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Explain the five steps of user interface design
Use Scenario Development – Create scenarios from real user tasks to guide the interface design.
Interface Structure Design – Use diagrams to define how screens and components are linked.
Interface Standards Design – Define rules and standards like templates, icons, and common elements.
Interface Design Prototyping – Create early models (storyboards, HTML, code) of the interface.
Interface Evaluation – Test the design with users and improve it based on feedback.
Explain the three types of interface design prototyping
Storyboard Prototype – Hand-drawn sketches showing layout and navigation.
HTML Prototype – Clickable web pages simulating the user experience.
Language Prototype – Built using real programming code, simulates logic but may not be functional.
Explain the types of inputs and how to validate these inputs
Types of Inputs: Text fields, dropdown lists, checkboxes, radio buttons, date pickers.
Validation Methods: Range check, format check, completeness check, consistency check, database check.
Explain the types of user interface design prototyping
Storyboard Prototype – Hand-drawn sketches showing layout and navigation.
HTML Prototype – Clickable web pages simulating the user experience.
Language Prototype – Built using real programming code, simulates logic but may not be functional.
Explain key principles of Scrum
Transparency: Everyone has full visibility of progress and tasks.
Inspection: Team frequently reviews progress and adapts.
Adaptation: Process is adjusted based on feedback.
Iterative Development: Work is done in short cycles (sprints).
Self-organizing Teams: Teams manage their own workload.
Collaboration: Ongoing communication with team members and stakeholders.
Explain the five values of Scrum
Commitment – Team members are dedicated to their goals.
Focus – Everyone focuses on the work of the sprint.
Openness – Transparency about progress and challenges.
Respect – Team members respect each other’s abilities.
Courage – Team members address difficult problems and speak up when needed.
Explain the three artifacts of Scrum
Product Backlog – List of all features and requirements for the product.
Sprint Backlog – Subset of the product backlog selected for the current sprint.
Increment – The working product developed during the sprint, ready to be delivered.
Explain the five Scrum events
Sprint – Time-boxed period (2–4 weeks) where work is done.
Sprint Planning – Meeting to decide what will be delivered in the sprint.
Daily Scrum – 15-minute stand-up for daily progress updates.
Sprint Review – Meeting to show completed work at the end of the sprint.
Sprint Retrospective – Discussion to improve the process for the next sprint.