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globalisation
inter connectedness and movement across time and place
multi-dimensional process
political- political allies connected across the world and politics of one country effects the others eg brexit
cultural- many countries have spread eg americanisation
economic- the monetary decisions of one country effects more than just themselves eg global banks
problems with defining globalisation
the definition assumes that globalisation is a positive process e.g globalisation results in marginalisation and exclusion
the definition assumes that globalisation occurs everywhere at an even pace e.g north korea isnt on the internet
the definition assumes that globalisation results in global homogenisation e.g france 40% of songs on radio have to be french to battle americanisation
the definition assumes globalisation is only a cultural, political or economic process e.g brexit was political and cultural
the definition assumes that globalisation results in social change towards postmodern ideas e.g people defend themselves (cultural resistance)
digital communication
any type if electronic signal, any form of hardware or software used for social interaction
digital revolution
1980s: personal computers, digital cameras
1990s: world wide web
2000s: mobile phones, 1 billion people on the internet
2010s: smartphones, 2 billion people on the internet, social media
social media
computer mediated tools that allow people companies and other organisations to connect and interact with each other
facebook, twitter, tiktok, instagram
instagram- 1 billion users
tiktok- 2 billion users
technological convergence
merging of different media forms
smartphones= camera + gps + game console + telephone
corporate convergence
process where there are fewer individuals or organisations controlling the shares of media industry
meta owns facebook, whatsapp and instagram
Cornford and Robins
ideological control
the people who control the digital media are capitalist who only want profit but also want to control the masses, they can influence the content the people see
case: cambridge analytica 2018
they analysed peoples facebook data and were able to influence and predict behaviour, they could sell more cosmetic products to extroverts and introverts if they sent them messages targeted to their personality
Fuchs (surveillance)
digital communication is a way to subtly observe the people in the interest if the wealthy
case: Snowden report
snowden leaked the existence of surveillance programs being run by the us and uk government, PRISM was a computer program that the us government used for mass data collection of the general public, it had direct access to peoples google wnd microsoft accounts
Fuchs (exploitation of labourers)
exploitation of various forms of labour is the heart of digital capitalism. to make iphones, tablets and other hardware for the digital world workers are needed and exploited
case: Foxconn factory
factory in Taiwan that provided hardware for companies such as apple and dell in 2010 14 workers committed suicide due to the poor working conditions, forced to work over time with low pay
Fuchs (transparency)
it forced openness and can shine a spotlight on the powerful encouraging transparency, accountability and therefore responsibility
case: WikiLeaks
a website that publishes secret information, news leaks and classified media from anonymous sources
citizen journalism
ordinary members of society are contributing to sharing news and information
case: Gaza
Motaz Azaiza, palestinian travel photographer who shares the stories of people living in gaza
networked global society
people form a part of a group that is connected by communication using new forms if digital media allows people to form new social connections and build social capital e.g LinkedIn
social capital
Bourdeiu
benefits gained through having connections with certain groups or individuals
Marxist evaluations
postmodern critique, marxists overlook the choice and freedom given by digital communication
feminist critique, too concentrated on class doesnt look at gender
ignores ethnic inequality, cyber racism
commodification
the selling and buying of women
2022 global report on trafficking report showed that 800,000 people trafficked a toss international borders annually with 80% being women, internet and websites such as craigslist and backpage made this easier
Dworkin
objectification
women becoming increasingly regarded as things without feelings or rights, a result of access to pornography that dehumanises women and is violent to them
social control
ways in which the digital world is used to constrain or shame women
case: incels (involuntarily celibate)
internet subculture that seeks to socially control women, often characterised by hatred, misogyny, racism and an entitlement to sex
Jake Davidson- shot and killed 5 people including himself and his mother, deep in incel culture had posted videos about missing out on teenage romance
Nakamura
support for marginalised groups
digital communication allows for women from ethnic minorities to gain a voice, they are able to share their experiences with others and get support e.g Muslim Womens Network
Dahlia Project
support for muted groups
campaigning against FGM, brings awareness to a taboo subject that is often not talked about in the UK
Cochrane
cyber feminism/4th wave feminism
online feminism that tries to achieve gender equality and social justice, technology used to share ideas on how to change this
case: #MeToo
Feminist evaluations
ignores ethnic inequality, over focusing on gender doesnt look at ethnic inequality e.g cyber racism
generational gap, feminist discussion is often hidden from those who are not online (old people)
over focusing on gender, doesnt look at intersectionality (age, race, disability) these people get attacked online and feminists do nothing e.g 1.5 million transphobic posts
postmodernist critique, traditional ascribed identities in the online world doesnt matter
fragmentation of identity
ones identity is not fixed but is constantly changing to be context specific, peoples on and offline personalities are different
case: virtual communities
a group of people who share common interests over the internet, these individuals rarely meet face to face e.g MumsNet, online chat rooms, Fortnite
Boestorff
Second life
a game where people create communities, build homes, go to concerts ect
second life acts as an extension of relationships carried out in peoples offline lives
one key finding was that identity is a central phenomenon in peoples experiences in second life, they create their own identity/ character they can be (a 50 year old man could be a 20 year old women online)
Baudrillard hyper reality
inability to distinguish reality from a simulation of reality
e.g fake news
Baudrillard simulacra
an image that reflects things in the real world but have no basis in reality
e.g photoshopped pictures, deep fakes
Case
fragmented identity and conflict
adolescents have 2 adolescences one online and one offline, this can create confusion on which one is real and not real, inner conflict about who they are
digital footprint, things online are hard to remove
post modernism evaluations
ignores ethnic inequality, cyber racism
lack of empirical evidence, not being able to give enough evidence to back up their claims
exaggerating the significance of digital identities to people
assumes individuals are gullible, they are easy to mislead and confuse, many people actually know what is fake and not
digital divide
unequal access to digital technology including smartphones, tablets, laptops and the internet
digital generational divide
the gap in use of digital technology between old and young people
alleviating loneliness
the internet helps older people combat social isolation and loneliness
report by the International Longevity Centre Uk showed that people who did not use the internet were more likely to say they often felt isolated from others while those who did use the internet were more liekly to respond thry hardly ever felt isolated from others
increased independence
Age Uk
digital communication can reduce inequalities for older people and improve life chances
when it comes to local commercial services e.g restaurants 61% of those aged 65+ they felt confident
this reduces the dependency older people have on relatives, making them feel in control of their own lives
Chopik
benefitting health
better self rated health, fewer chronic illnesses, higher subjective wellbeing and fewer depressive symptoms
technology improved physical as well as psychological health
persistence of digital generational divide
Age Uk
24% of 75+ have increased their internet usage after the pandemic however this is due to internet users being online more. 42% of 75+ are still not users of the internet
some older people are still unable to access free wifi and computer equipment and many others are physically unable to use a computer or simply not interested in getting online
Boyle
digital immigrants and digital natives
young people grew up on the internet and are therefore natives to the digital world however older people are not used to this technology since they didnt grow up on it
young people are more receptive to learning new skills, more keen to explore and place more importance on their peer groups and social networks
Berry
non material barriers
older people who don’t regularly use digital communication blamed:
lack of skills (not knowing how to use a smartphone)
lack of interest
psychological barriers (lacking confidence or technophobia)
reduction in hierarchy of knowledge
digital technology allows children to access ideas and information quickly
there is nothing preventing children learning about a variety of topics on the internet
UK Safer Internet Centre- children are developing their language skills through the internet
internet as fundamental to the identities of young people
Uk Safer Internet Centre
49% of young people aged 8-17 said what they do online contributes to their identity
54% admit they feel confused or if they have lost a part of themselves when their online accounts were taken away
47% have gained confidence to be themselves
61% say its important platforms let them experiment with identity
teenagers reporting positive impacts of social media on their identities
Pew Research Center
31% reported that social media positively impacts people their age
45% said it was neither positive or negative
24% said it was negative
they said that social media:
connects them with friends and family
allows for meeting others
keeps people entertained
internet as limiting for young people
UK Safer Internet Centre
47% think its important to fit in
61% think the internet puts pressure on people to come across as perfect
40% change how they are seen online
30% changed because someone was mean to them
O’Keefe and Clarke-Pearson
cyberbullying
can create profound psychosocial outcomes including depression, anxiety, severe isolation and suicide
this is the most common risk to all teens online
teenagers reporting negative impacts of social media on their identity
Pew Research Center
24% reported that social media had a mostly negative impact for these reasons:
bullying/ rumour spreading
harms relationships
peer pressure
mental health issues
causes drama
digital social networks
groups of people with social connections who are linked through digital media, the participants already know each other in the real world but are strengthening the relationship online
e.g facebook, linkdin
the global village
physical distance and time differences are less of an issue in communication between people due to new digital technology
e.g 3.6 billion people watched the 2016 olympic games
Granovetter (4 factors)
the strength of 2 individuals can be measured by these 4 things:
amount of time spent together
emotional intensity of the relationship
level of physical intimacy
degree of reciprocity
Granovetter (strong & weak ties)
weak ties- aquantances
strong ties- friends and family
weak ties are arguably more important since they can connect people who they would normally not connect with
following someone on instagram or facebook can expand a persons weak ties and therefore increase their opportunities in life
Sherry Turkle
alone together
people can be in the same room but since they are both on their phones they are “alone together” they aren't focused on each other and therefore are alone
teenagers are scared of phone calls due to not being used to talking to people since they text
Brignall
loss of social skills
decrease in face to face contact, this has caused a decrease in real life social skills such as being able to hold a conversation
the youth have developed social skills that are relevant to online interaction and this in the future will be seen as the norm
Chesney & Citron
rise of deep fake technology
it can be used to manipulate politics- deepfakes of politicians doing things that could mislead the people into voting or not voting for them
exacerbating social divisions- a deepfake of a police man using a racial slur could add fuel to the fire of the battle between the police and people of colour
undermine public safety- fake news can cause public panic
this all leads to “truth decay” and where there is increasing disagreement about facts and reality
Alt right
far right ideology who reject mainstream conservatism in favour if white nationalism
“its ok to be white”
“remove kebab”- exposing reverse racism towards white people
“emperor trump”- support for trump
“dindu nuffin”- mock victims of police brutality
BLM
in 2016 african americans were 13% of US population but 40% of police killings were black people
the hashtag grew popularity in 2020 after George Floyd was murdered by a policeman
MeToo
movement against sexual harassment and assault
people came out with their experiences using this hashtag exposing the people who assaulted them
Stuart Hall
response to globalisation
cultural homogenisation- accept global culture and countries become more similar
cultural hybridity- take some parts of global culture but keep parts of their traditional culture to develop a new culture
cultural resistance- resist global culture and protect their cultural heritage becoming more traditional and nationalistic
western beauty standards
beauty was different for every culture however due to globalisation there is now a spread of western beauty standards
filters such as bold glamour filter gives people a more western look to fit the beauty standard
consumerism being central
peoples identities are increasingly being shaped by the products they choose to buy with importance being put on what they buy
amazon, ebay
chinas censorship
great firewall of china
the government not only block website content but also monitor the internet access of individuals
blocked all reference to the word democracy and denies access to websites such as wikipedia
north korea
a 2016 leak showed the north korean internet
only 28 websites with a few top officials being allowed a secret intranet that has 5 thousand websites, real full internet is only reserved for a small number of government officials and important people
Giddens
reverse colonisation
the rest of the world are effecting the west more than the west are effecting the rest of the world e.g Pokemon Go, Gangnam style, Kpop
Miller
in trinidad it is called fasbook or macobook (maco meaning to be nosey) they use it to get to know someone of the opposite gender
they have taken the western idea of facebook and turned it into something that reflects their own culture
FORTNITE
fortnite is different in china with chinese players seeing chinese landscapes and chinese avatars playing
all players are experiencing the same plotline but it is tailored for their culture
netflix
netflix is different in different countries this is due to different copy right laws in different countries
it helps personalise since a person in scotland may see a suggestion that says “trending in scotland today”
there are multiple languages available on netflix which further shows glocalisation