1/46
Looks like no tags are added yet.
Name | Mastery | Learn | Test | Matching | Spaced |
---|
No study sessions yet.
Habituation
become so used to something (prolonged/repeated exposure) that you don't notice it anymore (learned to ignore it)
Dishabituation
the reversal of habituation
ex: Habituation
example of what: zoning out all the background noise when you're reading/working something in the student union.
ex: dishabituation
example of what: someone walks up to you and says excuse me
Classical conditioning
stimulus -> biological response
neutral stimuli
part of classical conditioning: no response. Eg: Bell sound prior to Pavlov's dog's training
conditioned stimuli
part of classical conditioning: acquired response. Eg: Kitchen bell sound triggers Pavlov's dog to salivate
unconditioned stimuli
art of classical conditioning: natural response, no need for conditioning. Eg: Smell of steak triggers salivation
conditioned response
the response to conditioned stimuli
unconditioned response
the response to unconditioned stimuli
acquisition
learning the association. Eg: dog learns to salivate because Pavlov always gives them food after ringing the bell
extinction
losing the association. Eg: if Pavlov stops giving dog food after ringing the bell.
spontaneous recovery
association returns after extinction, but never as strong as before.
generalization
Eg. Dog salivates to anyone ringing a bell
discrimination
Eg. Dog salivates only to Pavlov ringing the bell
Operant conditioning
behavior -> consequences
Processes of shaping and extinction
reinforcement shapes a behavior. When the reinforcement no longer happens, the behavior relapses, it's called extinction.
types of reinforcement
positive, negative, primary, conditional
positive reinforcement
behavior -> reward -> more of that behavior. Eg: study for your exam, and I'll reward you with a good grade
negative reinforcement
behavior -> less punishment -> more of that behavior. Eg: study for your exam, and I'll stop giving you b
primary reinforcer
natural rewards = food, drink, pleasure
secondary reinforcer
unnatural rewards = money, grades
Reinforcement schedules
fixed-ratio, variable-ratio, fixed-interval, variable-interval
fixed-ratio
behavior is rewarded every time or every nth time
variable ratio
instead of rewarding exactly every nth time, it's rewarded maybe the 1st time, then 4th time, then 2nd time, etc
fixed interval
behavior is rewarded again only after a fixed time interval, like 60 seconds
variable interval
instead of waiting exactly 60 seconds, the time interval may be 90 seconds, then 20 seconds, etc
Punishment
opposite of reinforcement, a deterrent to behavior.
Escape
you touch a caterpillar, it stings you, you jerk away
Avoidance
you learn to not touch a caterpillar
Latent learning
passively soaking up knowledge
Problem solving
step back, think, and come up with a solution
Instincts
mother goose will protect her eggs. If you try to teach a goose to abandon eggs, it won't work because it goes against their instinct, this process is called instinctive drift.
Modeling
copying others
Mirror neurons
a neuron that fires both when you perform an action and when you see another perform the same action. Thus, it's also responsible for empathy: if you see someone else hurting, you hurt also
vicarious emotion
feeling what others feel
Empathy
feeling an emotion that you share
Vicarious
feeling an emotion even if you don't share it. Eg: seeing someone skateboard, you're like wow that must be so fun, even though you never skateboarded before.
ex: observational learning
example: loving family makes someone a loving person. Abusive family makes someone an abusive person.
Elaboration likelihood model
two extremes on how individuals respond to persuasion, most are somewhere in the middle
central route processing
think, analyze, then draw conclusions
peripheral route processing
superficial details like how likable the speaker is, catchphrases, slogans
Social cognitive theory
we learn how to behave by observing others in society instead of trial and error
changing behavior, characteristics of the message and target, social factors
Factors that affect attitude change
→observed by others →Changes attitude
Changes in your behavior
→ influences target → affects attitude
Message
= environment → influences individual attitudes
Social