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Non-pictorial depth cues
the ones that are NOT the classic pictorial ones (like occlusion, linear perspective, relative size, etc.)
Accommodation
A depth cue that is based on the focusing of the crystalline lens. Lets us focus on things that are near/far.
Vergence
A depth cue when depth is estimated from the convergence (pointing inward) or divergence (pointed outward) of the two eyes
Stereopsis
This is when the brain uses binocular disparity to gauge depth.
Stereopsis
Which cue is the most precise (it’s added in 3D movies)
Accommodation and Vergence
Which depth cues are based on oculomotor cues?
Depth Perception
The ability to estimate the distances (‘depth’) of surfaces
Occlusion
Whatever is doing the ‘covering’ is nearer, whatever is being covered is farther
Linear perspective/ Texture Gradient
More convergence and/or denser texture means farther
Aerial Perspective
Hazier / lower contrast / “bluer” means farther (clearer/sharper means nearer)
Familiar size
Bigger means nearer, smaller means farther
Relative Size
Bigger means nearer (smaller, farther); higher means farther (lower, nearer)
Binocular disparity
the difference in the image each eye receives due to the horizontal separation of the eyes
3D Perception
Which comes first: object recognition or 3D perception?
Bela Julesz
Who proved/ researched the ‘object recognition vs. depth perception’?