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These flashcards cover key concepts related to learning theories, classical and operant conditioning, reinforcement and punishment, cognitive learning, and observational learning.
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Learning
A relatively permanent change in behavior brought about by experience or practice.
Classical Conditioning
A learning process that occurs when two stimuli are repeatedly paired, leading to a learned response.
Unconditioned Stimulus (UCS)
A stimulus that naturally and automatically triggers a response, such as food.
Unconditioned Response (UCR)
An automatic, unlearned response to a UCS, such as salivation.
Conditioned Stimulus (CS)
A previously neutral stimulus that, after association with the UCS, triggers a response.
Conditioned Response (CR)
A learned response to the conditioned stimulus.
Acquisition
The initial learning phase when the conditioned stimulus is paired with the unconditioned stimulus.
Extinction
The process where the conditioned stimulus is presented without the unconditioned stimulus, causing the conditioned response to weaken.
Spontaneous Recovery
The reappearance of the conditioned response after extinction and a rest period.
Stimulus Generalization
Responding to stimuli that are similar to the original conditioned stimulus.
Stimulus Discrimination
Responding only to the specific conditioned stimulus.
Operant Conditioning
Learning in which voluntary behavior is shaped by its consequences.
Law of Effect
Behaviors followed by favorable consequences are more likely to occur again.
Reinforcement
A consequence that strengthens a behavior.
Positive Reinforcement
Presenting something desirable to increase behavior.
Negative Reinforcement
Removing something unpleasant to increase behavior.
Primary Reinforcers
Naturally reinforcing stimuli, such as food and water.
Secondary Reinforcers
Stimuli that acquire their reinforcing value through association, such as money and grades.
Punishment
A consequence that decreases or weakens behavior.
Punishment by Application
Adding something unpleasant to decrease a behavior.
Punishment by Removal
Taking away something pleasant to decrease a behavior.
Schedules of Reinforcement
Patterns that determine when a behavior will be reinforced.
Fixed Ratio (FR)
A reinforcement schedule that provides rewards after a set number of responses.
Variable Ratio (VR)
A reinforcement schedule that provides rewards after a varying number of responses.
Fixed Interval (FI)
A reinforcement schedule that provides rewards after a set amount of time has passed.
Variable Interval (VI)
A reinforcement schedule that provides rewards after varying time intervals.
Shaping
Reinforcing successive approximations toward a desired behavior.
Token Economy
A system where tokens are earned for desired behavior and exchanged for rewards.
Latent Learning
Learning that occurs without immediate behavioral change.
Learned Helplessness
A learned belief that one has no control over outcomes.
Insight Learning
Sudden realization of a solution without trial-and-error.
Observational Learning
Learning that occurs through observing the behavior of others.
Bobo Doll Study
An experiment by Albert Bandura demonstrating that children imitate aggressive behavior observed in adults.
AMID Model
A framework in observational learning consisting of Attention, Memory, Imitation, and Desire (Motivation).