Digital Devices in IT Systems and Their Functions

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28 Terms

1

Digital Devices

Electronic tools for processing and sharing information.

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2

Interactive Whiteboards

Digital boards for collaborative teaching and learning.

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3

Virtual Learning Environments (VLEs)

Online platforms for course management and learning.

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4

Massive Open Online Courses (MOOCs)

Free online courses accessible to anyone globally.

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5

edX

MOOC platform created by MIT and Harvard.

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6

Smartphones

Mobile devices for communication, shopping, and entertainment.

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7

Smart Home Devices

Devices like Echo for home automation and control.

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8

Smart Watches

Wearable devices for fitness monitoring and notifications.

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9

Fitbit

Device tracking fitness, food intake, and weight.

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10

Social Networks

Platforms for connecting and communicating with others.

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11

WhatsApp

Encrypted messaging app for text and voice communication.

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12

Retail Technology

Tech tools enhancing efficiency in retail operations.

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13

RFID Tags

Radio-frequency identification for tracking products.

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14

Self-Service Checkouts

Automated checkouts allowing customers to process purchases.

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15

E-commerce

Buying and selling goods online through platforms.

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16

Financial Accounts Software

Programs for managing and recording financial transactions.

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17

Cloud Computing

Internet-based services for data storage and collaboration.

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18

Video Editing

Process of manipulating video footage for production.

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19

Animation

Creating moving images from static graphics.

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20

Motion Capture

Recording actor movements for animation and film.

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21

Drones

Unmanned aerial vehicles for filming and photography.

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22

Video Learning

Educational content delivered through video formats.

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23

Audio Learning

Learning through audio materials, beneficial for languages.

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24

CCTV

Surveillance technology for monitoring retail environments.

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25

Loyalty Cards

Cards offering rewards for frequent customer purchases.

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26

Search Engines

Tools for finding information on the internet.

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27

Specialist Forums

Online communities for discussing specific topics.

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28

Creative Industry

Sector utilizing technology for artistic production.

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