ecology unit test 3

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Last updated 4:49 PM on 3/25/26
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28 Terms

1
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Assumptions of the Lotka-Volterra Predator/Prey Model

  • 2-species model: predator & prey, prey death means eaten by a predator so it is proportional to predator growth, infinite prey food

  • these #s can vary continuously

    • (atto fox problem: @ a low enough density is extinct)

  • any predation event has the same population effect: eating old, young, diseased, weak, or parent is all the same

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General inputs of the Lotka-Volterra Predator/Prey Model

prey: change in prey pop = exponential prey growth - attack rate(prey pop)(exp pop)

a.k.a. change = prey growth rate - prey death rate

  • if attack rate is low, there needs to be a lot of exploiters to have an effect

  • if exploiter pop is low, they need to eat a lot to have an effect

  • a large prey death rate could balance the exp growth

exploiter: change in exp pop = (conversion efficiency)(exp birth rate) - exp mortality*pop

a.k.a change = f(prey death rate) - exp mortality * pop

  • exploiter birth rate includes prey pop, exp pop, attack rate, & efficiency of turning prey into babies

  • just assuming, a standard death rate based on pop

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Connection between Cycle graph and Linear graph of Predator/Prey Model

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mutualism

both species acting in a way that benefits both (+,+)

  • fruit as seed dispersal (typically interspecific)

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difference between obligate & facultative mutualism

obligate is necessary for survival

facultative is not necessary for survival

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altruism

individual decreasing own fitness to boost another (-,+)

  • kin selection, parental protection (typically intraspecific)

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Strategies of the Prisoner's Dilemma

  1. naive

  • strategy: always cooperate

  • gets taken advantage of by selfish

  1. selfish

  • strategy: always deflect

  • great against naive, low payout against selfish

  1. tit-for-tat

  • strategy: starts cooperating, then copies partner

  • success w/ naive, not taken advantage of by selfish

  • succeeds w/ other TFT

    • stable strategy!

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Conditions for cooperation

  • benefits for cooperation are greater than benefits for selfishness

  • interactions are repeated, single interactions encourage selfishness

    • cheaters are punished: “do no harm but take no crap” , defectors don’t get the benefit of cooperation

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richness

count of species in an area

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3 types of richness

alpha diversity: local richness

  • # of species in sample site (a part of a region)

gamma diversity: regional richness

  • total # species across multiple sample sites (region)

beta diversity: richness variation

  • differences of species between sites

    • beta = gamma/alpha

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eveness

how close in abundance each species is (proportion of individuals that are that species)

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functional diversity

variety of ecological “roles” present in an ecosystem

  • “roles” are most often described by an organism’s space in the food web

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phylogenetic diversity

variety of clades present in an ecosystem

  • concern if extinction of phylogenetically distinct organisms

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Shannon-Weiner Diversity Index implications

diversity index = - sum of relative abundance*ln(RA)

  • increases with both richness & evenness

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migration

back-and-forth movement between specific areas

  • often between feeding sites & breeding sites

  • driven by cyclical differences in food availability or different survival requirements of young & adults

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dispersion

one way movement to a new area, typically of few individuals

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difference between natal & breeding dispersion

natal: movement from birthplace

breeding: spread as new adults & find suitable locations

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Island biogeography equilibrium

we expect an island to have a # of species based on rate of colonization & extinction

  • as species richness inc, successful colonization dec (fewer free niches) & extinction inc (more things to go extinct)

  • crossover point is stable richness

  • the smaller the island, the higher extinction rate

    • the closer the island the higher colonization rate

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succession

change in species composition of a community over time

(recover from a disturbance)

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primary succession

a community starting from nothing

  • life pioneering into a new space

  • volcanoes - lava, ash beds, new islands

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secondary succession

a community starting from something

  • dirt, small plants, bugs, typically still there

  • fires, floods, cutting

    • “resetting to earlier stage”

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pioneer species

in primary succession comes from elsewhere to change environment to be suitable for other organisms

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climax community

“old growth” where a community reaches stable state

  • ex: big tree

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non-native

moved (intentionally or not) by humans (alien, exotic, etc.)

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invasive

successful in human disturbed areas

  • often a species in an area where it causes ecological harm (reducing diversity)

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why species are invasive

  • brought as a non-native by humans to an area

    • thrive in new areas that lack native predators

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climate predictors (4)

  • Latitude: hotter year round the closer to the equator

  • Atmospheric cells: hot/wet air rises in the equator, cools & drops rain, gets pushed 30 deg N&S, drops & heats, gets pushed back to equator, repeats

  • Coriolis effect / Ocean currents: earth’s spin sets up a wind direction w/ help from atm cells, wind direction determines ocean current direction which moves large amounts of hot/cold water to a landmass & affects its climate

  • Rain shadows: warm/wet air pushed up a mountain, air cools & drops as rain, no moisture in air on far side of mountain, causes deserts

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climate change (3)

  • Greenhouse effect / greenhouse gas: molecules in the earth’s atm (h20, co2, methane, nitrogen oxides) reflect infrared radiation to the surface which inc surface temp

  • Hothouse (no ice caps or glaciers) / Ice Age (fluctuate between glacial (ice sheets/glaciers inc) & interglacial (ice sheets/glaciers dec))

  • Effects of Anthropogenic Climate Change: burning fossil fuels for energy (easiest/highest density energy source), industry increasing CO2 levels

    • causes issues: oceanic acidification (dissolve shells), sea level rise (flood), weather changes (droughts, severe storms, change air/water currents)

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