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Cocktail Party Effect
Attention is directed at one conversation while blocking out others.
Inattentional Blindness
The failure to notice stimuli is caused by the fact that one's attention is directed elsewhere.
Change Blindness
The failure to notice changes in an environment or scene.
Binocular Depth Cues
Using information from both eyes to determine the depth of an object.
Convergence
When the eyes rotate inward toward an object to help determine its depth.
Retinal Disparity
The right and left retinal images are compared by the brain and fused into one image with depth.
Monocular Depth Cues
Using information from one eye to determine depth.
Relative Size
When two objects are similar in size, the one that casts a smaller retinal image is perceived as further away.
Interposition
When an object obstructs the view of another, the viewer perceives the one blocked as further away.
Relative Clarity
When an object is hazy, it is perceived as further away because it usually indicates that it passes through more light to reach the retinas.
Texture Gradient
When object texture becomes more indistinct, the viewer perceives it as further away.
Linear Perspective
Parallel lines converge at a point on the horizon as the distance from the viewer increases.
Perceptual Constancy
An object's properties are perceived as unchanged even though the stimulus did change.
Apparent Movement
One perceives movement when objects are not actually moving.
Concept
An idea that represents a grouping of objects by their essential properties.
Prototype
The best or average exemplar of a concept.
Schema
Basic knowledge about a concept that serves as a guide.
Assimilate
The process of incorporating new information into preexisting schema based on similarities.
Accommodation
The existing schema has already been changed to incorporate new information.
Problem-Solving Strategy
A set procedure that often involves a series of steps that eliminate possible combinations.
Algorithm
A set procedure that often involves a series of steps that eliminate possible combinations.
Availability Heuristic
Judging based on the relevant information in memory.
Representative Heuristic
Judging based on how much resemblance there is to a typical or average member of the category.
Bottom-Up Processing
Perception based on sensory information, processing incoming stimuli by their parts to recognize, interpret, or categorize.
Top-Down Processing
Perception based on internal prior expectations using previous experiences, knowledge, or hypotheses about incoming stimuli.
Perceptual Set
A schema that influences the way a person perceives.
Context Effect
Context can alter the way a person perceives.
Gestalt
Integrating elements to create a whole configuration not possessed by the individual parts.
Figure-Ground
Perceiving one object as the foreground that stands out from the indistinct background.
Explicit Memory
Long-term memory of general knowledge and information of personal experiences.
Episodic Memory
The ability to remember personally experienced events. Time and space.
Semantic Memory
The ability to remember explicit facts and general knowledge.
Implicit Memory
Memory of a previous event or experience without a direct, explicit recall or awareness of remembering.
Procedural Memory
Long-term memory for the skills of a task such as riding a bike.
Prospective Memory
Remembering to do something in the future.
Long-Term Potentiation
Neural change; neurons that fire together, wire together.
Sensory Memory
Brief storage of sensory information.
Iconic Memory
Type of sensory memory that is for visual stimuli.
Echoic Memory
Type of sensory memory that is for auditory stimuli.
Short-Term Memory
The reproduction, recall, or recognition of information for 10-30 seconds after someone presents it.
Long-Term Memory
A relatively permanent storage system of knowledge and skills that can last for hours, weeks, and years.
Effortful Processing
Mental activity that requires control and planning.
Automatic Processing
Mental activity that can be executed without effort or attention.
Mnemonic Devices
A device used to assist memory.
Method of Loci
A mnemonic device that associates each item with a mental image of a specific location.
Chunking
The process of dividing large pieces of information into pieces or 'chunks.'
Hierarchies
Organizing information in categories and subcategories.
Spacing Effect
Information learned in short study sessions with gaps between restudying is better remembered than mass practice.
Massed Practice
Practice periods are close together or all at once. Not as effective as distributed practice.
Distributed Practice
Space out practice periods for a task with lengthy rest in between, resulting in better memory of the material.
Serial Positioning Effect
People remember items at the beginning and end better.
Primacy Effect
People remember the first item better than the material later in the sequence.
Recency Effect
People remember the most recently presented items better than those in the middle.
Mental Set
The readiness to perform a task or solve a problem based on previously successful techniques or experiences.
Priming
A recent experience helps or hurts the ability to process a similar experience or stimulus.
Framing
The process of defining an issue, question, or problem with the intent to influence how people perceive it.
Gambler's Fallacy
The false belief that one can predict the outcome of a chance event based on past chance events.
Sunken-Cost Fallacy
The cognitive error of continuing to invest time, money, or energy into an endeavor when the costs outweigh the benefits because of one's prior commitment to it.
Executive Functions
Cognitive processes- organize, plan, carry out goals, make decisions, inhibit, and think critically.
Creativity
The ability to generate novel ideas and engage in divergent thinking.
Divergent Thinking
Vary from common strategies and generate many possibilities.
Functional Fixedness
It is perceiving an object only based on its most common use. It hinders creative thinking.
Autobiographical Memory
Memories of personally experienced events.
Retrograde Amnesia
An inability to remember past events.
Anterograde Amnesia
An inability to remember new information.
Alzheimer's Disease
A neurodegenerative disease that causes dementia and other cognitive declines.
Infantile Amnesia
The inability to remember events from early childhood because cognitive abilities for encoding long-term memory have not yet developed.
Recognition
Identifying previously learned information when it is presented.
Recall
Retrieving information from memory.
Standardization
Administering a test with consistency in environment and procedures.
Validity
Measures what it intends to measure.
Construct Validity
The extent to which a test measures the concept, trait, or thing it is attempting to measure.
Predictive Validity
The extent to which a test correlates with a future variable. Ex. Do SAT scores correlate with college success?
Reliability
Similar results each time it is administered.
Test-Retest Reliability
A measurement of the consistency of results on a test over time.
Split-Half Reliability
A measurement of the consistency of a test by comparing the scores of one half of the test with the other half. Ex. Odd versus even numbered questions.
Stereotype Threat
An individual's expectation of negative stereotypes adversely affects performance on intelligence tests.
Stereotype Lift
An individual's expectation of positive stereotypes improves performance on intelligence tests.
Flynn Effect
The gradual increase in IQ each generation (30 years).
Aptitude Test
An assessment designed to measure potential.
Achievement Test
An assessment designed to measure current levels of skill or knowledge in a given subject.
Fixed Mindset
The belief that something like intelligence is determined at birth and doesn't change.
Growth Mindset
The belief that something like intelligence can change. Mindsets affect academic achievement.
Intelligence Quotient (IQ)
A measure of intelligence based on a score on a test.
Wechsler Intelligence Scale for Children (WISC)
One of the most utilized intelligence tests.
Wechsler Adult Intelligence Scale (WAIS)
One of the most utilized intelligence tests.
Encoding Failure
Failure to notice or encode information.
Proactive Interference
Old information hinders the recall of new information.
Retroactive Interference
New information hinders the recall of old information.
Tip-of-the-Tongue Problem
The experience of trying to retrieve something from memory unsuccessfully.
Repression
Memories are sometimes forgotten to defend the self or ego from distress.
Misinformation Effect
Recall misleading information that someone (researcher, lawyer) provided instead of the correct information.
Source Amnesia
Confusion about the information's source (how, when, where).
Constructive Memory
Remembering by filling in the blanks or changing details with stored knowledge.
Imagination Inflation
Judging an event as having occurred when they imagine the event beforehand.
Retrieval Cues
People hold memories in a web of associations.
Context-Dependent Memory
Improved recall occurs when the context present at encoding and retrieval is the same. Ex. Same room.
State-Dependent Memory
Improved recall when the same biological or psychological state is present during encoding and retrieval.
Mood-Congruent Memory
Improved recall when the same mood is present at encoding and retrieval.
Testing Effect
The research finding that taking a test leads to better retention than restudying the material for the same time.