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logic error
A mistake in an algorithm or program that causes it to behave incorrectly or unexpectedly.
syntax error
A mistake in the program where the rules of the programming language are not followed.
run-time error
A mistake in the program that occurs during the execution of a program.
overflow error
An error that occurs when a computer attempts to handle a number that is outside of the defined range of values.
string
An ordered sequence of characters.
substring
A part of an existing string.
string concatenation
The process of joining two or more strings together end-to-end.
application program interface (API)
A set of routines, protocols, and tools for building software applications; it specifies how software components should interact.
data abstraction
A process that manages complexity in a program by giving a name to a set of data that can be referenced as a whole.
procedural abstraction
A process that allows a procedure to be used only by knowing what it does, not how it does it.
modularity
The subdivision of a computer program into separate subprograms.