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Resonance
waves bouncing off of walls over and over to reinforce themselves (sustain pitch)
Harmonic
full numbers of Hertz (1, 2, 3)
Enharmonic
not full numbers of Hertz (1.5, 2.5, 3.5)
Formant
fixed resonant peak in a sound that stays put regardless of pitch (vowel sounds - the way you shape your mouth or instrument producing a different sound)
Amplitude
objective version of loudness
we can hear between 0-120 db
how high or low the top of the wave gets from zero
measured in decibels
loudness
subjective version of loudness
depends on person and frequency
dB SPL
decibels of sound pressure level (objective measurement above the threshold of hearing)
Fletcher Munson Equal Loudness Curve
our ears are more sensitive to frequencies 1 khz to 5khz (harder to hear super low and high)
Envelope
change in sound over time
ex. violin sneaks in then dies out
ex. snare drum immediate quick sound and immediate release
attack, release, decay, sustain
phase
the relationship of sound waves from two or more sources (how sound waves work together → when they work together you get overtones
in phase - waves peaks and troughs align
out of phase - waves peaks and troughs do not align
Intonation
more hz and harder to tune when higher (faster waves)
slower waves less hard to tune lower notes
why do we use cents
lower notes are slower and higher notes are faster and
doppler effect
moving toward you fast enough so sound waves are getting smooshed together and the pitch gets higher
moving away makes waves stretch, lowering the pitch
Pitch
Cents = pitch
hertz = frequency
frequency
quality of sound dependent on rate of vibrations that produce it
to create octave you double hertz
fundamental
prominent note (is not the overtones) - the pitch you hear
tranducer
converts one kind of energy into another (mics are transducers)
Diaphragm
a thin membrane that catches the sound waves vibrating and amplifies the sound
omnidirectional
pics up sounds everywhere
cardioid/ unidirectional
sound everywhere but back
super cardioid
picks ups top and small park of bottom
hyper cardioid
more from top and more from bottom
figure 8 mic
picks up all top and all bottom
frequency response
what you put in is what you get out
proximity effect
if the sound source is closer to you and the amount of room sound (the more directional (figure 8) the more proximity effect
off axis coloration
talking into the side of the mic changes frequency response and off axis picks up less high frequencies
gain staging
if there are several places to turn up and down have them set at about all the same
XLR cables
mic cable
has three conductors - ground, signal, signal phase flipped
signal goes out of prongs and into sockets
what three and used to actually record
ribbon, condensor, dynamic
carbon
needs power
high sensitivity
high distortion
poor frequency response
used for home phones
ceramic/crystal
creates power
low sensitivity
high distortion
poor frequency response
walkie talkies
dynamic
makes own power
high sensitivity
low distortion
great frequency response
durable and inexpensive
slow transient response (less pingy)
Ribbon Mic
makes own current
high sensitivity
low distortion
great frequency response
great transient response
very very expensive
used in studios
Condenser Mics
require +48V phantom power
high sensitivity
low distortion
great frequency response
great transient response