Systems Analysis and Design - Chapter 3

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Features that must be present in the final system for the user to be satisfied.

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17 Terms

1

Features that must be present in the final system for the user to be satisfied.

Acceptance Criteria

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2

An external agent; a person, group or external system that interacts with the system by supplying or receiving data.

Actor

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3

The boundary between the computerized portion of the application and the users who operate the application but are part of the total system.

Automation Boundary

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4

An often one-sentence description that provides a quick overview of a use case.

Brief Use Case Description

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5

The most fundamental task in a business process, which leaves the system and data in a quiescent state, usually performed by one person in response to a business event.

Elementary Business Process (EBP)

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6

Something that occurs at a specific time and place, can be precisely identified, and must be remembered by the system.

Event

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7

A technique to identify use cases by determining the business events to which the system must respond.

Event Decomposition Technique

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8

An event that occurs outside the system usually initiated by an external agent.

External Event

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9

A relationship between use cases in which one use case is stereotypically included within the other user case.

«include>>

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10

The assumption that a system runs under perfect operating and technological conditions.

Perfect Technology Assumption

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11

An event that occurs when something happens inside the system that triggers some process.

State Event

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12

Checks or safety procedures to protect the integrity of the system and the data.

System Controls

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13

An event that occurs as a result of reaching a point in time.

Temporal Event

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14

An activity that the system performs in response to a request by a user.

Use Case

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15

The UML model used to illustrate use cases and their relationships to actors.

Use Case Diagram

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16

A technique to identify use cases by determining what specific goals or objectives must be completed by the system for the user.

User Goal Technique

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17

One short sentence in the everyday language of the end user that states what a user does as part of his or her work.

User Story

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