System Analysis 2 Essay

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8 Terms

1
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Explain the five steps of user interface design

  • Use Scenario Development – Create scenarios from real user tasks to guide the interface design.

  • Interface Structure Design – Use diagrams to define how screens and components are linked.

  • Interface Standards Design – Define rules and standards like templates, icons, and common elements.

  • Interface Design Prototyping – Create early models (storyboards, HTML, code) of the interface.

  • Interface Evaluation – Test the design with users and improve it based on feedback.

2
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Explain the three types of interface design prototyping

  1. Storyboard Prototype – Hand-drawn sketches showing layout and navigation.

  2. HTML Prototype – Clickable web pages simulating the user experience.

  3. Language Prototype – Built using real programming code, simulates logic but may not be functional.

3
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Explain the types of inputs and how to validate these inputs

Types of Inputs: Text fields, dropdown lists, checkboxes, radio buttons, date pickers.
Validation Methods: Range check, format check, completeness check, consistency check, database check.

4
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Explain the types of user interface design prototyping

  1. Storyboard Prototype – Hand-drawn sketches showing layout and navigation.

  2. HTML Prototype – Clickable web pages simulating the user experience.

  3. Language Prototype – Built using real programming code, simulates logic but may not be functional.

5
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Explain key principles of Scrum

  • Transparency: Everyone has full visibility of progress and tasks.

  • Inspection: Team frequently reviews progress and adapts.

  • Adaptation: Process is adjusted based on feedback.

  • Iterative Development: Work is done in short cycles (sprints).

  • Self-organizing Teams: Teams manage their own workload.

  • Collaboration: Ongoing communication with team members and stakeholders.

6
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Explain the five values of Scrum

  1. Commitment – Team members are dedicated to their goals.

  2. Focus – Everyone focuses on the work of the sprint.

  3. Openness – Transparency about progress and challenges.

  4. Respect – Team members respect each other’s abilities.

  5. Courage – Team members address difficult problems and speak up when needed.

7
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Explain the three artifacts of Scrum

  1. Product Backlog – List of all features and requirements for the product.

  2. Sprint Backlog – Subset of the product backlog selected for the current sprint.

  3. Increment – The working product developed during the sprint, ready to be delivered.

8
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Explain the five Scrum events

  • Sprint – Time-boxed period (2–4 weeks) where work is done.

  • Sprint Planning – Meeting to decide what will be delivered in the sprint.

  • Daily Scrum – 15-minute stand-up for daily progress updates.

  • Sprint Review – Meeting to show completed work at the end of the sprint.

  • Sprint Retrospective – Discussion to improve the process for the next sprint.