ch 10 - designing forms and reports

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44 Terms

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form

  • business document that contains some predefined data and may include some areas - where additional data are to be filled in

  • typically based on one database record

2
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report

  • contains data from many unrelated records or transactions

  • a passive document used solely for reading or viewing

3
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scheduled reports 

  • produced at predefined intervals—daily, weekly, or monthly—to support the routine informational needs of an organization

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key-indicator reports 

  • provide a summary of critical information on a recurring basis

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exception reports 

  • highlight data that are out of the normal operating range

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drill-down reports

  • provide details behind the summary values on a key-indicator or exception report

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ad-hoc reports

  • unplanned information requests in which information is gathered to support a nonroutine decision

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user eXperience design (UX)

  • involves and understanding of the target audience such as their tasks, goals, information needs, and experience levels

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user-centered activity

  • follows a prototyping approach

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paper prototype

  • series of mock screens that can be used to test content, look, and feel, as well as the task flow and other usability factors

  • focus is on the design

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wireframe 

  • simple design to show the placement of information elements on a screen and the space needed for each element

  • input screen roughed out using a software tool

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coding sheet

  • “old” tool for designing forms and reports in text-based format

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data input screen

  • allows a variety of font sizes, colors, and highlighting

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design specifications 

  • major deliverables 

have three sections:

  • narrative overview

  • sample design

  • testing and usability assessment

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narrative overview

  • characterizes, users, tasks, system, and environmental factors

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sample design

  • image of the form is more thoroughly tested and assessed

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testing and usability assessment

  • provides all testing and assessment information

  • determine usability

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guidelines for design of forms and reports

  • meaningful titles

  • meaningful information

  • balance the layout

  • easy navigation system

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meaningful titles

  • clear and specific titles

  • revision date or code

  • current date

  • valid date

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meaningful information

  • only needed information should be displayed

  • information should be usable without modification

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balance the layout

  • information be balanced

  • adequate spacing and margins

  • all data and entry fields clearly labeled

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easy navigation system

  • clearly show how to move forward and backward

  • clearly show where you are (e.g., page 1 of 3)

  • notify user when on the last page of a multipaged sequence

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highlighting information 

  • valuable technique for conveying special information

  • notifying users of errors

  • providing warnings

  • drawing attention

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highlighting information methods

  • blinking and audible tones

  • color differences

  • intensity differences

  • size differences

  • font differences

  • reverse video

  • boxing

  • underlining

  • all capital letters

  • offsetting the position of nonstandard information

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guidelines for displaying tables and lists

  • use meaningful labels

  • formatting columns, rows, text

  • formatting numeric, textual, and alphanumeric date

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use meaningful labels

  • all columns and rows should have meaningful labels

  • labels should be separated from other information by using highlighting

  • redisplay labels when the data extend beyond a single screen or page

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formatting columns, rows, text

  • sort in a meaningful order

  • place a blank line between every five rows in long columns

  • similar information displayed in multiple columns should be sorted vertically

  • columns should have at least two spaces between them

  • allow white space on printed reports for user to write notes

  • use a single typeface, except for emphasis

  • use same family of typefaces within and across displays and reports

  • avoid overly fancy fonts

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formatting numeric, textual, and alphanumeric date

  • right-justify numeric data and align columns by decimal points or other delimiter

  • left-justify textual data. Use short line length, usually 30–40 characters per line

  • break long sequences of alphanumeric data into small groups of three to four characters each

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tables

  • reading individual data values

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graphs

  • providing a quick summary of data

  • detecting trends over time

  • comparing points and patterns of different variables

  • forecasting activities

  • reporting vast amounts of information when simple impressions are to be drawn

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usability

  • overall evaluation of how a system performs in supporting a particular user for a particular task

  • your designs should assist, not hinder, user performance

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characteristics of usability:

  • speed

  • accuracy

  • satisfaction 

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usability factors

  • consistency

  • organization

  • clarity

  • format

  • flexibility

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consistency

  • consistent use of terminology, abbreviations, formatting, titles, and navigation within and across outputs

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organization

  • formatting should be designed with an understanding of the task being performed and the intended user

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clarity

  • outputs should be self-explanatory and not require users to remember information from prior outputs in order to complete tasks

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format

  • information should be consistent between entry and display

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flexibility

  • information should be viewed and retrieved in a manner most convenient to the user 

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measures of usability

  • learnability

  • efficiency

  • error rate

  • memorability

  • satisfaction and aesthetics

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learnability 

how difficult it is for the user to perform a task for the first time?

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efficiency

  • how quickly users can perform tasks once they know how to perform them?

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error rate

  • how many errors might a user encounter & how easy it is to recover from those errors?

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memorability

  • how easy is it to remember how to accomplish a task when revisiting the system after some period of time?

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satisfaction and aesthetics

  • how enjoyable is the system’s visual appeal and how enjoyable is the system to use?