AP CSP Vocab

0.0(0)
studied byStudied by 0 people
GameKnowt Play
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
Card Sorting

1/104

encourage image

There's no tags or description

Looks like no tags are added yet.

Study Analytics
Name
Mastery
Learn
Test
Matching
Spaced

No study sessions yet.

105 Terms

1
New cards

Binary

A way of representing information using only two options.

2
New cards

Decimal

A way of representing information using ten options.

3
New cards

Bit

A contraction of 'Binary Digit'; the single unit of information in a computer, typically represented as a 0 or 1.

4
New cards

Byte

8 bits.

5
New cards

Overflow Error

Error from attempting to represent a number that is too large.

6
New cards

Round-off Error

Error from attempting to represent a number that is too precise; the value is rounded.

7
New cards

Analog Data

Data with values that change continuously, such as music, colors of a painting, or position of a sprinter during a race.

8
New cards

Digital Data

Data that changes discretely through a finite set of possible values.

9
New cards

Sampling

A process for creating a digital representation of analog data by measuring the analog data at regular intervals.

10
New cards

Lossless Compression

A process for reducing the number of bits needed to represent something without losing any information.

11
New cards

Lossy Compression

A process for reducing the number of bits needed to represent something in which some information is lost.

12
New cards

Intellectual Property

A work or invention that is the result of creativity, such as writing or design, for which one has rights.

13
New cards

Creative Commons

A collection of public copyright licenses enabling the free distribution of copyrighted works.

14
New cards

Computing Device

A machine that can run a program, like computers, tablets, or routers.

15
New cards

Computing System

A group of computing devices and programs working together.

16
New cards

Computing Network

A group of interconnected computing devices capable of sending or receiving data.

17
New cards

Path

The series of connections between computing devices on a network.

18
New cards

Bandwidth

The maximum amount of data that can be sent in a fixed amount of time.

19
New cards

Protocol

An agreed-upon set of rules that specify the behavior of some system.

20
New cards

IP Address

The unique number assigned to each device on the Internet.

21
New cards

Internet Protocol (IP)

A protocol for sending data across the Internet.

22
New cards

Router

A type of computer that forwards data across a network.

23
New cards

Packet

A chunk of data sent over a network.

24
New cards

Redundancy

The inclusion of extra components so that a system can continue to work even if individual components fail.

25
New cards

Fault Tolerant

Can continue to function even in the event of individual component failures.

26
New cards

Domain Name System (DNS)

The system responsible for translating domain names into IP addresses.

27
New cards

HTTP

HyperText Transfer Protocol, used for transmitting web pages.

28
New cards

Internet

A computer network consisting of interconnected networks.

29
New cards

World Wide Web

A system of linked pages, programs, and files.

30
New cards

Digital Divide

Differing access to computing devices and the Internet based on various characteristics.

31
New cards

User Interface

The inputs and outputs allowing a user to interact with software.

32
New cards

Input

Data sent to a computer for processing by a program.

33
New cards

Output

Any data sent from a program to a device.

34
New cards

Program Statement

A command or instruction in programming.

35
New cards

Program

A collection of program statements that run one command at a time.

36
New cards

Sequential Programming

Program statements run in order from top to bottom.

37
New cards

Event Driven Programming

Some program statements run when triggered by an event.

38
New cards

Documentation

A written description of how a command or piece of code works.

39
New cards

Comment

Program documentation written for people that does not affect program execution.

40
New cards

Pair Programming

A collaborative programming style where two programmers switch roles.

41
New cards

Debugging

Finding and fixing problems in an algorithm or program.

42
New cards

Development process

Steps or phases used to create a piece of software.

43
New cards

Event

Associated with an action and supplies input data to a program.

44
New cards

Expression

A combination of operators and values that evaluates to a single value.

45
New cards

Assignment Operator

Allows changing the value represented by a variable.

46
New cards

Variable

A named reference to a value used repeatedly in a program.

47
New cards

String

An ordered sequence of characters.

48
New cards

Boolean Value

A data type that is either true or false.

49
New cards

Comparison Operators

Operators indicating a Boolean expression:

50
New cards

Logical operator

Operators that evaluate to a Boolean value: NOT, AND, OR.

51
New cards

Conditional Statement

A statement that executes different statements based on a Boolean expression.

52
New cards

Function

A named group of programming instructions.

53
New cards

Function Call

A command that executes the code within a function.

54
New cards

Metadata

Data about data.

55
New cards

Citizen Science

Scientific research conducted by distributed individuals who contribute data.

56
New cards

Cleaning Data

A process that makes data uniform without changing its meaning.

57
New cards

Correlation

A relationship between two pieces of data.

58
New cards

Crowdsourcing

Obtaining input from a large number of people via the Internet.

59
New cards

Information

The collection of facts and patterns extracted from data.

60
New cards

Data bias

Data that does not accurately reflect the population being studied.

61
New cards

Data filtering

Choosing a smaller subset of a data set for analysis.

62
New cards

List

An ordered collection of elements.

63
New cards

Element

An individual value in a list assigned a unique index.

64
New cards

Index

A method for referencing elements in a list using numbers.

65
New cards

Iteration

A repetitive portion of an algorithm that repeats a specified number of times.

66
New cards

Infinite loop

Occurs when the end condition will never evaluate to true.

67
New cards

Traversal

The process of accessing each item in a list one at a time.

68
New cards

Data abstraction

Managing complexity in programs by giving data a name without detailing representation.

69
New cards

Parameter

A variable in a function definition used as a placeholder.

70
New cards

Argument

The value passed to the parameter.

71
New cards

Return

Used to return the flow of control to the point where the procedure was called.

72
New cards

Procedural abstraction

Allows a procedure to be used only knowing what it does, not how it does it.

73
New cards

Library

A group of functions that may be used in creating new programs.

74
New cards

API

Application Program Interface - specifications for how functions in a library behave.

75
New cards

Modularity

The subdivision of a computer program into separate subprograms.

76
New cards

Computing Innovation

Includes a program as an integral part of its function.

77
New cards

Personally Identifiable Information (PII)

Information about an individual that identifies or describes them.

78
New cards

Phishing

A technique that tricks a user into providing personal information.

79
New cards

Keylogging

The use of a program to record every keystroke made by a user.

80
New cards

Malware

Software intended to damage a computing system.

81
New cards

Rogue Access Point

A wireless access point giving unauthorized access to secure networks.

82
New cards

Encryption

A process of encoding messages to keep them secret.

83
New cards

Decryption

A process that reverses encryption to reproduce the original message.

84
New cards

Symmetric Key Encryption

Involves one key for both encryption and decryption.

85
New cards

Public Key Encryption

Pairs a public key for encryption and a private key for decryption.

86
New cards

Multi-factor Authentication

Requires at least two steps to unlock protected information.

87
New cards

Computer Virus Scanning Software

Protects a computing system against infection.

88
New cards

Problem

A general description of a task that can (or cannot) be solved with an algorithm.

89
New cards

Algorithm

A finite set of instructions that accomplish a task.

90
New cards

Sequencing

Putting steps in an order.

91
New cards

Selection

Deciding which steps to do next.

92
New cards

Iteration

Doing some steps over and over.

93
New cards

Efficiency

A measure of how many steps are needed to complete an algorithm.

94
New cards

Linear Search

A search algorithm that checks each element of a list in order.

95
New cards

Binary Search

A search algorithm that starts at the middle of a sorted set and removes half of the data.

96
New cards

Reasonable Time

Algorithms with polynomial efficiency or lower are said to run in reasonable time.

97
New cards

Unreasonable Time

Algorithms with exponential or factorial efficiencies that run in an unreasonable amount of time.

98
New cards

Heuristic

Provides a 'good enough' solution to a problem when the actual solution is impractical.

99
New cards

Decision Problem

A problem with a yes/no answer.

100
New cards

Optimization Problem

A problem with the goal of finding the 'best' solution among many.