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Team
two or more people who work independently over some time period to accomplish common goals related to a task oriented purpose
Team Types
Work, Management, Parallel, Project, Action
Work Teams
relatively permanent teams where members work together to produce goods/services
Management teams
Relatively permanent teams focused on participating in managerial-level tasks that affect the entire organization
Parallel Teams
Composed of members from various jobs who provide important recommendations parallel to the organization’s production process
Ex. Commitments
Project teams
formed to take on one time tasks that are generally complex and require a lot of input from members with different types of expertise
Action teams
Teams of limited duration who perform complex tasks that tend to be highly visible and challenging
Multiple team membership
A work arrangement in which employees are assigned to multiple teams simultaneously
Prefer
Research shows people generally (prefer/dislike) working in teams where autonomy and self management is high
High
High levels of self management are appropriate when team members have (high/low) levels of relevant knowledge
Virtual Teams
Teams in which the members are geographically dispersed, and interdependent activitiy occurs through electronic communications
Team Development Model
Model that suggests teams develop in a predictable sequence
Forming → Storming → Norming → Performing → Adjourning
Forming
When members orient themselves by trying to understand their boundaries in a team
-getting a feel for what is expected of them, who’s in charge
Storming
Members remain committed to the ideas they bring and stick with their own ideas, conflict may result
Norming
When members begin cooperating with one another
-Work together to accomplish goals and expectations for members are developed
Performing
Members are comfortable with their roles and the team makes progress towards goals
Adjourning
Members disengage and ultimately seperate from the team
more
The impact of adjourning is more significant for teams that are (more/less) connected to each other
Punctuated equilibrium
Model for team development where team members make assumptions and establish behaviour that lasts until the midway point
Afterwards, members change their approach in order to accomplish the task
Task interdependence
The degree to which team members interact with and rely on other team members for information, materials, resources, needed to accomplish work
Consists of: Pooled, Sequential, Reciprocal, Comprehensive
Pooled interdependence
Group members complete their work assignments independtly then the work is simply put together as the group’s output
Sequential interdependence
Different tasks are done in a prescribed order and the group is structured such that the members specialize in these tasks
Ex. Assembly line
Reciprocal interdependence
Members are specialized to perform specific tasks, and they interact with many other members to complete work
Comprehensive interdependence
Each member has a great deal of discretion in terms of what they do and with whom they interact with
coordinating, adapt
As task interdependence increases, members need to spend more time (blank) which can lower productivity. However, this increases the team’s ability to (blank) to new situations
Goal interdependence
Exists when team members have a shared vision of the team’s goals and align their individual goals with that vision as a result
-Fostsred through a formalized mission statement
Outcome interdependence
Exists when team members share in the rewards that the team earns
(Are rewards given out for the team’s performance or for the individual’s?)
Interdependence
The way in which the members of a team are linked to one another
-Task, Goal, Outcome
Team composition
The mix of people who make up the team
Member roles, Member ability, Member personality, Team diversity, Team size
Role
A pattern of behaviour a person is generally expected to display in a given context
Leader staff teams
When the leader makes decisions for the team and directs members
Team task roles
Behaviours that directly facilitate the accomplishment of team tasks
Examples: Initiator Contributor, Devil’s advocate, Energizer
Initiator Contributor
A role that proposes new ideas
Devil’s advocate
A role that offers challenges to the team’s status quo
-good for high stakes decisions
Energizer
A role that motivates the team to strive to do better
-good when work is boring
Team building roles
Behaviours that influence the quality of the team’s social climate
Ex. Encourager, compromiser, follower
Encourager
Praises the contributions of other team members
Compromiser
Attempts to find the halfway point to end conflict
Follower
Accepts the ideas of teammates
Individualistic Roles
Behaviours that benefit the individual at the expense of the team
Recognition seeker
Brags and calls attention to themselves
Slacker
Acts cynically or nonchalantly, goofs off
-should assign another role for these people
Disjunctive tasks
Tasks with an objectively verifiable best solution
Disjunctive
The member who possesses the highest relevant ability will have the most influence on (blank) tasks
Conjunctive tasks
Tasks where the team’s performance depends on the “weakest link”
-if any member stops their part, the entire team can’t move forward
Additive tasks
Tasks where contributions from every member add up to determine team performance
-pretty much all members are doing the same task
False
True or false: Having all aggreeable people or all extraverts is great for a team
True
True or false: Even just one person with low conscientousness in a team can lead to consequences
Team diversity
The degree to which members are different from one another in terms of any attribute that may be used to categorize people
Misunderstandings and Innovation
Diversity can lead to more (blank and blank)
Value in diversity
Theory that says diversity is beneficial because it provides a larger pool of knowledge the team can draw on
-Leads to more learning and more performance
-Requires people to put in the effort to understand these different perspectives
Similarity attraction
Theory that says people tend to be more attracted to others who they perceive as similar and avoid people they perceive as different
Surface level diversity
Diversity through observable attributes
Fault lines
Informal subgroups based on similarity in surface level attributes that tend to form in diverse groups
Deep level diversity
Diversity with respect to attributes that are not easy to observe initially but can be inferred through knowing more about the person
Less, More
Time leads to (more/less) negative effects of surface level diversity and (more/less) negative effects of deep level diversity
Greater, bad
Having a (greater/less) number of members is good for management and project teams (more complex work)
Having a more members is (good/bad) for production tasks (simpler tasks)
Team process
A term that reflects the different types of interactions that occur within a team as the team works towards its goal
Consist of: Taskwork processes, teamwork processes, team states
Process gain
Getting more from the team that you would expect with the sum of its parts
Process loss
Getting less from the team than you would expect from the sum of its parts
Coordination loss
Members needing to coordinate which consumes time and effort
Production blocking
Members needing to wait for one another before they can do their part of the team task
Motivational loss (social loafing)
Members not working as hard as they could when in a team
Taskwork processes
Activities of team members that relate directly to the accomplishment of team tasks
Consist of: Creative behaviour, decision making, boundary spanning
Creative behaviour
Activities focused on generating novel and useful ideas and solutions
Brainstorming
Face to face meeting of team members in which each offers as many ideas as possible
-Great for building morale
-Not good for actually generating ideas
Nominal group technique
Individuals come up with ideas individually before coming together as a team to discuss, then ranking ideas individually
Decision making
Decisions which result from interaction among team members
-Either consensus or team leader’s discretion
Decision informity
Reflects whether members possess adequate information about their own task responsibilities
Staff validity
Reflects the degree to which members make good recommendations to the leader
Hierarchical sensitivty
The degree to which the leader effectively weighs the recommendations of members
Boundary spanning
Interactions with individuals and groups who are not those part of the team
Consist of: Ambassador, Task coordinator, scout
Scout activities
Refers to things team members do to obtain information about technology, competitors, or the broader marketplace
Team work processses
Interpersonal activities that facilitate the accomplishment of the team’s work but do not directly involve task accomplishment itself
Consist of: Transition, Action, Interpersonal
Transition processes
Team work activities that focus on preperation for future work
-Relevant before the team begins work
Consists of: Mission analysis, strategy formulation, Goal specification
Mission analysis
Involves an analysis of the team’s task, the challenges that face the team, and the resources available for completing the team’s work
Action processes
Activities that are important as the taskwork is being accomplished
Consist of: Monitoring progress, systems monitoring, helping behaviour, coordination
Coordination
Synchronizing the team mmember’s activities in a way that makes them mesh well together
Interpersonal processes
Activities that are important at all times of the taskwork
-Relates to how well members manage their relationships
Consist of: Conflict management
Conflict management
Activities that the team uses to manage conflicts that arise in the course of its work
Relationship conflict
Disagreements among members in terms of interpersonal relationships or disagreements with personal values/ preferences
-Disatisfying and lowers team performance
Task conflict
Disagreements among members about the team’s task
-Tends to result in reduced team effectiveness but can be beneficial at times
Beneficial
Task conflict can be (blank) when:
-members trust one another
-team has effective conflict management
-Members are emotionally stable or open to new experiences
-If majority of team members don’t know it’s happening
Team states
Specific types of feelings and thoughts that form in the minds of team members as a result of working together (an outcome)
4 Types: Cohesion, Potency, Mental models, Transactive memory
Psychological safety
Sense that it is okay to do things that are interpersonally risky and that you won’t be embarrased or rejected by teammates
Cohesion
When members of teams develop strong emotional bonds to other members and to the team itself
Cohesion pros/cons
Pros:
Leads to high levels of motivation and commitment
Leads to high performance
Cons:
Can Lead to conformity/groupthink
Can lead to overconfidence
Groupthink
Conformity at the expense of other team priorities
Potency
The degree to which members believe that the team can be effective across a variety of situations and tasks
(self efficiacy but for teams)
Deterimental
A team that is too confident when early on in the team’s existence can be (positive/detrimental)
Mental models
The level of common understand among team members with regard to im,portant aspects of the team and its task
(Being on the same page)
Transactive memory
Specialized knowledge that is distributed among team members so the entire team has an effective system of collective memory
-knowledge of who knows what
Transportable teamwork competencies
Team training that involves helping people develop general teamwork competencies that they can transport from one team to another
Cross training
Involves training members in the duties and responsibilites of their teammates
3 levels of depth: Personal clarification, Positional modeling, Positional rotation
Team process training
The use of team experiences that facilitate the team’s ability to function and perform more effectively as an intact unit
Team building
Fun activities intended to facilitate team problem solving, trust, relationship building, and clarification of role responsibilities
Ex. Rope course
Long, High
The life span of a work team is (long/short) member involvement of a work team is (high/moderate/low)
Long, Moderate
The life span of a management team is (long/short) and the member involvement is (high/moderate/low)
Low
The member involvement of a parallel team is (high/moderate/low)
Parallel, Project, Action
For which team types does lifespan vary?