Motivating Employees and Leadership Principles

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129 Terms

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Motivation

Psychological processes that arouse and direct goal-directed behavior.

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Personal factors

Factors such as needs, attitudes, and personality that influence motivation.

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Contextual factors

Factors such as organizational culture and leadership style that influence motivation.

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Content Perspectives

Focus on what motivates individuals (their needs).

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Process Perspectives

Focus on how people decide to act.

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Job Design Perspectives

Focus on designing jobs that motivate people.

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Reinforcement Perspectives

Focus on how consequences of behavior affect future behavior.

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Maslow's Hierarchy of Needs

Five levels: Physiological, Safety, Love/Belonging, Esteem, Self-Actualization.

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Physiological Needs

Basic needs such as food and water.

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Safety Needs

Needs for security and protection.

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Love/Belonging Needs

Needs for friendship and love.

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Esteem Needs

Needs for status and recognition.

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Self-Actualization Needs

Need for achieving potential.

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McClelland's Acquired Needs Theory

Theory identifying three needs: Achievement, Affiliation, Power.

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Achievement Need

Need to excel at tasks.

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Affiliation Need

Need for friendly relationships.

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Power Need

Need to control others.

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Deci and Ryan's Self-Determination Theory

Theory identifying three innate needs: Competence, Autonomy, Relatedness.

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Competence Need

Need for mastery.

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Autonomy Need

Need for control over work.

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Relatedness Need

Need for connection with others.

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Herzberg's Two-Factor Theory

Theory distinguishing between hygiene factors and motivators.

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Hygiene Factors

Factors such as pay and work conditions that prevent dissatisfaction.

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Motivators

Factors such as achievement and recognition that create satisfaction.

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Equity/Justice Theory

Theory where employees compare their inputs and outputs with others.

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Expectancy Theory

Theory stating motivation depends on expectancy, instrumentality, and valence.

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Goal-Setting Theory

Theory stating specific, challenging goals enhance motivation.

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SMART Goals

Goals that are Specific, Measurable, Attainable, Relevant, Time-bound.

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Fitting People to Jobs

Classical approach to match the worker's skills to the job's requirements.

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Fitting Jobs to People

Modern approach to design jobs based on workers' needs and skills.

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Job Characteristics Model

A framework by Hackman and Oldham identifying five core job characteristics: skill variety, task identity, task significance, autonomy, and feedback.

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Skill variety

The degree to which a job requires a variety of different activities and skills.

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Task identity

The degree to which a job requires completion of a whole and identifiable piece of work.

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Task significance

The degree to which a job has a substantial impact on the lives or work of other people.

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Autonomy

The degree to which a job provides freedom, independence, and discretion to the individual in scheduling the work and determining how to carry it out.

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Feedback

The degree to which carrying out work activities provides direct and clear information about the effectiveness of performance.

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Reinforcement

A process in which consequences are used to increase or decrease a behavior.

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Positive Reinforcement

Reward desirable behavior (e.g., bonuses for good performance).

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Negative Reinforcement

Remove unpleasant conditions following desired behavior (e.g., stop nagging once an employee improves).

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Extinction

Ignore undesirable behavior so it eventually stops.

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Punishment

Apply negative consequences to reduce unwanted behavior.

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Base pay

Fixed salary or wage.

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Incentive pay

Bonuses and profit sharing.

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Benefits

Health insurance and vacation.

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Non-monetary incentives

Flexible schedules and learning opportunities.

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Gainsharing

Sharing cost savings with employees.

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Profit sharing

Distributing a portion of profits to employees.

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Stock options

Giving employees a stake in the company's success.

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Maslow's Hierarchy of Needs

A theory that suggests fulfilling basic needs first, then moving up to higher needs like self-actualization.

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McClelland's Acquired Needs

A theory stating that individuals are motivated by achievement, affiliation, or power.

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Deci & Ryan's Self-Determination Theory

A theory that states motivation is a function of competence, autonomy, and relatedness.

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Herzberg's Two-Factor Theory

A theory that distinguishes between hygiene factors that prevent dissatisfaction and motivators that drive satisfaction.

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Equity/Justice Theory

A theory that states motivation is affected by perceived fairness in outcomes, processes, and treatment.

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Expectancy Theory

A theory that states motivation is a product of expectancy, instrumentality, and valence.

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Goal-Setting Theory

A theory that posits specific, challenging goals lead to higher performance.

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Base pay

The initial salary paid to an employee before any additional compensation.

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Incentive Pay

Compensation beyond base pay, designed to motivate employees to perform better.

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Benefits

Non-wage compensation provided to employees, such as health insurance and retirement plans.

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Non-monetary incentives

Rewards that do not involve direct financial compensation, such as recognition or additional responsibilities.

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Gainsharing

A program where cost savings are shared among employees.

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Profit sharing

A system where employees receive a share of the company's profits.

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Stock options

A benefit that gives employees the right to purchase company stock at a predetermined price.

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Leaders

Individuals who inspire, influence, create vision, and motivate toward change.

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Managers

Individuals who plan, organize, control, and execute tasks.

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Key Difference between Managers and Leaders

Managers cope with complexity; leaders cope with change.

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Managerial Leadership

Leadership as part of a manager's role, influencing others to understand and agree about goals.

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Coping with Complexity

Managers handle complexity by planning, organizing, and monitoring activities efficiently and effectively.

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Legitimate Power

Formal authority to make decisions, such as a manager assigning work schedules.

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Reward Power

The ability to give rewards, like bonuses for top performance.

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Coercive Power

The ability to punish, such as the threat of demotion for poor work.

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Expert Power

Power derived from expertise or skills, like an IT specialist solving complex tech issues.

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Referent Power

Power that comes from personal attraction, like a beloved leader inspiring loyalty.

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Influence tactics

Methods used to influence others, including rational persuasion and inspirational appeals.

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Positive Task-Oriented Traits

Traits linked to leadership, such as intelligence and emotional stability.

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Effective Leadership

Requires balancing task- and relationship-oriented behaviors depending on the situation.

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Transformational Leadership

A leadership style where leaders inspire followers to transcend self-interest for the organization's sake.

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Transformational Leadership

They create significant organizational change by raising motivation and morality.

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Inspirational Motivation

Share a compelling vision.

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Idealized Influence

Model desirable traits; earn trust.

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Individualized Consideration

Encourage and support followers individually.

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Intellectual Stimulation

Challenge followers to be creative and innovative.

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Leader-Member Exchange (LMX) Model

Leaders develop unique relationships with each follower (in-groups and out-groups).

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High-quality exchanges

Higher job satisfaction and performance.

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The Power of Humility

Humble leaders acknowledge their limits, admit mistakes, and elevate others — leading to stronger trust and collaboration.

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Followers' Needs

Followers want leaders who create significance, community, and competence.

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Aligning Strategy, Culture, and Structure

Strategy, culture, and structure must fit together for an organization to succeed.

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Culture Impact

Culture impacts behavior and motivation; structure dictates how work is divided and coordinated.

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Misalignment Consequence

A misalignment between strategy, culture, and structure → confusion, inefficiency, poor results.

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Types of Organizational Culture

Four types: Clan (collaborative, like a family), Adhocracy (innovative and adaptable), Market (competitive, results-driven), Hierarchy (structured, controlled).

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Culture Change Process

Culture can be changed by altering symbols, stories, rituals, rewards, training, and leadership behaviors.

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Types of Organizations

For-Profit Organizations (Make money by offering products/services), Nonprofit Organizations (Offer services, not focused on profits), Mutual-Benefit Organizations (Advance members' interests).

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Organization Chart

Visual representation showing who reports to whom and how tasks are formally divided.

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Vertical Hierarchy

Chain of command (authority lines).

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Horizontal Specialization

Division of labor (who does what tasks).

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Common Purpose

Unifies employees; gives direction.

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Coordinated Effort

Working together toward a goal.

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Division of Labor

Specialization improves efficiency.

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Hierarchy of Authority

Chain of command, control.

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Span of Control

How many people one manager supervises; narrow span = tight control; wide span = more autonomy.

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Centralization vs. Decentralization

Centralized = important decisions made by top management; Decentralized = decisions pushed down to lower levels.