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Vector
quantity that has both a magnitude and a direction
Two vectors are equal if
their magnitude and direction are equal
True/False. Vector encodes starting point.
False- the change
How to find a vector?
subtract one point from another
PQ = <1,2>, what is QP?
<-1,-2> bc opposite direction so just -PQ
Scalar * Vector changes
length
-Scalar * Vector changes
direction & length
Magnitude
length of a vector
How do you denote magnitude?
l v l
How do you find magnitude?
sqrt((v1)² + (v2)² +… (vn)²) with v = <v1, v2, … vn>
Direction
way vector is pointing; any positive scalar multiple does not change it
Unit Vector
a vector with a length of one
True/False: There is a unit vector in every direction.
True
How do you calculate a unit vector?
take any vector and divide by its magnitude
Unit Vector in x-direction
i = <1,0,0>
Unit vector in y-direction
j = <0,1,0>
Unit Vector in z-direction
k = <0,0,1>
Cross-Product
a vector operation that inputs two vectors in 3D and outputs one vector in 3D that is orthogonal to both
Orthogonal
3D version of perpendicular
i is
x
j is
y
k is
z
True/False: Cross-products are anti-communitative.
True
(a x b) =
-(a x b); kinda like subtraction; Anticommunicative Property
(cu) x v =
c(u x v)
(u + v) x w =
(u x w) + (v x w); Distributive Property
w x (u + v) =
(w x u) + (w x v); Distributive Property
Cross Product Formula
u x v = (u2v3 - v2u3)i - (u1v3 - v1u3)j + (u1v2 - v1u2)k
Cross Product with Matrix Set Up
[ i j k ] i j
u [ux uy uz ] ux uy
v [vx vy vz] vx vy
True/False: Cross-Products are associative.
False bc not always
0 (zero vector)
records nonsense; too many things apply
u x v = 0
u and v are parallel (have same direction)
Direction: u x v is _____ ot u and v
orthogonal
Length: l u x v l =
l u l l v l lsin(theta)l with theta = angle between u & v
When u & v are orthogonal, then sin(theta) is
1 so lu x vl have same length
When u = v, theta = ____ and lu x vl =
zero; 0 & nonsense
Area of paralellogram with u and v
l u x v l; aka length of cross-product
Slope of a line as a vector
< 1, m >
Intercept of line as point
(0, b)
Line in space
the set of terminal points of a vector (scalar multiple) that starts at a point
Vector form of a line in direction v
r(t) = ro + tv; requires any point and a direction
Parallel Lines in Space
have same direction
Parameterization
describe the line r(t) as components (aka x(t) = xo + ta)
parameter
variable t
parametric equations when P = (xo, yo, zo) in direction v = <a,b,c>
x(t) = xo + ta; y(t) = yo + tb; z(t) = zo + tc
True/False. There is one parameterization through a line through P in the direction v.
False bc scalar could change v and many starting points which change vector forms
Check for Intersections
set equations (parametric or others) equal to each other and solve
Plane in 3D
set of all the terminal points of vectors starting at Po that are orthogonal to n; no squares (linear terms) and might be multiplied by scalar
scalar equation of a plane w/ n = <a,b,c> & point Po = (xo, yo, zo)
0 = a(x-xo) + b(y-yo) + c(z-zo)
How to solve for scalar equation
start with a point and a vector and find the dot product
Parametric equation of a place through Po = (xo, yo, zo) & vectors v1 = <a, b, c> & v2 = <d,e,f>
f(t,u) = <xo, yo, zo> + t<a,b,c> + u<d,e,f>
x(t) = x0 +ta + ud
y(t) = yo + tb + ue
z(t) = zo + tc + uf
Parallel with planes
vectors have the same normal vectors
Normal Vector
tells the direction of plane bc it is orthogonal to the plane