Learning Theories and Conditioning

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These flashcards cover key concepts related to learning theories, classical and operant conditioning, reinforcement and punishment, cognitive learning, and observational learning.

Last updated 10:36 PM on 2/4/26
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34 Terms

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Learning

A relatively permanent change in behavior brought about by experience or practice.

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Classical Conditioning

A learning process that occurs when two stimuli are repeatedly paired, leading to a learned response.

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Unconditioned Stimulus (UCS)

A stimulus that naturally and automatically triggers a response, such as food.

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Unconditioned Response (UCR)

An automatic, unlearned response to a UCS, such as salivation.

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Conditioned Stimulus (CS)

A previously neutral stimulus that, after association with the UCS, triggers a response.

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Conditioned Response (CR)

A learned response to the conditioned stimulus.

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Acquisition

The initial learning phase when the conditioned stimulus is paired with the unconditioned stimulus.

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Extinction

The process where the conditioned stimulus is presented without the unconditioned stimulus, causing the conditioned response to weaken.

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Spontaneous Recovery

The reappearance of the conditioned response after extinction and a rest period.

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Stimulus Generalization

Responding to stimuli that are similar to the original conditioned stimulus.

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Stimulus Discrimination

Responding only to the specific conditioned stimulus.

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Operant Conditioning

Learning in which voluntary behavior is shaped by its consequences.

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Law of Effect

Behaviors followed by favorable consequences are more likely to occur again.

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Reinforcement

A consequence that strengthens a behavior.

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Positive Reinforcement

Presenting something desirable to increase behavior.

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Negative Reinforcement

Removing something unpleasant to increase behavior.

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Primary Reinforcers

Naturally reinforcing stimuli, such as food and water.

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Secondary Reinforcers

Stimuli that acquire their reinforcing value through association, such as money and grades.

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Punishment

A consequence that decreases or weakens behavior.

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Punishment by Application

Adding something unpleasant to decrease a behavior.

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Punishment by Removal

Taking away something pleasant to decrease a behavior.

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Schedules of Reinforcement

Patterns that determine when a behavior will be reinforced.

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Fixed Ratio (FR)

A reinforcement schedule that provides rewards after a set number of responses.

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Variable Ratio (VR)

A reinforcement schedule that provides rewards after a varying number of responses.

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Fixed Interval (FI)

A reinforcement schedule that provides rewards after a set amount of time has passed.

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Variable Interval (VI)

A reinforcement schedule that provides rewards after varying time intervals.

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Shaping

Reinforcing successive approximations toward a desired behavior.

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Token Economy

A system where tokens are earned for desired behavior and exchanged for rewards.

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Latent Learning

Learning that occurs without immediate behavioral change.

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Learned Helplessness

A learned belief that one has no control over outcomes.

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Insight Learning

Sudden realization of a solution without trial-and-error.

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Observational Learning

Learning that occurs through observing the behavior of others.

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Bobo Doll Study

An experiment by Albert Bandura demonstrating that children imitate aggressive behavior observed in adults.

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AMID Model

A framework in observational learning consisting of Attention, Memory, Imitation, and Desire (Motivation).