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Luminous Object
an object that is producing visible light
Illuminated Object
an object that is visible because it reflects light from an external source
Incandescence
light produced by objects that glow as a result of high temperature
Fluorescence
occurs when a material gives off visible light after absorbing EM energy (constant flow of EM)
Phosphorescence
similar to fluorescence but slower - material glows for a long time after absorbing energy (only absorbs energy once)
Chemiluminescence
chemical reactions that give off energy in the form of light
Bioluminescence
some living things can give off light using chemiluminescence
Ray
a model of light in which the endpoint represents the light's source and the light travels in one direction
Transparency
a material through which light passes without scattering, transmits a clear image - Does not transmit all wavelengths of light equally (color filters)
Translucent Material
a material through which light passes but the light is scattered and does not transmit a clear image
Opaque Material
a material through which visible light cannot pass
Light
light enters your eyes directly from a light source or when it is reflected from an object
Primary Color
one of the three colors of visible light that the human eye can sense; mixed to produce other colors
Secondary Color
a color of light that is produced when primary colors are mixed
Additive Color
a color that is produced by combining the wavelengths of different colors
Subtractive Color
a color that forms because of pigments absorbing some wavelengths of light that strike an object
Pigments
substances that absorb some wavelengths of light and reflect others
Diffuse Reflection
the reflection off a rough surface or an uneven surface that reflects light rays in all directions
Specular Reflection
reflection that occurs when a smooth surface reflects light rays in mostly the same direction
Incident Ray
a light ray approaching a reflective surface
Reflected Ray
the outgoing ray
Law of Reflection
the angle of incidence and the angle of reflection are equal and this holds true for both specular and diffuse reflections
Plane Mirror
a flat mirror
Virtual image
an image produced by diverging waves, formed at the point from which the diverging rays would have originated
Real Image
an image that forms at the point where converging rays of light intersect
Concave Mirror
a curved mirror with the reflected side on the inside of the curve
Focal Point
the point on an optical axis at which all reflected or refracted light rays from incident rays that are parallel to the optical axis converge
Focal Length
the distance from the focal point to the mirror's center of curvature
Convex Mirror
a curved mirror with the reflective side in the outside of the curve - Objects in convex mirrors appear smaller than objects that they reflect, and the reflected image includes more background area
Index of Refraction
a measure of how much a material will bend, or refract, light that enters it
Total Internal Reflection
a phenomenon that occurs at the boundary between two media when a light ray's angle of incidence exceeds a critical value, resulting in the ray being reflected back into the first medium instead of passing into the new
Lens
a disk of transparent material that refracts light to produce a real or virtual image
Converging Lens
collects incoming rays of light and focuses them at a point - Used to correct farsightedness because the light that enters a far-sighted person's eyes does not converge enough, producing sharp images.
Diverging Lens
spreads rays apart - A nearsighted person's eye converges too early, creating a blurry image.
After-Imaging
due to the opponent-color theory, the colors red and green will move through the same pathway, and the colors yellow and blue will travel along the same path.
Refracting Rays
slow —> fast (bends away); fast —---> slow (bends towards)
Speed of Light
c = 𝝀f, where c = 3 x 10^8
Energy of Light
E = hf (or hc/𝝀), where h = 6.63 x 10^-34
Snell's Law
n1sin 𝜃 = n2sin 𝜃 - n(1) and n(2) are indexes of refraction
How much of the EM spectrum is occupied by visible light?
2%
Rods
take over in dim light and don’t provide color vision or acuity
Cones
take over in bright light and provide color vision and acuity
What are the primary colors (additive)?
Red, green, glue - generated light
What are the secondary colors (additive)?
Cyan, magenta, yellow, and black - reflected light
What are the primary colors (subtractive)?
Cyan, magenta, yellow - used in color printing
What are the secondary colors (subtractive)?
Red, green, blue - produced by mixing primary subtractive colors.