Physics 2 & 3

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16 Terms

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Vector

A physical quantity, represented by an arrow, has BOTH a direction and a magnitude.

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Scalar

A physical quantity that has magnitude only.

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Displacement

is a vector quantity that refers to how far out of place an object is. It is the object's overall change in position.

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Distance

is a scalar quantity that refers to "how much ground an object has covered" during its motion.

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Uniform Motion (steady motion)

The type of motion in which the object travels in a straight line with uniform speed; meaning the velocity remains constant as it covers an equal distance in equal intervals of time.

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Accelerated Motion (unsteady motion)

If its velocity changes throughout the course of its motion.

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Speed

the scalar quantity of the time rate which an object is moving along a path.

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Velocity

the vector quantity that measures the speed of something in a given direction.

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All _ fall at the same rate and take the same amount of time to reach the ground if dropped from the same height.

projectiles

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Projectile

any object, without wings or a rocket, in the air not touching anything else.

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Symmetrical Projectiles

a symmetrical projectile is a projectile that starts and ends at the same height.

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T or F // Free-falling objects do not encounter air resistance.

True.

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T or F // Free-falling objects do encounter air resistance.

False.

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9.8 m/s^2

acceleration due to gravity on earth

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T or F // NO free-falling objects (on Earth) accelerate downwards at a rate of 9.8 m/s^2

False, all free-falling object accelerate downwards at a rate of 9.8 m/s^2.

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What are the three ways you can see acceleration?

a change in velocity (speeding up or down), a change in direction, or a change in both velocity and direction