchronization.

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Event Wait Queue

A list of threads that are waiting for an event to occur before they can resume execution.

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Lock Contention

A situation where multiple threads compete for a limited number of locks, leading to reduced performance.

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Concurrency Framework

A set of tools and abstractions that help manage concurrent execution of threads.

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Inter-thread Communication

Methods used by threads to exchange information and synchronize actions.

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Resource Allocation Graph

A directed graph used to represent the allocation of resources among threads in a system.

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Synchronized Method

A method that can only be executed by one thread at a time due to the use of locks.

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Thread Safety Guarantee

An assurance that a piece of code will function correctly when accessed by multiple threads.

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Asynchronous Operations

Operations that occur independently of the main program flow, often requiring notification of completion.

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Barrier Synchronization

A method of synchronization where threads are blocked until a certain point in execution is reached.

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Semaphore vs. Monitor

Semaphores manage both locking and scheduling, while monitors focus on locking, providing condition variables for scheduling.

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Lock-based Synchronization

A form of synchronization where threads use locks to control access to shared resources.

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Resource Locking

The practice of using locks to ensure exclusive access to shared resources by threads.

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Asymmetric Semaphore

A semaphore that allows different threads to have different permissions, typically used for managing access rights.

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Concurrent Modification Exception

An exception thrown when a collection is modified while it is being iterated over.

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Signal-and-Wait Paradigm

A synchronization mechanism where a thread signals and waits for another thread to complete a task.

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Reentrant Lock

A lock that allows the same thread to acquire it multiple times without causing a deadlock.

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Non-blocking Algorithms

Algorithms designed to execute without needing locks, aiming for improved performance in concurrent systems.

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Thread Local Storage

A programming construct that gives each thread its own instance of a variable.

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Race Condition Prevention

Techniques employed to mitigate the risks of unintended interaction between threads.

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Lock Downgrade

The action of changing a lock from exclusive to shared mode, commonly used in multi-reader scenarios.

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Spinlock

A lock that causes a thread to repeatedly check for availability, which can lead to high CPU usage.

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Thundering Herd Problem

A performance issue where many threads wake up simultaneously to compete for resource access.

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Livelock

A situation where threads continuously change states in response to each other without making progress.

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Memory Consistency Model

Rules that determine the order in which memory operations (reads/writes) must appear to execute.

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Design Patterns in Concurrency

Reuseable solutions to common problems in concurrent programming, such as producer-consumer.

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Execution Context

The environment in which a thread operates, including its call stack and local variables.

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Preemptive Multitasking

A multitasking approach where the operating system can interrupt a currently running thread to switch to another.

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Thread Coordination

The process of managing the execution order and interaction between threads.

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Event Loop

A programming construct that waits for and dispatches events or messages in a program.

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Atomicity Guarantee

A promise that a series of operations will execute completely or not at all, crucial for data integrity.

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Fairness in Scheduling

A principle ensuring that each thread receives a reasonable amount of access to resources.

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Lock-Free Synchronization

A method that allows threads to operate without acquiring locks, reducing contention in multi-threaded environments.

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Stack Overflow in Thread Execution

An error that occurs when a thread exhausts the stack space allocated for it due to excessive recursion.

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Non-blocking Synchronization

Techniques that allow shared data structures to be accessed and modified without explicit locks.

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Thread Joining

The act of waiting for a thread to finish executing before continuing the execution of another thread.

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Internal Fragmentation in Locking

Wasted space or inefficiency caused by the locking strategy in resource allocation.

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Lock Optimization Techniques

Strategies aimed at reducing the performance impact of locks in concurrent programs.

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Deferred Execution

A technique where work is postponed to be executed later, reducing immediate contention.