Psych Quiz #3 Terms

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Last updated 4:24 AM on 3/29/26
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72 Terms

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Habituation

Decreased response after repeated exposure

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Sensitization

Increased response after repeated exposure

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Classical Conditioning

Learning by associating two stimuli (before behavior)

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Unconditioned Stimulus (US)

Naturally triggers response

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Unconditioned Response (UR)

Automatic response

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Neutral Stimulus (NS)

No response initially

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Conditioned Stimulus (CS)

Previously neutral → now triggers response

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Conditioned Response (CR)

Learned response

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Acquisition

Learning phase when association forms

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Extinction

CR disappears when US is removed

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Spontaneous Recovery

CR returns after extinction

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Generalization

Responding to similar stimuli

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Discrimination

Distinguishing between stimuli

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Operant Conditioning

Learning through consequences (after behavior)

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Law of Effect

Behaviors followed by good outcomes increase

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Reinforcement

Increases behavior

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Punishment

Decreases behavior

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Positive Reinforcement

Add reward → increase behavior

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Negative Reinforcement

Remove bad thing → increase behavior

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Positive Punishment

Add bad thing → decrease behavior

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Negative Punishment

Remove good thing → decrease behavior

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Primary Reinforcer

Innately rewarding (food, water)

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Secondary Reinforcer

Learned reward (money)

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Continuous Reinforcement

Reward every time

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Partial Reinforcement

Reward sometimes

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Partial Reinforcement Effect

More resistant to extinction

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Observational Learning

Learning by watching others

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Modeling

Imitating behavior

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Vicarious Conditioning

Learning from others’ rewards/punishments

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Bounded Rationality

Decisions limited by info, time, and cognitive limits

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Cognitive Miser

Humans prefer easy thinking

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Heuristic

Mental shortcut

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Availability Heuristic

Based on what comes to mind easily

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Representativeness Heuristic

Based on similarity to prototype

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Base Rate Fallacy

Ignoring actual probabilities

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Bias

Systematic error in thinking

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Framing Effect

Decisions depend on how info is presented

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Paradox of Choice

Too many options → indecision

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Maximizers vs Satisficers

Best vs good enough

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Memory

Encoding → Storage → Retrieval

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Encoding

Converting info into memory

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Attention

Focusing mental resources

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Selective Attention

Filtering info

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Change Blindness

Missing visual changes

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Filter Theory

We attend only to important info

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Sensory Memory

Very brief, large capacity

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Short-Term Memory

~30 sec, 7±2 items

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Long-Term Memory

Unlimited capacity & duration

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Maintenance Rehearsal

Repeating info (shallow)

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Elaborative Rehearsal

Linking meaning (deep)

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Consolidation

Short → long-term memory

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Reconsolidation

Memory updated after recall

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Working Memory

Active manipulation of info

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Chunking

Grouping info into units

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Retrieval Cue

Trigger for recall

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Encoding Specificity Principle

Recall is better when context matches

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Context-Dependent Memory

Same environment helps recall

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State-Dependent Memory

Same physical state helps recall

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Mood-Dependent Memory

Same mood helps recall

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Mood-Congruent Memory

Recall info matching current mood

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Mnemonics

Memory aids

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Method of Loci

Link info to locations

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Retroactive Inference

New blocks old

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Proactive Inference

Old blocks new

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Blocking

TIp-of-the-tongue

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Absentmindedness

Poor encoding

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Memory Bias

Altered over time

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Flashbulb Memory

Vivid emotional memory

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Misattribution

Wrong source

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Suggestibility

Misleading info alters memory

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False Memory

Confusing real vs imagined

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Persistence

Unwanted memories (ex. PTSD)

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