development and learning (learning edition)

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47 Terms

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Behavioral perspective

Examines how observable behaviors are learned and reinforced through interactions

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associative learning

a process of learning in which an individual forms connections between events that occur together

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habituation (non-associative learning)

occurs when organisms grow accustomed to and exhibit a diminished response to a repeated or enduring stimulus. Like the fire alarm going off at school.

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classical conditioning

a learning method where we associate 2 stimuli, enabling us to anticipate events

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unconditioned stimulus (UCS)

a stimulus that naturally and automatically triggers a response without any learning needed.

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unconditioned response (UR)

a natural and automatic reaction to stimulus that occurs without any prior learning or conditioning. Like response to putting a lemon in your mouth.

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conditioned stimulus (CS)

a previously neutral stimulus that, after being repeatedly paired with an unconditioned stimulus, evokes a conditioned response

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conditioned response

a learned response that occurs when a conditioned stimulus is presented resulting from the association with an unconditioned stimulus.

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acquisition

the initial learning of an association

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extinction

the process in which the conditioned response weakens and eventually disappears when the conditioned stimulus is repeatedly presented without the unconditioned stimulus.

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spontaneous recovery

the reappearance of a previously extinguished conditioned response after a period of rest. does not erase the association but suppresses it temporarily.

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stimulus discrimination

the ability to differentiate between similar stimuli and respond differently to them, learned through the conditioning process.

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stimulus generalization

the tendency to respond to stimuli that are similar to the conditioned stimulus as a result of the conditioning process.

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higher order conditioning

a process where a previously conditioned stimulus is used to create further associations with new neutral stimuli resulting in those stimuli also eliciting a conditioned response. Layers of association= HOC

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counterconditioning

changing a learned response to something more preferred by pairing it with a different experience

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taste aversion

a learned association between the taste of a particular food and feeling sick, often occurring after only one pairing

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one trial conditioning

learning that happens quickly after just one pairing of 2 things.

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biological preparedness

the innate tendency of organisms to quickly learn associations between certain stimuli and responses that are relevant to their survival, such as food and danger.

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operant conditioning

a type of learning where behavior is strengthened or weakened by consequences, like reinforcement and punishment.

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the law of effect

behaviors followed by favorable outcomes are more likely to repeated, while behaviors followed by unfavorable outcomes are less likely to be repeated.

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reinforcement “repeat”

any consequence that increases the likelihood of a behavior occurring again in the future.

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primary reinforcers

things we naturally like, such as food and water

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secondary reinforcers

things we learn to like because they’re connected to primary reinforcers or other things we like. Ex: money, grades in school, points, applause.

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reinforcement discrimination

the ability to distinguish between different stimuli and respond appropriately based on the presence or absence of reinforcement

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reinforcement generalization

the tendency to respond similarly to different stimuli that are associated with the same reinforcement.

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positive reinforcement

presenting a desirable stimulus after a behavior to increase the likelihood of that behavior happening again in the future.

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negative reinforcement

removing an aversive stimulus after a behavior to increase the likelihood of that behavior happening again in the future. Like an alarm creating an irritating or unpleasant noise, until the seatbelt is fastened.

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punishment “prevent”

any consequence that decreases the likelihood of a behavior occurring again in the future

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positive punishment

adding an irritating stimulus after a behavior to decrease the likelihood of the behavior happening again in the future

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negative punishment

removing a desirable stimulus after a behavior to decrease the likelihood of that behavior happening again in the future

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shaping

gradually reinforcing behaviors that are closer and closer to the desired behavior, leading to the development to a complex behavior or skill.

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instinctive drift

animals may go back to their natural instincts instead of learning new behaviors through training (operant conditioning)

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superstitious behavior

accidental reinforcement of behaviors, leading to the belief that those behaviors are causing desired outcomes, when they are not

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reinforcement schedules

patterns determining when and how often reinforcement is given for a behavior influencing the rate and persistence of that behavior

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continuous reinforcement

reinforcing a behavior every time it occurs

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partial reinforcement

reinforcing behavior only some of the time it occurs, leading to slower extinction but also less consistent responding.

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Fixed interval “FI”

reinforcement id delivered after a fixed amount of time has passed since the last reinforcement leading to a predictable pattern of behavior

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variable interval “VI”

reinforcement is delivered after varying amounts of times has passed since the last reinforcement, leading to a steady but moderate rate of responding.

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fixed ratio “FR”

reinforcement is delivered after fixed number of responses, leading to a high rate of responding with short pauses after each reinforcement

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variable ratio “VR”

reinforcement is delivered after an unpredictable number of responses, leading to a high and steady rate of responding with minimal pauses.

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scalloped pattern

a graphical pattern of behavior where responding starts slowly but rapidly increases as the time for reinforcement approaches.

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learned helplessness

a belief that no one has control over their circumstances, learned through repeated exposure to uncontrollable events leading to feelings of passivity and lack of effort to change the situation

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social learning theory

theory that emphasizes the importance of observing, imitating, and modeling behaviors, as well as the role of cognitive processes, in learning from others within social contexts

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vicarious conditioning

learning by observing the consequences of others actions, without directly experiencing those consequences oneself.

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insight learning

a sudden understanding of a problem or situation that leads to a solution without prior trial and error, often accompanied by a feeling of “aha” or realization

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latent learning

learning that occurs without any obvious reinforcement or motivation, but its not demonstrated until there is a reason to do so.

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cognitive maps

mental representations of spatial relationships or layouts, allowing individuals to navigate and understand their environment.