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sensation
detecting physical energy with our sense organs (eyes, ears, skin, nose, tongue)
perception
the brain’s interpretation of raw sensory information
illusion
the way we perceive a stimulus doesn’t match its physical reality
Transduction
conversion of an external stimulus into a neural signal
sensory receptors
specialized cells designed to convert a certain kind of external information into a neural signal
sensory adaptation
sensory neurons adjust their sensitivity based on recent stimulus history (ex: perceiving smells, adjusting to dark vs. light conditions)
aftereffects
opposing sensory or perceptual distortions that occur after adaptation
stimulus → interpretation
physical stimulus, transduction by receptors, signal carried to brain, goes through thalamus, arrives at appropriate location in cortex
Amplitude
how big high/short the waves are, how loud
frequency
how many waves there are, pitches
waves
sound and light
psychophysics
study of how our sensations (psychological events) correspond to physical events in the world
absolute threshold
lowest level of a stimulus needed for the nervous system to detect a change (50%) of the time
Just Noticeable difference (JND)
smallest change in the intensity of a stimulus that we can detect
Weber’s law
the stronger the stimulus, the bigger the change needed to detect it
signal detection theory
how stimuli are detected under different conditions
signal
what you are trying to detect
noise
similar stimuli that might compete with the signal and interfere with your ability to detect the signal
response criterion
operator’s bias towards perceiving a target signal from the background noise
Dichotic listening
play different information through each ear of headphones (information reported only from the attended ear
inattentional blindness
occurs when unattended stimuli are ignored as if they weren’t there
change blindness
a version of this that occurs when you fail to detect obvious changes in your environment
bottom-up processing
constructing a representation from parts and basic features
top-down processing
processing influenced by precious experience and knowledge
sensation
bottom-up process
perception
both bottom-up and top-down processing
perceptual sets
set formed when our expectations influence our perceptions
sclera
white part of your eye
pupil
circular hole where light enters in your eey
iris
colored portion of the eye that controls pupil size (letting in more or less light)
cornea
curved, transparent layer covering the iris and pupil that helps focus light
lens
oval shaped disc that bends light
accommodation
changing of the lens’ shape to focus on near/far objects
myopia (nearsightedness)
eye is too long
hyperopia (farsightedness)
eye is too short
retina
membrane at the back of eye responsible for converting light into a neural signal
fovea
central portion of the retina, responsible for visual acuity
acuity
sharpness of vision
saccades
small jerky movements of the eye allowing for rapid changes of focus
rods
respond under low levels of light, NOT color sensitive, outside of fovea
cones
sensitive to find detail, color sensitive, located in fovea, less plentiful than rods
optic nerve
bundle of axons that travels from the retina to the brain
blind spot
area of the retina where the optic nerve exits the eye
hue
color of light corresponds to wavelength
trichromatic theory
color vision is based on three primary colors (blue, green, red)
opponent process theory
we perceive colors in terms of three pairs of opponent colors:
red-green
blue-yellow
black-white
color blindness
inability to see some or al colors (loss of 1+ cones)
depth perception
ability to judge distance and spatial relations (depends on binocular depth cues and monocular depth cues)
binocular depth cues
involves 2 eyes
monocular depth cues
involves one eye, relative size, texture, interposition, light and shadow
binocular disparity
each eye sees slightly different images; brain can judge depth
convergence
eyes rotate inward to see near objects
shape constancy
perceived shape is constant, even though shape of the image (on retina) varies
color constancy
perceive stimuli as consistent color across varied conditions
figure-ground separation
figures are integrated units of perception
gestalt principles
rules that govern how we perceive objects as wholes within their overall context
common fate
objects moving at the same direction and at the same speed are perceived as a group
synchrony
stimuli that are perceived to occur at the same time are perceived as part of the same event
Non-associative learning
A form of learning that involves responding to a single stimulus; Habituation, sensitization
Associative learning
Occurs when an organism makes connections between 2 or more stimuli/events that occur together in the environment; Classical conditioning, operant conditioning
Learning
Change in an organism’s behavior or thoughts as a result of experience
Habituation
process of responding less strongly over time to repeated stimuli; getting used to a stimulus (adaptation of sensory receptors)
Sensitization
process of responding more strongly over time to repeated stimuli
Classical conditioning
when two stimuli are repeated paired
unconditioned stimulus (US)
produces a reflexive automatic response
unconditioned response (UR)
that automatic response (already there, not learned)
conditioned stimulus (CS)
initially neutral, becomes associated with UCS
Conditioned response (CR)
automatic response now triggered by CS
Acquisition
learning phase; when UCS is paired with CS, after which CS produces (or acquires) CR
extinction
CS appears alone and the CR weakens → Cr eventually eliminated
Spontaneous recovery
extinct CR suddenly emerges again after a delay; relearning happens more rapidly than initial learning
Renewal effect
response extinguished in a new context, but returns in original setting
Generalization
respond to stimuli that are similar to the conditioned stimulus (ex. dog salivating to other bell tones)
discrimination
respond to a particular stimulus but not similar stumili (prevents overgeneralization, ex: dog doesn’t salivate to sound of gong)
blocking
a prior association with a conditioned stimulus prevents learning of an association with another stimulus
preparedness
biological predisposition to learn some associations more quickly than other associations
Taste aversion conditioning
associating nausea with food
fear conditioning
negative associations can be so powerful that they are learned extremely rapidly
chronic drug use
when a drug is used, it is associated with the cues present at the same time
factors that influence classical conditioning
the intensity of the conditioned stimulus
the temporal relationship between the CS and the UCS
how reliably the CS predicts the UCS
the number of pairings of the CS and the UCS
Thorndike’s law of effect
behavior is a function of its consequences
basic assumption
learning is controlled by the consequences of the organism’s behavior
discriminative stimulus
any stimulus that signals the presence of reinforcement
reinforcement
increased likelihood of a behavior being repeated (behavior strengthened)
punishment
decreased likelihood of a behavior being repeated (behavior is weakened)
positive reinforcement
ex: children are given stickers for working hard (adding something good)
negative reinforcement
leaving the house early to avoid the traffic jam (subtracting something bad)
positive punishment
ex: getting a speeding ticket (adding something bad)
negative punishment
being grounded for staying out too late (subtracting something good)
classical conditioning
Automatic behaviors, associate UCS + CS, result: CR
Operant conditioning
Voluntary behaviors, associate behavior + consequence, result: more/less behavior
quantitative law of effect
the effects of reinforcing one behavior depend on how much reinforcement is earned for the behavior’s alternatives
continuous reinforcement
behavior is rewarded every time it is performed
partial reinforcement
behavior is rewarded only some of the time
fixed ratio
reinforce after constant # of responses
variable ratio
reinforce after variable # of responses
fixed interval
reinforce after constant amount of time
variable interval
reinforce after variable amount of time
problems with punishment
doesnt teach the targeted behavior
can create anxiety and subversive behavior
can model bad aggressive behavior
social learning theory
learning is a cognitive process derived from social observation, and does not necessarily require reinforcement