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perception
the process by which individuals interpret & organize sensory information to understand their environment; recognizing, organizing, making sense of sensory input
sensation
the raw data or information that we receive from our sensory receptors; detecting a stimulus
top-down processing
when one uses prior knowledge & experiences to interpret information, when a stimulus is familiar or simple; may make simple mistakes
bottom-up processing
building perception from the ground up, organizing & interpreting information as it comes without prior knowledge, when a stimulus is complex & unfamiliar; takes longer but typically no mistakes
schemas
mental frameworks built from past experiences; complex
perceptual sets
mental shortcuts the brain uses to quickly interpret experiences
psychological state, past experiences, individual differences
internal factors that influence how we perceive
psychological state
an internal factor of emotions, motivations, expectations that influence how we perceive
past experiences
an internal factor that influences how we perceive by shaping how someone interprets current situations and may create biasses
individual differences
personal traits (personality/cognitive abilities) that influence how we perceive
cultural background, social influences, physical environment
external factors that influence how we perceive
cultural background
an external factor that influences how we perceive by affecting interpretations/reactions
social influences
an external factor that modifies perception through the presence & expectations of others
physical environments
external factors such as lighting, color, and noise level that shapes perceptions
selective attention
focusing on a particular stimulus & ignoring surrounding stimuli
cocktail party effect
the ability to focus on a conversation or sound in a noisy setting
inattentional blindness
when attention is divided, one fails to notice stimulus within their visual field
change blindness
a type of inattention blindness where one fails to notice changes within the environment
apparent movement
when someone perceives motion when nothing's moving
phi phenomenon
when lights blink off & on in a sequence, which causes one to perceive moving objects
induced movement
when a still object is seen to be moving because of the motion of the surrounding objects
autokinetic effect
when a stationery point of light in a dark environment appears to move
gestalt psychology
this psychology focused on how human group elements try to form meaningful patterns to organize the perceptual world
figure & ground, continuation, closure, similarity, anomaly, proximity, symmetry
the principles introduced by gestalt psychology
figure & ground
a gestalt principle that describes how the visual system separates what we see into two categories
continuation
a gestalt principle that explains why our eyes naturally follow continuous lines or patterns
closure
a gestalt principle that explains how our brain subconsciously fills in missing information when viewing a familiar but incomplete object
similarity
a gestalt principle that explains how we perceive a group of similar objects or patterns as one cohesive unit
proximity
a gestalt principle that shows when objects are placed close together, they're perceived as one unit; objects spread further out or separated are different entires
symmetry
a gestalt principle that shows when objects are symmetrical, they're perceived as one object
depth perception
the ability to perceive an object's relative distance in one's visual field
binocular cues
vision that relies on both of the eyes working together
convergence & retinal disparity
the two parts of the binocular cues
convergence
a binocular cue that shows the way our eye moves inward while viewing closer objects, then apart when viewing further objects
retinal disparity
a binocular cue that allows us to see the difference of images when seen through the left vs right eye
monocular cues
vision that only requires one eye & helps perceive depths on flat or 2D surfaces
relative size, interposition, relative height, shading & contour, texting & gradient, linear perspective
the six parts of monocular cues
relative size
a monocular cue that allows us to identify how close an object is
interposition
a monocular cue that shows when objects are blocked away, they're further; the objects that do the blocking are closer
relative height
a monocular cue that tells us objects higher in our point of vision are further away
shading & contour
a monocular cue that shows hazy or less detailed objects as further away, while close & sharp objects are nearer
texture & gradient
a monocular cue that shows objects with details & are clear are closer, while blurry and less detailed objects are further
linear perspective
a monocular cue that sees parallel lines converging as help for understanding position/depth
motion parallax
closer objects appear to move quicker, while further objects appear to move slower
perceptual constancy
the ability to perceive objects with consistent shape, size, color, and lightness, even when the appearance changes due to varying conditions
size constancy
the brain's frequency to perceive objects as the same size even when it appears to be changing
color constancy
perceiving the color of an object to remain consistent, even when changed by the lighting
shape constancy
the brain's tendency to perceive an object's shape as consistent, even when it moves
lightness constancy
the ability to perceive the blackness, whiteness, grayness of an object as consistent even when the lighting is changing
cognition
the mental processes involved in acquiring knowledge & understanding
concepts
mental categories that help with organizing & understanding the world
prototype (ex)
the most basic example of a concept
prototype
serves as a mental image that illustrates a concept & acts as a reference
assimilation
interpreting our new experiences in terms of our existing schemas
accommodation
changing a schema to incorporate new information
executive functions
located in the frontal lobe/prefrontal cortex; cognitive processes that help generate, organize, plan, and carry out goals; engages in critical thinking; relies on language, judgement, logic, reasoning
algorithms
very specific, step-by-step procedures for solving certain types of problems
heuristics
using mental shortcuts based on past experiences to solve certain problems; not accurate & may cause problems
representative & availability
the two types of heuristics
representative heuristics
involving making judgements based on how much something resembles a typical case/stereotype; may overlook information
availability heuristics
estimating the likelihood of events based on their availability in memory
mental sets
cognitive frameworks relying on past experiences & successful strategies to solve new problems
limits creative thinking
what is a downside of mental sets?
priming
exposure to one stimulus influences how we respond to a later stimulus
repetition & somatic
the two types of priming
repetition priming
occurs when exposed to a specific stimulus that makes it easier to recognize the same or similar stimulus
somatic priming
involves the influence of one word on the interpretation of another related word
framing
how information is presented; shapes, interpretations/reactions, influencing decisions/judgements
creativity
when individuals create new, original ideas & solutions
divergent thinking
the exploration of many possible solutions, expanding the range of options for solving a problem
convergent thinking
narrowing down possibilities to identify the single best solution
expertise, imaginative thinking, venturesome personality, intrinsic motivation, creative environment
the five components to creativity
expertise
specialized knowledge, more likely to apply it in new & innovative ways
imaginative thinking
the ability to view concepts in unique & creative ways, not just focusing on traditional perspective
venturesome personality
a personality that seeks new experiences & embraces challenges
intrinsic motivation
an internal drive to to perform effectively for personal satisfaction
creative environment
surrounding oneself with creative people to foster innovation & promote creative thinking
functional fixedness
limits a person to using an object in only its traditional use
gambler's fallacy
the mistaken belief that if an event occurs more frequently than normal in a given period, it'll happen less frequently in the future or vice versa
sunk-cost fallacy
the tendency to continue to pursue an action in which one has already invested money, time, or resources into, regardless of its future value
memory
information that persist over time, acquired though experience
explicit memories
involves information we consciously recall; requires effort & thought
episodic & somatic
the two parts of explicit memories
episodic memory
relates to personal experiences/events
somatic memory
involves knowledge, facts, general information
implicit memories
information or skills we learn without being fully aware of it
procedural memory
an example of implicit memories; helps recalling how to perform tasks (motor skills/routines)
prospect memory
involves remembering to perform future actions
parallel processing
handles multiple stresses of information simultaneously
long-term potentiation
a biological process that strengthens synaptic connections between neurons through repeated activation
correct interpretations
when individuals' psychological states and external conditions align positively with the stimuli
incorrect interpretations
when emotional biases or cultural differences interplay with the visual input, leading to misunderstandings of what is actually presented
working memory model
a model that explains how our primary memory system processes & temporarily holds information for cognitive tasks (short-term memory)
visuospatial sketchpad, phonological leap, control executive
parts of the working memory model
visuospatial sketchpad
handles visual & spatial information; allows us to visualize objects & their location
phonological leap
deals with verbal & auditory information
phonological store & articulatory rehearsal processes
parts of the phonological leap
phonological store
"inner ear"; holds spoken words & sounds for a short period of time
articulatory rehearsal processes
"inner voice"; helps repeating & rehearsing verbal information to keep it active in the working memory
control executive
the control centre for memory; focuses attention, prioritizing tasks, switching between activities, integration information