Computer Hardware Unit Computer Engineering

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Last updated 5:33 PM on 3/27/26
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45 Terms

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Computer memory

Any medium that allows a computer to store and/or retrieve data (e.g., magnetic hard drives or flash memory made of transistors).

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Volatile memory

Memory that does NOT retain its contents after the computer is turned off. Examples: SRAM (cache/registers), SDRAM-DDR (system memory). Generally faster.

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Non-volatile memory

Memory that DOES retain its contents after the computer is turned off. Examples: Spindle HDD, SSD, NVMe, Flash, EEPROM. Generally slower.

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BIOS / UEFI

Non-volatile chip that performs POST, reads/stores CMOS parameters, and loads/hands control to the operating system.

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POST (Power On Self Test)

A diagnostic test run by the BIOS each time the computer boots to verify hardware is functioning correctly.

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CMOS

Memory that stores system parameters such as hard drive count, boot order, security passwords, and the system clock.

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Operating System (OS)

Software that provides a user interface, manages hardware via drivers, and manages software applications. Examples: Windows, Linux, macOS.

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SRAM

Static RAM — a type of volatile memory used for CPU cache and registers. Faster but more expensive than SDRAM.

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SDRAM-DDR

Synchronous Dynamic RAM (Double Data Rate) — the main system memory in a computer. Volatile and generally faster than storage but slower than cache.

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FSB (Front Side Bus)

A legacy bus from the 1990s–2000s that carried data from the CPU to the Northbridge memory controller hub.

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Northbridge

A legacy chipset component (memory controller hub) that managed high-speed communication between the CPU, RAM, and graphics. Now integrated into the CPU die.

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Southbridge

A legacy chipset component (I/O controller hub) that managed slower peripherals: IDE, SATA, USB, audio, Ethernet. Its functions are now part of the modern chipset.

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PCI (Peripheral Component Interconnect)

A legacy expansion bus for connecting peripheral devices. Phased out by PCIe (PCI Express) in 2004.

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AGP (Accelerated Graphics Port)

A legacy high-speed port for connecting video cards to the motherboard. Phased out by PCIe in 2004.

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PCIe (PCI Express)

The current standard expansion bus. PCIe 3.0 is almost always connected directly to the CPU; PCIe 2.0 may connect to either the CPU or chipset.

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Modern chipset

Replaces both Northbridge and Southbridge. Recent Intel/AMD CPUs integrate Northbridge functions into the CPU die, leaving the chipset to handle Southbridge and SuperI/O functions.

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SuperI/O chip

A chip that historically managed legacy low-speed I/O: serial port, parallel port, floppy disk, keyboard, mouse. Its functions are now absorbed into the chipset.

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SATA connector

Internal connector used to connect hard drives, optical drives, and other peripherals to a modern motherboard.

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ATX power supply connector

Internal connector providing power from the PSU to the motherboard. Typically a 24-pin main connector plus a 4/8-pin CPU power connector.

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DIMM slot

Slot on the motherboard that holds SDRAM DDR4 (or DDR5) system memory modules.

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M.2 slot

A compact internal slot on modern motherboards used to install NVMe SSD modules.

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USB Type E header

Internal motherboard header for USB 3.0 Type-C connections on the front panel of the computer case.

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USB 20-pin header

Internal header on a modern motherboard used to connect two front-panel USB 3.0 Type-A ports.

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USB 10-pin header

Internal header on a modern motherboard used to connect front-panel USB 2.0 Type-A ports.

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Front panel header

Internal connector linking the motherboard to the case's front panel: power switch, reset switch, HDD LED, and power LED.

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IDE connector (legacy)

Legacy internal connector using wide ribbon cables to connect hard drives and optical drives. Replaced by SATA.

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ISA slot (legacy)

A very old expansion slot used before PCI for connecting legacy expansion cards.

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AGP slot (legacy)

Legacy high-speed slot for graphics cards. Replaced by PCIe.

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CPU (Central Processing Unit)

The brain of the computer. It executes program instructions, performs arithmetic/logic, manages memory, controls I/O devices, and coordinates all hardware.

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Fetch-Decode-Execute cycle

The fundamental CPU operation: (1) Fetch instruction from RAM, (2) Decode it into CPU signals, (3) Execute the operation. Repeated billions of times per second.

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ALU (Arithmetic Logic Unit)

CPU component that performs all arithmetic (+, −, ×, ÷) and logic operations (AND, OR, NOT). The actual computing engine.

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Control Unit (CU)

CPU component that fetches instructions, decodes them, and directs signals to all other CPU components.

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Registers

Tiny, ultra-fast storage inside the CPU that holds data currently being processed. The fastest memory in the hierarchy.

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Cache (L1 / L2 / L3)

On-chip memory 10–100× faster than RAM. L1 is fastest/smallest (~32–64 KB); L3 is largest/slowest (~8–64 MB). Hit rates reach 90–99%.

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Clock speed

The number of cycles per second a CPU completes, measured in GHz. Modern CPUs run at 3–6+ GHz. Plateaued around 2004 due to the "heat wall".

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Moore's Law

Proposed by Gordon Moore (Intel co-founder) in 1965: the number of transistors on a chip doubles approximately every 2 years while costs remain the same.

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Transistor

A tiny electronic switch (ON = 1, OFF = 0) that forms the building block of all computation. Modern CPUs use billions of them at sizes of 3–5 nm.

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Multi-core CPU

A CPU with multiple independent processing cores on one die, enabling true parallel processing. Industry standard since 2005.

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Physical core

An actual, independent processing unit etched on the silicon die, with its own ALU, CU, L1/L2 cache, registers, and execution pipelines.

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Logical Core ( Thread )

A software-defined view of a core seen by the OS, created by Hyperthreading/SMT or virtualization. Shares the physical core's hardware resources.

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Hyperthreading / SMT

Technology that lets one physical core run two threads simultaneously by duplicating registers and sharing the ALU/cache. Gives a 10–30% throughput boost. 1 physical core → 2 logical cores.

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Memory hierarchy (fastest → slowest)

Registers → L1 Cache → L2 Cache → L3 Cache → RAM. Faster memory is smaller and more expensive. Cache hit rates reach 90–99%.

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Cache miss

When data the CPU needs is not found in cache and must be fetched from RAM (200+ cycles, ~60 ns) instead of cache (~4 cycles, <1 ns).

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Program Counter

A CPU register that keeps track of which instruction to fetch next during the Fetch-Decode-Execute cycle.

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What is a Bus in computer architecture, and what are its three primary components?

A Bus is a communication "highway" (a set of physical wire traces) that transfers data between internal components like the CPU, RAM, and peripherals.

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