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Vocabulary flashcards summarizing key terms and definitions from Chapters 5–13 of the study guide, covering reinforcement schedules, aversive control, stimulus control, token economies, rule-governed behavior, verbal operants, stimulus equivalence, the seven dimensions of ABA, and professional issues.
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Steady-state performance
Stable, consistent pattern of responding that emerges after extended exposure to a reinforcement schedule.
Transition-state performance
Early, variable responding observed while behavior is moving toward a steady state under a new schedule.
Continuous reinforcement (CRF)
Schedule in which every occurrence of the target response is reinforced.
Stereotyped responding
Highly repetitive, invariant response pattern that often develops under continuous reinforcement.
Intermittent reinforcement
Schedule in which only some responses are reinforced, producing greater resistance to extinction than CRF.
Learning vs. maintenance
‘Learning’ refers to acquiring a new behavior; ‘maintenance’ refers to continuing that behavior over time after acquisition.
Fixed Ratio (FR) schedule
Reinforcement delivered after a set number of responses (e.g., FR-5 = every 5th response).
Variable Ratio (VR) schedule
Reinforcement delivered after a variable number of responses averaged around a mean (e.g., VR-5).
Fixed Interval (FI) schedule
First response after a fixed time period is reinforced (e.g., FI-30 s).
Variable Interval (VI) schedule
First response after varying time intervals averaged around a mean is reinforced (e.g., VI-30 s).
Post-reinforcement pause
Temporary cessation of responding that typically follows reinforcement on ratio schedules.
Limited-hold contingency
Reinforcement remains available for only a brief period after the interval has elapsed.
Ratio strain
Breakdown in responding produced by an abrupt increase in ratio requirements.
Resistance to extinction
Persistence of behavior when reinforcement is withheld; usually higher under intermittent schedules.
Aversive control
Behavior change procedures that involve negative reinforcement or punishment.
Negative reinforcement
Strengthening a response by removing or preventing an aversive stimulus after the response.
Negative reinforcer
Stimulus whose removal strengthens the behavior that precedes it.
Escape response
Behavior that terminates an ongoing aversive stimulus.
Avoidance response
Behavior that prevents or postpones the presentation of an aversive stimulus.
Primary aversive stimulus
Unlearned, inherently unpleasant stimulus (e.g., pain, loud noise).
Conditioned aversive stimulus
Previously neutral stimulus that becomes aversive through pairing with a primary aversive event.
Punishment
Procedure in which a response is followed by a stimulus change that decreases future responding.
Positive punishment
Presentation of a stimulus following a response decreases the response’s future frequency.
Negative punishment
Removal of a stimulus following a response decreases the response’s future frequency.
Intensity of punishment
Magnitude or strength of the punishing stimulus; higher intensity generally produces greater suppression.
Immediate delivery (of punishment)
Punishment is most effective when administered right after the target response.
Positive practice overcorrection
Learner repeats the correct form of the behavior multiple times after an error.
Restitution overcorrection
Learner restores the environment to a better condition than before the misbehavior.
Extinction
Withholding previously delivered reinforcement, leading to a decrease in the behavior.
Risks of punishment interventions
Possible side effects such as aggression, avoidance, emotional responses, and modeling of undesired behavior.
Stimulus control
Degree to which a stimulus reliably evokes or suppresses a specific behavior.
Discriminative stimulus (SD)
Stimulus that signals reinforcement is available for a particular response.
S-delta (SΔ)
Stimulus that signals reinforcement is not available for a particular response.
Differential response
Different rates or forms of responding in the presence versus absence of specific stimuli.
Multiple schedule
Two or more basic schedules of reinforcement presented in alternating, usually sequential, components, each with its own SD.
Compound schedule
Combination of two or more basic schedules operating either simultaneously or successively.
Superstitious behavior
Behavior maintained by accidental or adventitious reinforcement rather than by true contingencies.
Discrimination
Narrowing of stimulus control so behavior occurs only in the presence of specific stimuli.
Generalization
Spread of the effects of training to stimuli that differ from the training stimulus.
Stimulus generalization
Responding similarly to different but related stimuli after training with one stimulus.
Generalization gradient
Graph showing the extent of responding across a range of stimulus variations.
Matching-to-sample
Task in which a subject selects a comparison stimulus that matches a sample stimulus.
Conditional discrimination
Discrimination in which the correct response depends on the context provided by another stimulus.
Differential reinforcement
Reinforcing one class of responses while withholding reinforcement for other classes.
Response chain
Sequence of behaviors in which each response produces a stimulus change serving as SD for the next response.
Choice
Allocation of responding between or among two or more concurrently available options.
Preference
Relative liking or selection of one option over others when given a choice.
Matching relation
Tendency for relative rate of response to match relative rate of reinforcement across options.
Relative rate of response
Proportion of total responses emitted on one alternative of a concurrent schedule.
Relative rate of reinforcement
Proportion of total reinforcers obtained from one alternative of a concurrent schedule.
Token economy
System in which tokens are earned for target behaviors and exchanged for backup reinforcers.
Backup reinforcer
Primary or conditioned reinforcer that tokens can be exchanged for in a token economy.
Token-production schedule
Specification of how and when tokens are earned for target behaviors.
Token reinforcement
Use of tokens as generalized conditioned reinforcers to strengthen behavior.
Generalized conditioned reinforcer
Stimulus paired with multiple backup reinforcers, maintaining effectiveness across deprivation states.
Tokens as secondary reinforcers
Tokens acquire reinforcing value through pairing with backup reinforcers.
Pairing & exchange
Process of associating tokens with backup reinforcers and later trading tokens for those reinforcers.
Effect of delayed exchange
The longer the delay between token delivery and exchange, the weaker the reinforcing effect.
Generalized social reinforcement
Social stimuli (e.g., praise) functioning as reinforcers through association with many other reinforcers.
Contingency-shaped behavior
Behavior directly shaped and maintained by its immediate consequences, not by verbal rules.
Function-altering event
Stimulus change that modifies the future function of other stimuli or responses.
Rule-governed behavior
Behavior controlled by verbal statements describing contingencies rather than by direct contact with them.
Instructional control
Influence of verbal instructions on the behavior of the learner.
Contingency-specifying stimulus
Rule or instruction that describes the antecedents, behavior, and consequences of a contingency.
Speaker (role)
Individual whose verbal behavior affects the environment to obtain reinforcement.
Listener (role)
Individual who reinforces the speaker’s verbal behavior and acts on it.
Imitation
Behavior that duplicates the form of a model’s behavior.
Spontaneous imitation
Untrained, immediate copying of a novel action.
Immediate imitation
Copying a model’s action right after observing it.
Delayed imitation
Copying a modeled action after a time delay without practice in between.
Generalized imitation
Learner imitates new, untrained models after a history of reinforced imitation.
Operant imitation
Imitative behavior maintained by consequences that follow the imitation.
Observational learning
Acquiring new behavior by watching the performance and consequences experienced by a model.
Verbal operants
Functional units of language defined by antecedents and consequences (e.g., mand, tact, echoic).
Mand
Verbal operant under control of motivating operations, reinforced by specific consequences requested.
Tact
Verbal operant evoked by a nonverbal stimulus, reinforced with generalized or social reinforcement.
Echoic
Verbal operant involving repetition of a verbal stimulus with point-to-point correspondence and formal similarity.
Intraverbal
Verbal operant evoked by other verbal stimuli without point-to-point correspondence; reinforced socially.
Formal similarity
Antecedent and response share the same sense mode and physically resemble each other.
Intraverbal response
Spoken response to a verbal stimulus that does not share form with the stimulus (e.g., answering questions).
Multiple functions (verbal behavior)
Single verbal response can simultaneously serve more than one operant function.
Verbal community
Group that establishes and maintains the verbal behavior of an individual through reinforcement.
Stimulus equivalence
Emergence of untrained relations (symmetry, transitivity) among stimuli after specific training.
Equivalence relation
Set of reflexive, symmetric, and transitive relations among stimuli, demonstrating class formation.
Identity matching
Selecting a comparison stimulus identical to the sample stimulus.
Symmetry
If A→B is trained, then B→A emerges without direct training.
Transitivity
If A→B and B→C are trained, A→C emerges without direct training.
Reflexivity
Untrained matching of a stimulus to itself (A→A).
Applied (dimension)
ABA focuses on socially significant behaviors.
Behavioral (dimension)
ABA measures observable behavior, not verbal reports of feelings.
Analytic (dimension)
Demonstrates experimental control over the behavior of interest.
Technological (dimension)
Procedures are described in detail for replication.
Conceptually systematic (dimension)
Interventions derive from basic behavioral principles.
Effective (dimension)
Intervention produces practical, significant behavior change.
Generality (dimension)
Behavior change lasts over time, appears in other environments, or spreads to other behaviors.
Behavior Analyst Certification Board (BACB)
Organization that credentials behavior analysts and sets professional standards.
Baseline data
Measurement of target behavior before intervention, used for comparison and decision making.
Environmental contingencies
Relationships among antecedent events, behavior, and consequences in the environment.
Applied Behavior Analysis (ABA)
Science devoted to applying behavioral principles to improve socially important behavior.
Experimental Analysis of Behavior (EAB)
Basic research branch of behavior analysis focusing on laboratory studies of behavior principles.