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ACT
a major unit or division of a play
ALLUSION
a word or phrase that makes reference to another place, person, story or event, thereby bringing to mind other, related ideas
ANTAGONIST
the opponent of the main character of a drama
ANTIHERO
a protagonist/hero who does not have the heroic qualities of the traditional protagonist
ANTITHESIS
two opposing ideas put in the same sentence or phrase to emphasize their contrast (ex: small step, giant leap)
ASIDE
a brief remark or passage spoken by a character directly to the audience (or to themselves), which other characters on stage are not supposed to hear, revealing private thoughts, feelings, or commentary
CARTHARSIS
an action that leads to purging (releasing) of strong emotions, such as fear and pity, to achieve a sense of relief
CHARACTERISATION
the ways in which a writer creates or constructs a fictional character
CHORUS
a group of performers who sing, dance, or recite in unison; in Greek drama, the chorus was the group of performers who sang and danced between episodes, narrated off-stage action, and commented on events
COMEDY
a play that treats characters and situations in a humorous way. In Shakespeare's time, a comedy was any play with a happy ending that typically told the story of a likable character's rise to fortune.
CONFLICT
the internal or external struggle between opposing forces, ideas, or interests that creates dramatic tension
CONTEXT
the relationship between a text and its historical, social, and cultural backgrounds
DENOUEMENT
the unraveling/solution/conclusion of the plot of a play
DIALECT
language and grammar specific to a particular race, group, or culture
DIALOGUE
spoken conversation used by two or more characters to express thoughts, feelings, and actions
DRAMATIC IRONY
situations where the audience knows something that the characters do not; irony occurs when the characters say or do something in ignorance of the truth
DRAMATIC STRUCTURE
the organization of a dramatic text or passage, its shape or development over the course of the play, including aspects of time, order of events, and plot devices
EPILOGUE
a summary speech delivered at the end of a play that explains or comments on the action
FARCE
a type of dramatic comedy that aims to provoke laughter amongst the audience through humorous situations, extensive exaggeration, and violent physical humor
FLAT CHARACTER
a character who doesn't develop or change over the course of a play
FOIL
a character whose traits, values, or motivations contrast with the protagonist, without the intent of causing conflict like the antagonist. They are usually a friend/ally
FORESHADOW
an indication beforehand of something that is about to happen
GENRES
in drama, the different types of play (such as tragedy, comedy, history) and their different characteristics and conventions
HEMISTICHOMYTHIA
a dramatic technique that involves two characters taking turns speaking in alternating half/short lines in order to share a single line of verse
JUXTAPOSITION
two opposing ideas put in the same sentence or phrase to emphasize their contrast or similarity
METAPHOR
a figure of speech that directly compares two unlike things by saying one is the other (without 'like' or 'as'), transferring qualities to create deeper meaning, vivid imagery, and to explain abstract ideas
MONOLOGUE
a long speech made by one actor; a monologue may be delivered alone or in the presence of others
MOOD
the tone or feeling of the play, often engendered by the music, setting, or lighting
MOTIVATION
the wants, needs, or beliefs that cause a character to act or react in a particular way
MOTIVE
the objectives of a character; such as the need to be loved or admired
MULTIFACETED
having many sides, aspects, or faces
NON-VERBAL
not to do with words; in this case, coming from the actor's physical performance rather than what they say
ONOMATOPOEIA
words or phrases that sound like the things they describe
PARADOX
two opposing ideas put in the same sentence or phrase to reveal a deeper, unexpected truth (ex: less is more)
PERSONIFICATION
the attribution of human qualities to inanimate objects or abstract concepts
POLEMIC
a powerful attack, often written, on someone or some thing to defend a specific opinion
PROLOGUE
a speech which introduces a play
PROPS
short for properties; any article, except costume or scenery, used as part of a dramatic production; any moveable object that appears on stage during a performance
PROTAGONIST
the main character or hero in a play or other literary work
PUNS
a type of word-play where the words have more than one meaning or simple, clever dialogue between characters
SATIRE
a play in which sarcasm, irony, and ridicule are used to expose or attack folly or pretension in society
SCENE
a small section or portion of a play
SENSORY RECALL
an acting technique whereby a sight, smell, taste, sound, or feeling is recalled along with its cause and the actor's reaction to it
SETTING
when and where the action of a play takes place
SIMILE
a figure of speech involving the comparison of one thing with another thing of a different kind, used to make a description more emphatic or vivid; uses 'like' or 'as' in the comparison
SITUATIONAL IRONY
a discrepancy between expected results and the actual results
SOLILOQUY
a speech given by a character speaking their thoughts aloud, either alone or oblivious of any possible hearers
STAGE DIRECTIONS
instructions in the script that tell the actors what to do and where to move on stage; may also provide information about the setting
STAGING
information given about how the stage should look at various times in the play; also called blocking
STATUS
the level of power a particular character has, which can be external or emotional or physical; status can fluctuate or change in a play
STICHOMYTHIA
a dramatic technique that involves two characters taking turns speaking in alternating lines of verse
SYMBOL
an object or event used in literature to represent something else; often this representation alludes to a deeper meaning
SYMBOLISM
the use of symbolic language, imagery, or color to evoke emotions or ideas
TENSION
the use of symbolic language, imagery, or color to evoke intense emotions or ideas
THEME
the basic idea of a play; the idea, point of view, or perception that binds together a work of art
TRAGEDY
a play depicting man as a victim of destiny. The characteristics of tragedy have evolved over time to include any serious play in which man is a victim of fate, a character flaw, moral weakness, or social pressure.
TRAGIC FLAW
the defect in the tragic hero that leads to his or her fall
TRAGIC HERO
a noble protagonist in a tragedy who possesses admirable qualities but has a fatal flaw or makes a critical error in judgment that leads to their own downfall, evoking pity and fear in the audience
TRICOLON
the use of three parallel words, phrases, or clauses to create a rhythm or emphasis
UNIVERSALITY
the ability to appeal to people regardless of place and time
UTTERANCE
any single unit of speech, which might include sighs, cries, gasps, and so on
VERBAL IRONY
when a writer or speaker says one thing and means something else (often the opposite of what is said)