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SALT is just a checklist for image characteristics: S → Size A → Attitude (upright or inverted) L → Location T → Type (real or virtual)
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Plane Mirror
S – Size:
Same size as the object
A – Attitude:
Upright
L – Location:
Behind the mirror
Same distance behind as object is in front
T – Type:
Virtual
Memory tip:
Plane = SAME
Convex Mirror
S – Size:
Smaller
A – Attitude:
Upright
L – Location:
Behind the mirror (between F and mirror)
T – Type:
Virtual
Memory tip:
Convex mirrors = store mirrors → small, upright images
Concave Mirror
Step-by-step using SALT
T — Type (do this first!)
Rays meet in front of mirror → Real
Rays meet only when extended backward → Virtual
On quizzes: usually REAL
A — Attitude
Real image → Inverted
Virtual image → Upright
S — Size
Compare image to object:
Shorter → Smaller
Taller → Larger
Common cases:
Object beyond C → Smaller
Object between C and F → Larger
L — Location
Real image → In front of mirror
Virtual image → Behind mirror
Common mistakes
Saying “upright” for a real concave image
Forgetting location
Mixing up real vs virtual
Writing SALT out of order (do T first for concave)