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Rules
definition or a description, provides essential features for belonging to a category; difficult to get a exact set of rules that captures a category that includes all members and excludes all non members perfectly
Prototypes
average representation that has most common features that are present in the category; more like prototype more likely to be part of category
Exemplars
memory is central to this approach; examples themselves of the category are the exemplar; examples serve as a basis for understanding of the category; most accurate predictions over all but not 100%
Category structure
rely on three details for mapping: number of items, relationships of the dimensions (color, shape, and size) and their values (options/levels), dimensions themselves
6 structures by Shepard, Hovland, and Jenkins
32[4], 3 dimensions 2 values each and 4 items; 6 types: type 1 easiest to learn, type 6 hardest
Hierarchical concepts
a broader concept broken down into more specific concepts/details in a hierarchy format from general to specific; superordinate, basic, subordinate
Basic level advantage
given brief exposure to something we tend to identify at the most basic level
Conceptual combination
even if we haven’t seen a specific object we can still imagine it or conceptualize it usually because we have encountered similar concepts
Sensory memory (iconic, echoic, haptic)
iconic = visual stimuli, echoic = auditory, haptic = tactile
Short term memory limitations
20-30 seconds; acts as intermediary system between info in the environment and permanent memory storage
Acoustic encoding
encoding into memory based on the way it sounds, rhyming; Conrad study
Semantic encoding
committing something to memory based on our understanding; Wickens study on categories of flowers
Working memory and its components
3 components: phonological loop, visuospatial sketchpad, central executive
Serial position effect
our ability to remember items in a list depends on where they fall on the list
Primacy effect
advantage for items at the beginning of the list holds strong
Recency effect
advantage for items at the end of the lists; doesn’t hold strong
Levels of processing effect (Craik and Tulving 1975)
studied three types of encoding: visual, auditory, and semantic; found semantic to be most effective, then auditory, then visual
Context effects
the environment within which we learn will influence how well we recall it
Forgetting (decay, interference, overwriting)
decay suggests memory is impermanent (use it or lose it); interference (proactive and retroactive) something gets in the way of accessing the memory; overwriting suggests memory is replaced
Explicit/declarative memory
retrieve the memory consciously and actively
Episodic memory
memory of our own past and events we have experienced
Semantic memory
general knowledge and what we believe to be facts
Hierarchical model of semantic memory
takes longer to travel more levels of the model
Amnesia (anterograde and retrograde)
can’t form new memories; can’t recall old memories
Implicit/procedural memory
automatic retrieval of memory without trying
Relationship of understanding and memory
two way street; understanding is typically informed by memory; doesn’t mean it’s necessarily true; understanding also informs memory
Schemas
organized framework for constructing memory
Reconstructive memory
requires constructing complex memories piece by piece which could lead to incorrect data
Eyewitness testimony
negatively affected by the misinformation effect
Misinformation effect
in an effort to recall info, we may be misled based on info we’ve been told after
Flashbulb memories (and the role of personal impact)
memories of high significance; historically negative things; more precisely remembered if there was a personal connection
Repression and suppression
unconscious and conscious loss of access to a memory
Analog representations
mimics the visual characteristics of the object in the world that we’ve seen
Propositional representations
abstract relations between the parts we had seen
Mental rotation
ability to mentally rotate an object to match another visual
Selective interference
interference affects memory when the competing info is the same type as the primary info; ex both verbal
Picture superiority effect
easier time remembering images than non-images
Dual coding hypothesis
possible explanation for why the picture superiority effect might happen
Face recognition
extension of picture superiority effect; additional advantage of recognizing faces over other types of image