Digital Data Representation and Computer Components

0.0(0)
studied byStudied by 0 people
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
Card Sorting

1/61

encourage image

There's no tags or description

Looks like no tags are added yet.

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

62 Terms

1
New cards

Digital data representation

The process of representing data in a format that can be understood by a computer.

2
New cards

Coding systems

Systems used to represent data and programs in a way that computers can understand.

3
New cards

Binary computer

A type of digital computer that operates using only two states: off and on, represented as 0 and 1.

4
New cards

Bit

The smallest unit of data that a binary computer can recognize, represented as a single 0 or 1.

5
New cards

Byte

A unit of data that consists of 8 bits; commonly used to express the size of documents and files.

6
New cards

Kilobyte (KB)

A prefix used to express larger quantities of bytes, equal to 1024 bytes.

7
New cards

Megabyte (MB)

A prefix used to express larger quantities of bytes, equal to 1024 kilobytes.

8
New cards

Gigabyte (GB)

A prefix used to express larger quantities of bytes, equal to 1024 megabytes.

9
New cards

Terabyte (TB)

A prefix used to express larger quantities of bytes, equal to 1024 gigabytes.

10
New cards

Petabyte (PB)

A prefix used to express larger quantities of bytes, equal to 1024 terabytes.

11
New cards

Exabyte (EB)

A prefix used to express larger quantities of bytes, equal to 1024 petabytes.

12
New cards

Zettabyte (ZB)

A prefix used to express larger quantities of bytes, equal to 1024 exabytes.

13
New cards

Yottabyte (YB)

A prefix used to express larger quantities of bytes, equal to 1024 zettabytes.

14
New cards

Binary numbering system

A numbering system that uses only two symbols, 0 and 1, to represent all possible numbers.

15
New cards

Decimal numbering system

A numbering system that uses 10 symbols, 0-9, to represent numbers.

16
New cards

ASCII

A coding system traditionally used with personal computers, using 8 bits to represent characters.

17
New cards

EBCDIC

A coding system developed by IBM for mainframe computers, using 8 bits to represent characters.

18
New cards

Unicode

A universal coding standard for text-based data, using 8 to 32 bits per character.

19
New cards

Graphics data

Data that consists of bitmapped images made up of pixels.

20
New cards

Monochrome graphic

A graphic that uses only two colors and requires 1 bit for color storage.

21
New cards

Color graphic

A graphic that uses more than two colors and requires 4, 8, or 24 bits for color storage.

22
New cards

JPEG

An image format commonly used by digital cameras, using 24-bit true color.

23
New cards

Audio data

Data that must be in digital form to be stored or processed by a computer.

24
New cards

Video data

Data that is displayed using a collection of frames, each containing a still image.

25
New cards

Machine language

A binary-based language used to represent computer programs.

26
New cards

System unit

The main case of a computer or mobile device that houses the processing hardware and other components.

27
New cards

Motherboard

A circuit board consisting of computer chips that connects all devices in a computer.

28
New cards

Power supply

A component that delivers electricity to the motherboard and connects to external devices.

29
New cards

Drive bays

Rectangular metal racks inside the system unit that house storage devices.

30
New cards

Processors

Components connected to the motherboard that perform processing tasks in a computer.

31
New cards

CPU

The central processing unit, which handles the majority of processing tasks in a computer.

32
New cards

CPU cores

The processing components of multiple independent processors within a single CPU.

33
New cards

GPU

The graphics processing unit, which processes images and animations for display.

34
New cards

Processing speed

The speed at which a CPU can process instructions, measured by its clock speed.

35
New cards

Word size

The amount of data that a CPU can manipulate at one time.

36
New cards

Cache memory

A special group of fast circuitry built into the CPU that stores frequently used data.

37
New cards

Bus width

The number of wires in a bus that data can travel across.

38
New cards

Bus speed

The speed at which data can be transferred via a bus.

39
New cards

Memory

Chip-based storage used by a computer to temporarily store data.

40
New cards

RAM

Random access memory, which serves as a computer's main memory.

41
New cards

Registers

High-speed memory locations built into the CPU that store data and intermediary results.

42
New cards

ROM

Read-only memory, non-volatile chips on the motherboard that store permanent data.

43
New cards

Flash memory

Non-volatile memory chips used for storage.

44
New cards

Fans

Components used to cool the CPU and system unit.

45
New cards

Expansion slots

Locations on the motherboard for inserting expansion cards.

46
New cards

Expansion cards

Circuit boards inserted into expansion slots to add functionality or attach peripheral devices.

47
New cards

Buses

Electronic paths within a computer that data travels along.

48
New cards

PCI

A common type of expansion bus used to connect peripheral devices.

49
New cards

PCIe

A newer and faster type of expansion bus, more common than PCI.

50
New cards

USB

Universal serial bus, a standard for connecting peripheral devices to a computer.

51
New cards

Ports

Connectors on the exterior of a computer's system unit for attaching devices.

52
New cards

USB hubs

Devices that allow multiple devices to be connected to a single USB port.

53
New cards

CPU architecture

The design and components of a CPU, which can vary from processor to processor.

54
New cards

System clock

A timing mechanism that synchronizes the operations of a computer.

55
New cards

Machine cycle

The process in which the CPU executes a single piece of microcode.

56
New cards

Improving system performance

Methods such as adding more memory, performing system maintenance, and upgrading components to enhance a computer's performance.

57
New cards

Terascale computing

The ability of a computer to perform one trillion floating-point operations per second.

58
New cards

Quantum computing

A type of computing that applies principles of quantum physics and uses qubits for processing.

59
New cards

Optical computing

A computing technology that uses light to perform digital computations, potentially offering smaller and faster computers than traditional electronic ones.

60
New cards

Silicon photonics

A technology that uses light for data transfers within and among silicon chips.

61
New cards

3D chips

Chips that pack multiple components onto small layers, reducing the required surface area.

62
New cards

Nanotechnology

The science of creating tiny computers and components using materials like graphene and carbon nanotubes.