FILM TECHNIQUES

0.0(0)
Studied by 1 person
call kaiCall Kai
Locked
learnLearn
examPractice Test
spaced repetitionSpaced Repetition
heart puzzleMatch
flashcardsFlashcards
GameKnowt Play
Card Sorting

1/35

encourage image

There's no tags or description

Looks like no tags are added yet.

Last updated 10:38 PM on 12/9/24
Name
Mastery
Learn
Test
Matching
Spaced
Call with Kai
Chat

No analytics yet

Send a link to your students to track their progress

36 Terms

1
New cards

Long Shot

An on-screen object appears small or seen from a distance; provides a sense of time and place.

2
New cards

Establishing Shot

A long shot that remains on-screen long enough to establish setting.

3
New cards

Close-up/Head Shot

An object appears large, taking up approximately 80% of the screen; focuses viewer attention on what the director intends.

4
New cards

Medium Shot

A shot between a long and close shot; the most common and naturalistic shot.

5
New cards

Soft Focus

Slightly out of focus; creates a lighter mood (love, sadness, reminiscence) or uncertainty.

6
New cards

Rack Focus

Shifts focus between background and foreground to direct viewer attention.

7
New cards

Deep Focus

All objects (background and foreground) remain in focus.

8
New cards

Low Angle

Camera is below the subject; makes characters appear powerful.

9
New cards

High Angle

Camera is above the subject; makes characters appear weak or vulnerable.

10
New cards

Eye Level

Camera and subject are on the same level; a neutral shot.

11
New cards

Dutch Angle/Tilt

Camera is slightly tilted; indicates tension, conflict, or danger.

12
New cards

Subjective Focalization

Aligns with one character's point of view (what the character sees).

13
New cards

Authorial Focalization

Provides information a character might not have; often dramatically ironic.

14
New cards

Pan

Camera pivots horizontally (left/right); introduces setting or observes surroundings.

15
New cards

Whip Pan

A fast pan that blurs the image; often accompanied by a 'whoosh' sound.

16
New cards

Tilt

Camera tilts vertically (up/down); communicates distance, size, or strength.

17
New cards

Zoom

Adjusts the focal length, making objects appear larger or smaller.

18
New cards

Dolly Zoom (Vertigo Effect)

Camera moves while the lens zooms in the opposite direction; indicates psychological distress.

19
New cards

Tracking/Dolly Shot

Camera moves with the on-screen action; brings the audience into the action.

20
New cards

Arc Shot

Subject is circled by the camera; often used in intense questioning or chaos.

21
New cards

Low-Key Lighting

Marked by darkness and shadows; creates moods of suspicion or danger.

22
New cards

High-Key Lighting

Bright and open with minimal shadows; indicates clarity or revelation.

23
New cards

Neutral Lighting

Evenly balanced lighting.

24
New cards

Bottom/Side Lighting

Partial illumination; suggests ambiguity, conflict, or evil.

25
New cards

Front Lighting

No shadows; indicates innocence or openness.

26
New cards

Diegetic Sound

Sound heard logically within the movie environment (e.g., dialogue, traffic).

27
New cards

Non-Diegetic Sound

Sound not heard by characters (e.g., music, narration).

28
New cards

Internal Diegetic Sound

Sound heard only by one character (e.g., internal thoughts).

29
New cards

Cut

Sudden transition between shots; the most common technique.

30
New cards

Fade

Image fades to black and is replaced by another; indicates passage of time or an end.

31
New cards

Dissolve

One image fades out while another fades in simultaneously; creates connections.

32
New cards

Crosscut/Parallel Editing

Alternates between scenes in different places; builds suspense.

33
New cards

Flashback/Flash-Forward

Shows past or future events to provide context.

34
New cards

Eye-Line Match

Sequence where a character looks at something, followed by a shot of what they see and their reaction.

35
New cards

Long Take

A shot lasting more than 20–30 seconds; creates a calm or peaceful environment.

36
New cards

Mise-en-Scène

Refers to everything visible in a shot: sets, costumes, props, lighting, acting, etc.