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Blended Learning
Created by Sir Isaac Pitman, Garrison, and Kanuka
Blended Learning
described as combining traditional teaching methods with online learning and computer-based tools.
Blended Learning
lies in its ability to integrate the strengths of both traditional face-to-face teaching and online learning
Blended Learning
Improved Learning Outcomes, Flexibility and Accessibility, Enhanced Engagement (Goals)
Blended Learning
Active Learning, Self-paced Learning, Collaborative Learning (Learning Assumptions)
Blended Learning
Technological Barriers, Increased Dependency on Technology, Limited Social Interaction (Weaknesses)
Multimodal Learning
Created by Gunther Kress
Multimodal Learning
is a way of teaching that uses different methods—like seeing, hearing, and doing—to help students learn better.
Speech
Audio
Written and print
Illustrations
Modes (Multimodal Learning) (4)
Multimodal Learning
Enhanced Learning Comprehension, Cater to Diverse Learning Styles (Goals)
Multimodal Learning
Engaging multiple senses enhances learning, students learn differently (Learning Assumptions)
Multimodal Learning
Can be overwhelming, Requires more planning and resources (Weaknesses)
Gamification
is the use of game elements and game-making technologies in a non-game context
Gamification
make tasks or activities more enjoyable and engaging (Goal)
Gamification
Visual learners, Reluctant students, Competitive learners (Type of Student)
Gamification
Learners are more likely to retain information when motivated by intrinsic and extrinsic factors (Learning Assumptions)
Gamification
Overemphasis on competition, accessibility and equality concerns (Weaknesses)
Corpus-Based Language Teaching (CBLT)
Created by John McHardy Sinclair
Corpus-Based Language Teaching (CBLT)
is a teacher-centered approach that is based on actual usage of authentic occurrences of language as it is uttered or written that speakers are using in several contexts.
Corpus-Based Language Teaching (CBLT)
Language awareness, personalize learning (Goals)
Corpus-Based Language Teaching (CBLT)
ESL/EFL Learners, Linguistic researchers (Type of Students)
Corpus-Based Language Teaching (CBLT)
Learners are capable to develop and enhance their digital literacy skills (Learning assumptions)
Translanguaging
Created by Cen Williams
Translanguaging
pedagogical practices where students hear or read a lesson, a passage in a book, or a section of text in one language and develop their work in another language.
Translanguaging
Enhancing classroom interaction, Clarifying instructions and expectations (Goals)
Translanguaging
Monolingual Students, Bilingual Students (Types of Students)
Translanguaging
Students learn better when they use all their languages (Learning Assumptions)
Translanguaging
Lack of Teacher Training, Limited Teaching and Learning Materials (Weaknesses)
Mobile-Assisted Language Learning (MALL)
deals with the use of mobile technology in language learning.