Vector Functions

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53 Terms

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Vector

quantity that has both a magnitude and a direction

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Two vectors are equal if

their magnitude and direction are equal

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True/False. Vector encodes starting point.

False- the change

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How to find a vector?

subtract one point from another

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PQ = <1,2>, what is QP?

<-1,-2> bc opposite direction so just -PQ

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Scalar * Vector changes

length

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-Scalar * Vector changes

direction & length

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Magnitude

length of a vector

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How do you denote magnitude?

l v l

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How do you find magnitude?

sqrt((v1)² + (v2)² +… (vn)²) with v = <v1, v2, … vn>

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Direction

way vector is pointing; any positive scalar multiple does not change it

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Unit Vector

a vector with a length of one

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True/False: There is a unit vector in every direction.

True

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How do you calculate a unit vector?

take any vector and divide by its magnitude

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Unit Vector in x-direction

i = <1,0,0>

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Unit vector in y-direction

j = <0,1,0>

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Unit Vector in z-direction

k = <0,0,1>

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Cross-Product

a vector operation that inputs two vectors in 3D and outputs one vector in 3D that is orthogonal to both

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Orthogonal

3D version of perpendicular

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i is

x

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j is

y

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k is

z

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True/False: Cross-products are anti-communitative.

True

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(a x b) =

-(a x b); kinda like subtraction; Anticommunicative Property

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(cu) x v =

c(u x v)

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(u + v) x w =

(u x w) + (v x w); Distributive Property

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w x (u + v) =

(w x u) + (w x v); Distributive Property

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Cross Product Formula

u x v = (u2v3 - v2u3)i - (u1v3 - v1u3)j + (u1v2 - v1u2)k

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Cross Product with Matrix Set Up

[ i j k ] i j

u [ux uy uz ] ux uy

v [vx vy vz] vx vy

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True/False: Cross-Products are associative.

False bc not always

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0 (zero vector)

records nonsense; too many things apply

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u x v = 0

u and v are parallel (have same direction)

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Direction: u x v is _____ ot u and v

orthogonal

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Length: l u x v l =

l u l l v l lsin(theta)l with theta = angle between u & v

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When u & v are orthogonal, then sin(theta) is

1 so lu x vl have same length

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When u = v, theta = ____ and lu x vl =

zero; 0 & nonsense

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Area of paralellogram with u and v

l u x v l; aka length of cross-product

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Slope of a line as a vector

< 1, m >

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Intercept of line as point

(0, b)

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Line in space

the set of terminal points of a vector (scalar multiple) that starts at a point

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Vector form of a line in direction v

r(t) = ro + tv; requires any point and a direction

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Parallel Lines in Space

have same direction

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Parameterization

describe the line r(t) as components (aka x(t) = xo + ta)

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parameter

variable t

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parametric equations when P = (xo, yo, zo) in direction v = <a,b,c>

x(t) = xo + ta; y(t) = yo + tb; z(t) = zo + tc

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True/False. There is one parameterization through a line through P in the direction v.

False bc scalar could change v and many starting points which change vector forms

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Check for Intersections

set equations (parametric or others) equal to each other and solve

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Plane in 3D

set of all the terminal points of vectors starting at Po that are orthogonal to n; no squares (linear terms) and might be multiplied by scalar

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scalar equation of a plane w/ n = <a,b,c> & point Po = (xo, yo, zo)

0 = a(x-xo) + b(y-yo) + c(z-zo)

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How to solve for scalar equation

start with a point and a vector and find the dot product

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Parametric equation of a place through Po = (xo, yo, zo) & vectors v1 = <a, b, c> & v2 = <d,e,f>

f(t,u) = <xo, yo, zo> + t<a,b,c> + u<d,e,f>

x(t) = x0 +ta + ud

y(t) = yo + tb + ue

z(t) = zo + tc + uf

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Parallel with planes

vectors have the same normal vectors

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Normal Vector

tells the direction of plane bc it is orthogonal to the plane