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Gestalt
An organized whole
Figure-ground
Organization of the visual field into objects
Grouping
Tendency to organize stimuli into coherent groups
Closure
filling in missing details
Similarity
things similar in color, shape, or size are perceived to be more related
Proximity
Things closer to each other are perceived to be more related
Law of Pragnanz
Perceive ambiguous images as the simplest form
Common fate
Elements moving in the same direction are more related
Good continuation
things on a line are more related than on a curve
Depth perception
the ability to see in 3D
Visual cliff
Testing depth perception in infants
Binocular cues
a depth cue that needs both eyes
Retinal disparity
Binocular cue comparing different information from both retinas
Convergence
Cue to a nearby object's distance
Monocular cue
depth cue like interposition or linear perspective
Relative clarity
Objects closer look clearer
Relative size
Object looking bigger is closer
Interposition
position
Shape consistency
Knowing an object is consistent despite being a different angle
Stroboscopic movement
Continuous movement when seeing slightly varying still images
Phi phenomenon
Two or more adjacent lights blink on and off
Autokinetic effect
a still spot of light in a dark room seems to move
Motion parallax
Objects seem to move at diff speeds and directions depending on their distance
Perceptual constancy
Objects are unchanging despite retinal images changing
Color constancy
Familiar objects have consistent color even in changing light
Brightness constancy
Brightness is constant despite light changes
Lightness constancy
Lightness(light/dark) is constant
Perceptual adaptation
Adjust changed sensory input→ Ames room
Executive Functioning
Cognitive skills that work together-- goal-directed behavior
Algorithm
Methodical, logical thinking, guarantees solving a problem, slower
Heuristics
Mental shortcuts, efficient, but more error-prone
Intuition
immediate and automatic feeling or thought-- no conscious reasoning
Representative heuristics
stereotypes
Availability heuristic
judging the likelihood based on how easily examples come to mind-- based on recent events
Insight
sudden realization of a problem’s solution
Confirmation bias
tendency to search for info that supports preconceptions
Fixation
The inability to see a problem from a new perspective
Functional fixedness
Obstacle in problem solving
Mental set
Approaching a problem in one particular way→ quadratic formula
Overconfidence
Tendency to be more confident than correct
Planning fallacy
not dedicating enough time, resources, or effort
Belief perseverance
persistence of an initial belief even after they’ve been discredited
Framing
How an issue is posed
Nudge
encouraging people to make decisions -- action choice
Gambler’s fallacy
random events are based on previous events
Sunk Cost fallacy
Not wanting to “waste” time or energy that’s already been spent so investing more
Prisoners dilemma
game theory trying to predict behavior
Cognition
All mental activities associated with thinking, knowing, remembering, and communicating
Metacognition
thinking about thinking
Concept
mental grouping of similar objects, events, or ideas
Prototype
mental image or best ex. of a category
Schema
concept/framework to organize information
Assimilation
Interpreting new experiences in terms of existing schemas
Accommodation
adapting our current schemas for new info