Ap Computer Science Principles: Unit 3, App Design

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13 Terms

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User Interface

the inputs and outputs that allow a user to interact with a piece of software. Can include a variety of forms such as buttons, menus, images, text, and graphics

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Input

data that are sent to a computer for processing by a program. Can come in a variety of forms, such as tactile interaction, audio, visuals, or text.

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Output

any data that are sent from a program to a device. Can come in a variety of forms, such as tactile interaction, audio, visuals, or text.

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Program Statement

a command or instruction. Sometimes also referred to as a code statement.

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Program

a collection of program statements. Programs run (or 'execute') one command at a time.

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Sequential Programming

program statements run in order, from top to bottom.

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Event Driven Programming

some program statements run when triggered by an event, like a mouse click or a key press.

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Documentation

a written description of how a command or piece of code works or was developed.

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Comment

form of program documentation written into the program to be read by people and which do not affect how a program runs.

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Pair Programming

a collaborative programming style in which two programmers switch between the roles of writing code and tracking or planning high level progress.

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Debugging

Finding and fixing problems in an algorithm or program.

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Development process

the steps or phases used to create a piece of software. Typical phases include investigating, designing, prototyping, and testing.

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Event

associated with an action and supplies input data to a program. Can be generated when a key is pressed, a mouse is clicked, a program is started, or by any other defined action that affects the flow of execution.