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How to describe thought?
-cannot fully describe it/different ways to
Concept
Cognitive rules we apply to stimuli from environment—> allowed to categorize/think about objects/people/ideas encountered based on prototypes.
Prototypes
What we think most typical example of a specific example.
Images
Types of thought
Definition: Mental pictures created our minds of outside world
can be: visual/auditory/tactile or olfactory or taste
olfactory: smell
tactile: touch
auditory: hear
vision: see
Two ways people solve problems
Algorithms/Heuristics
Algorithms: utilize formula or other foolproof methods —> gets you the right answer (ex) solving math problems with formula)
Heuristics: quick not always accurate judgment of situation (ex) random guess and check)
Availability Heuristics
Judging a situation based on examples of similar situations come to mind at first
lead wrong conclusions b/c variability in personal experience.
ex) Believe you are not intelligent by just comparing your grades to someone else —> they could be cheating though
Representative Heurisitcs
Judge a situation based on how similar aspects are to prototypes people hold his/her mind
ex) Young people suicide b/c prototype depressed adolescent —> not true
Overconfidence
overestimation how accurate our judgements are
ex) people are overconfident with their judgement
Impact on overconfidence?
Belief Bias: People make illogical conclusions to confirm our pre existing beliefs
Belief perseverance: People maintain a belief even after evidence utilized form belief is contradicted
Both: Tendency not change peoples belief in the face of contradictory evidence
Show: People generally more confident with their beliefs vs. should be —> they are strict with their beliefs even when evidence disapproves it.
Gambler fallacy
People believe certain event or outcome is more or less likely to happen because how often recently occurred.(another type of heuristic limitation)
Sunk-cost fallacy
Unwillingness to change course of action because spent lot of effort/time trying to make solution work —> even if based on action unlikely to solve the problem
Mental Set (aka rigidity)
Tendency to fall into established thought patterns —> impacts problem solving
most people utilize experience to try to solve novel problems —> cannot find novel solution
Functional fixedness
Types of rigidity —> inability to see new use for the object
A good way to solve problems
Break them down into smaller parts
ex) problem —> break into subgoals
subgoals: smaller/more manageable problems needed to solve so can solve whole problem
Confirmation bias
Look at evidence supports our beliefs/ignore evidence against beliefs —> miss evidence needed to find solution (correct one) —> impact problem solving bad
Framing
Idea of the same information presented in different ways/methods presented —> change view of the problem or issue —> impact problem solving (bad)
What are the things that impede problem solving?
Mental set/functional fixedness/not breaking up the problem/confirmation bias/framing
“Aha experience”
Wolfgang Kohler (1887-1967) —>chimpanzees found way to get bananas out of people reach (finally understand how to do something)
Correlation between intelligence/creativity
Little correlation —> people criteria varies a lot —> most people include the originality/appropriateness of solution
Judge creativity by
Look at creativity whether it Original or novel/somehow fits with the situation
Convergent thinking
Pointed toward one solution (ur thinking)
Divergent thinking
Searches for many possible ans to question —> much more related to creativity b/c think new ways to utilize familiar w/ or new ways to express emotions or ideas we share
Creativity
ability to produce new, diverse/OG ideas also valuable or solve a problem