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Perception
sensations are processed in the brain
Bottom-up processing
starts with sensory input, slow, no previous experience
Top-down processing
starts with previous experiences, fast, expectation driven
Inattentional blindness
not seeing visual objects when our attention is elsewhere—> not seeing gorilla
Signal detection theory
ability to detect a stimulus among distracting noise, influenced by expectations, biases, motivation,, TESTS measure ability to differentiate informational patterns from random patterns
Change blindness
not noticing changes in two similar scenes—>spongebob, form of inattentional blindnes
selective attention
focusing on particular stimuli, ignoring distractions
cocktail party effect
ability to focus on one single conversation among party or noisy place—>however, name is processed from other convos
binocular cues
the factors that give our eyes depth (disparity)
binocular disparity
each eye giving us slightly different picture which creates depth
monocular cues
cues that imply depth by only one eye
examples of monocular cues
interposition, relative size, linear perspective
Gestalt psychology
concept—>looks at human mind and behavior as a WHOLE, greater than its sum of parts, illusions
gestalt examples
proximity, grouping, similarity, continuity, closure,
Perceptual (and color) constancies
perceiving objects as having constant shape, size, color, regardless of perspective, distance, lighting
perceptual adaptation
brains ability to adjust and recalibrate in response to changes in environment after long exposure to distorted stimuli
apparent motion/phi phenomenon
optical illusion where stationary objects viewed in quick changing photos look like they are moving
stroboscopic movement
illusion of movement created by still images in quick succession
autokinetic effect
illusion that a single still image is moving due to staring at fixed point of light causing eye fatigue
relative clarity
type of monocular cue that gives a close up object detail
visual cliff
experiment performed to test depth perception in babies
texture gradient
opposite of relative clarity, when things with less detail look farther away, monocular cue
cognition
all forms of knowing and awareness
metacognition
thinking about thinking/ understanding your thought process
natural concept
something we come to learn through experience/people have diff perceptions of
artificial concept
something we are taught/ everyone has same view on, ie. triangle
prototype
mental image of the best example of a catagory//can be personal like first dog
schema
concept or category for something, helps us understand the world and how to behave, hard to change, assimilation=fitting something into established schema, accommodation=changing or adding schemas for new info
role schema
norms and expectations for different roles in society ie. mother, student
event schema
norms and expectations around events and correct behavior to use ie. wedding
cognitive script
set of behaviors to use to navigate social situations ie. bday party script
trial and error
problem solving, takes long time
algorithm
problem solving, step by step procedure guaranteed to reach solution ie. ikea
heuristic
problem solving, simple strategy/mental shortcut, ie. retracing steps
mental set
(problem solving pitfalls) tendency to approach problem in one way that has worked in the past
functional fixedness/fixation
(problem solving pitfalls) inability to see problem from a new perspective
anchoring bias
(problem solving pitfalls) tendency to rely too heavily on first piece of information, judge everything else based on that ie. premium subscription
representativeness heuristic
(problem solving pitfalls) judging person or event based on stereotypes, not on actual probabilities
availability heuristic
(problem solving pitfalls) estimating likelihood of events based on how easy to remember, easy to remember=common, ie. plane crash
belief perseverance
despite opposing information, we tend to cling to our beliefs
framing
the way an issue is posed affects our judgement/opinion
insight
sudden realization about solution to a problem
intuition
fast, automatic, unreasoned thoughts or feelings
gamblers fallacy
the belief that something is more or less likely to happen based on past events ie. flipping heads 6 times in a row, thinking next one is tails
sunk cost fallacy
tendency to continue on endeavor we’ve put time and effort into despite costs outweighing benefits
memory
information that has been acquired, stored, and can be retrieved
encoding
getting information INTO memory system
storage
RETAINING encoded memory over time
retrieval
getting information OUT of memory storage
automatic processing
system 1, happens without our awareness—>produces implicit memories
effortful processing
encoding that requires attention and concious effort
state dependent memory
people remember more info when their physical/mental state are same at encoding and recall
flashbulb memories
clean, sustained memory of emotionally significant moment or event//stressful memories are hard to forget
retrieval failure
tip of the tongue phenomenon, can’t access memory but we know its there
Proactive interference
the disruptive effect of older learning on new learning (remembering old, forgetting new)
Retroactive interference
new learning disrupts the recall of old info (remember new, forget the old)
repression
in psychoanalytic theory, defense mechanism to repress anxiety-arousing memories to not develop anxiety