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These flashcards cover key terms and concepts discussed in the 2025 Geometry Dash lecture, focusing on gameplay elements, community interactions, and memorable levels.
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Geometry Dash
A rhythm-based platforming game known for its challenging levels and community content.
Transition
A change from one scene, level, or state to another, often used in video editing to enhance visual storytelling.
Grief
In the context of gaming, refers to intentionally causing distress to other players.
End screen
The concluding screen of a video or game level that often displays statistics or achievements.
Game mode
Different styles or formats of gameplay within a video game.
Wave challenge
A specific challenge in Geometry Dash that involves navigating through levels using wave mechanics.
Mechanic
A gameplay element or rule that defines how characters interact with the game environment.
Cursed vibes
Content that elicits a sense of confusion, shock, or dark humor.
Editor
A tool within a game that allows players to create and modify levels.
Bloodbath
A highly challenging level in Geometry Dash often indicative of exceptional difficulty.
Buffed
To enhance or increase the strength or effectiveness of a game element.
Spectrum
A term used in the context of gaming or social interaction to describe a range of behaviors or experiences, often related to autism.
Electrodynamic
A specific level within Geometry Dash characterized by its electric-themed obstacles.
Loaf
A quirky character type in Geometry Dash where the player controls a loaf shape.
Duel
A game mode in Geometry Dash where two characters navigate a level simultaneously.
Click pattern
The sequence of clicks (or taps) required to successfully navigate through a level.
Ship control
The skill and precision required to maneuver the ship character in Geometry Dash.
MegaHack
A popular tool among Geometry Dash players for modifying game elements.
Hexagon Force
A specific level in Geometry Dash known for its geometric and fast-paced challenges.
Geometrical Dominator
A level in Geometry Dash that is notable for its design and player engagement.
Portal
An in-game element that changes the player's gravity or state when entered.
Jumperdash
A playful variation of the original Geometry Dash name, emphasizing its platforming aspect.
Vibing
A term referring to enjoying or feeling good while playing or interacting with something.
Spike
An obstacle in platform games that players must avoid to prevent losing the game.
Top ones
High-ranking levels in Geometry Dash that are recognized for their exceptional challenge and design.
Cursed content
Media or gameplay that contains bizarre, strange, or unexpected elements.
Stream
Live broadcasting of gameplay over the internet, allowing viewers to watch in real time.
Tiktok
A social media platform known for short, engaging video clips, often used by gamers.
Cursed history
Refers to odd or humorous events that have occurred in the context of gaming.
Flame Wall
A level in Geometry Dash that likely contains fiery obstacles.
Clan layout
A specific arrangement in games like Clash of Clans that players design for strategy.
Club set monster
A character or design style in Geometry Dash that is visually distinct and memorable.
2025 recap
A summary or highlight of events and milestones achieved in Geometry Dash during the year 2025.